diff options
author | Peter Schlaile <peter@schlaile.de> | 2008-02-03 21:58:46 +0300 |
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committer | Peter Schlaile <peter@schlaile.de> | 2008-02-03 21:58:46 +0300 |
commit | 7e7f5628c3c5b8105122c06426d9d870c17fb771 (patch) | |
tree | 3dc6866dba12587c4cf00cb6de822d5c44c824b8 /source/blender/include | |
parent | ab662ae85c4c9d3a2e28f1c26926934708f57482 (diff) |
== Sequencer ==
This adds low resolution proxy support to the blender sequencer, so
that even HD editing should be possible on slower machines.
The proxies are stored as directories of JPEG-files and are only
activated, if you use preview-resolution rendering.
For your final render, just switch back to full resolution and
the original files are used again.
It enables even proxying of whole effect pipelines and scene-strips
(but you have to your own custom directory for file storage then,
since blender has no filename, which could be taken as a sensible
default directory reference)
Diffstat (limited to 'source/blender/include')
-rw-r--r-- | source/blender/include/BSE_sequence.h | 1 | ||||
-rw-r--r-- | source/blender/include/butspace.h | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/include/BSE_sequence.h b/source/blender/include/BSE_sequence.h index 3f86c6b163b..9f15b729e1c 100644 --- a/source/blender/include/BSE_sequence.h +++ b/source/blender/include/BSE_sequence.h @@ -61,6 +61,7 @@ void free_editing(struct Editing *ed); void calc_sequence(struct Sequence *seq); void calc_sequence_disp(struct Sequence *seq); void reload_sequence_new_file(struct Sequence * seq); +void seq_proxy_rebuild(struct Sequence * seq); void sort_seq(void); void clear_scene_in_allseqs(struct Scene *sce); diff --git a/source/blender/include/butspace.h b/source/blender/include/butspace.h index ebd1d696f2b..7d047610a3a 100644 --- a/source/blender/include/butspace.h +++ b/source/blender/include/butspace.h @@ -364,6 +364,7 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la #define B_SEQ_BUT_RELOAD_ALL 1694 #define B_SEQ_BUT_TRANSFORM 1695 #define B_SEQ_BUT_RELOAD_FILE 1696 +#define B_SEQ_BUT_REBUILD_PROXY 1697 /* *********************** */ #define B_ARMATUREBUTS 1800 |