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authorJanne Karhu <jhkarh@gmail.com>2008-04-02 21:48:46 +0400
committerJanne Karhu <jhkarh@gmail.com>2008-04-02 21:48:46 +0400
commit49c65433cc87ceb8a40b52ccf9ed22151c425f4b (patch)
tree27c26e928b246b4ae20a628026100b0ff12b06fc /source/blender/include
parentbab535ce1add9e8984b777480e7793958fd0794b (diff)
Fix for bug: [#8117] Particles with fluid broken
-Handling of fluid particles was not coded at all -Now things should work properly, but as fluid particles are not very familiar to me I'd appreciate some thorough testing
Diffstat (limited to 'source/blender/include')
-rw-r--r--source/blender/include/butspace.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/include/butspace.h b/source/blender/include/butspace.h
index 739cec7b9f3..b3e0e1a23e0 100644
--- a/source/blender/include/butspace.h
+++ b/source/blender/include/butspace.h
@@ -290,6 +290,7 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
#define B_FLUIDSIM_SELDIR 1451
#define B_FLUIDSIM_FORCEREDRAW 1452
#define B_FLUIDSIM_MAKEPART 1453
+#define B_FLUIDSIM_CHANGETYPE 1454
#define B_GROUP_RELINK 1460
#define B_OBJECT_IPOFLAG 1461