diff options
author | Matt Ebb <matt@mke3.net> | 2004-01-03 12:22:33 +0300 |
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committer | Matt Ebb <matt@mke3.net> | 2004-01-03 12:22:33 +0300 |
commit | c9a7e4be1738e17fed741ee60482a697529e6251 (patch) | |
tree | f51032c1e6d470c76d60844df4aaed54551006d0 /source/blender/include | |
parent | cf8b43a2c88faefd97565d997481c0f8db016574 (diff) |
* Ported mesh editmode 'select random' from tuhopuu by popular request
Description:
Mesh editmode header/toolbox: Select -> Random...
Randomly selects a user-set percentage of vertices, adding to the current selection.
* Modified some menu entries to be consistent with the guidelines doc.
* Added 'Align Active Camera to View' in 3D View menu
Diffstat (limited to 'source/blender/include')
-rw-r--r-- | source/blender/include/BIF_editmesh.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/include/BIF_editmesh.h b/source/blender/include/BIF_editmesh.h index 0850551907c..15cb9bdeb0f 100644 --- a/source/blender/include/BIF_editmesh.h +++ b/source/blender/include/BIF_editmesh.h @@ -155,10 +155,11 @@ void undo_redo_mesh(void); void undo_clear_mesh(void); void undo_menu_mesh(void); -/* Stuff */ +/* Selection */ void select_non_manifold(void); void select_more(void); void select_less(void); +void selectrandom_mesh(void); #endif |