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authorTon Roosendaal <ton@blender.org>2005-12-14 18:58:52 +0300
committerTon Roosendaal <ton@blender.org>2005-12-14 18:58:52 +0300
commite65e6237a2a99df0c48670d704fee33145df7577 (patch)
tree807648a2b80ef156728e3b66a0db5276288c46ad /source/blender/include
parenta6cc7204d98e5c870ba106aa2ad4bbed097db1b2 (diff)
Orange; Magical Group relink option. :)
This is the case: - Empty has Group duplicator - Empty has NLA strips to animate the group On linking the Empty to another group (with button in ObjectButtons), it checks for the current strips in NLA, and tries to find the proper objects in the new Group, based on name matches. If not found, it sets the strip-objects to zero.
Diffstat (limited to 'source/blender/include')
-rw-r--r--source/blender/include/butspace.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/include/butspace.h b/source/blender/include/butspace.h
index 8e72198da52..713f9abf488 100644
--- a/source/blender/include/butspace.h
+++ b/source/blender/include/butspace.h
@@ -248,6 +248,8 @@ void test_idbutton_cb(void *namev, void *arg2_unused);
#define B_FLUIDSIM_SELDIR 1451
#define B_FLUIDSIM_FORCEREDRAW 1452
+#define B_GROUP_RELINK 1460
+
/* *********************** */
#define B_WORLDBUTS 1600