diff options
author | Robert Holcomb <bob_holcomb@hotmail.com> | 2007-03-24 21:41:54 +0300 |
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committer | Robert Holcomb <bob_holcomb@hotmail.com> | 2007-03-24 21:41:54 +0300 |
commit | 808a5fc05a3e242661228ae0637fa47e4e41860b (patch) | |
tree | defa1d65e2d8a936265717a75f6ee375c7479c63 /source/blender/include | |
parent | d193ce012a8dc674211d9241213fbc16b7798303 (diff) |
Scons build system. MSVC 7.1 in a moment.
Diffstat (limited to 'source/blender/include')
-rw-r--r-- | source/blender/include/BSE_node.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/source/blender/include/BSE_node.h b/source/blender/include/BSE_node.h index bbe79c1e8ff..91c3dd95864 100644 --- a/source/blender/include/BSE_node.h +++ b/source/blender/include/BSE_node.h @@ -97,6 +97,38 @@ void node_draw_link(struct SpaceNode *snode, struct bNodeLink *link); void init_node_butfuncs(void); +/* exported to CMP and SHD nodes */ +void node_ID_title_cb(void *node_v, void *unused_v); +void node_but_title_cb(void *node_v, void *but_v); +void node_texmap_cb(void *texmap_v, void *unused_v); +//void node_new_mat_cb(void *ntree_v, void *node_v); +//void node_browse_mat_cb(void *ntree_v, void *node_v); +//void node_mat_alone_cb(void *node_v, void *unused); + + +//void node_browse_image_cb(void *ntree_v, void *node_v); +//void node_active_cb(void *ntree_v, void *node_v); +//void node_image_type_cb(void *node_v, void *unused); +//char *node_image_type_pup(void); +//char *layer_menu(struct RenderResult *rr); +//void image_layer_cb(void *ima_v, void *iuser_v); +//void set_render_layers_title(void *node_v, void *unused); +//char *scene_layer_menu(struct Scene *sce); +//void node_browse_scene_cb(void *ntree_v, void *node_v); + + +int node_buts_curvevec(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +int node_buts_curvecol(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +int node_buts_rgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +int node_buts_texture(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +int node_buts_valtorgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +int node_buts_value(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +int node_buts_mix_rgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +int node_buts_group(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +int node_buts_normal(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +int node_buts_math(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr) ; + + /* ************* Shader nodes ***************** */ |