diff options
author | Nicholas Bishop <nicholasbishop@gmail.com> | 2007-12-20 22:07:47 +0300 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2007-12-20 22:07:47 +0300 |
commit | 801c0799c104872f68fe74597e22c09960cce120 (patch) | |
tree | 8043c4a3e56e4ea6be418219113d68f147d05b6c /source/blender/include | |
parent | 1d8fdff9094b5adadd08dd0fad9265d28d89bdd7 (diff) |
== Sculpt Mode ==
Applying Stephan Kassemeyer's patch (#6750) to add a curve modifier for sculpting.
A few changes from the patch:
* The default curve is closer to the old behavior
* Fixed loading files already saved in sculpt mode
* Changed the interface; split the brush texture controls off into a third sculpt tab, and put the curve (and curve reset) into the Brush tab.
Diffstat (limited to 'source/blender/include')
-rw-r--r-- | source/blender/include/BDR_sculptmode.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/include/BDR_sculptmode.h b/source/blender/include/BDR_sculptmode.h index c80f9ea8626..abbb17ac42b 100644 --- a/source/blender/include/BDR_sculptmode.h +++ b/source/blender/include/BDR_sculptmode.h @@ -99,12 +99,14 @@ SculptSession *sculpt_session(void); struct SculptData *sculpt_data(void); /* Memory */ +void sculpt_reset_curve(struct SculptData *sd); void sculptmode_init(struct Scene *); void sculptmode_free_all(struct Scene *); void sculptmode_correct_state(void); /* Interface */ void sculptmode_draw_interface_tools(struct uiBlock *block,unsigned short cx, unsigned short cy); +void sculptmode_draw_interface_brush(struct uiBlock *block,unsigned short cx, unsigned short cy); void sculptmode_draw_interface_textures(struct uiBlock *block,unsigned short cx, unsigned short cy); void sculptmode_rem_tex(void*,void*); void sculptmode_propset_init(PropsetMode mode); |