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authorMatt Ebb <matt@mke3.net>2004-01-03 12:22:33 +0300
committerMatt Ebb <matt@mke3.net>2004-01-03 12:22:33 +0300
commitc9a7e4be1738e17fed741ee60482a697529e6251 (patch)
treef51032c1e6d470c76d60844df4aaed54551006d0 /source/blender/include
parentcf8b43a2c88faefd97565d997481c0f8db016574 (diff)
* Ported mesh editmode 'select random' from tuhopuu by popular request
Description: Mesh editmode header/toolbox: Select -> Random... Randomly selects a user-set percentage of vertices, adding to the current selection. * Modified some menu entries to be consistent with the guidelines doc. * Added 'Align Active Camera to View' in 3D View menu
Diffstat (limited to 'source/blender/include')
-rw-r--r--source/blender/include/BIF_editmesh.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/include/BIF_editmesh.h b/source/blender/include/BIF_editmesh.h
index 0850551907c..15cb9bdeb0f 100644
--- a/source/blender/include/BIF_editmesh.h
+++ b/source/blender/include/BIF_editmesh.h
@@ -155,10 +155,11 @@ void undo_redo_mesh(void);
void undo_clear_mesh(void);
void undo_menu_mesh(void);
-/* Stuff */
+/* Selection */
void select_non_manifold(void);
void select_more(void);
void select_less(void);
+void selectrandom_mesh(void);
#endif