diff options
author | Robert Holcomb <bob_holcomb@hotmail.com> | 2007-03-26 03:54:39 +0400 |
---|---|---|
committer | Robert Holcomb <bob_holcomb@hotmail.com> | 2007-03-26 03:54:39 +0400 |
commit | c1e901811811f10c90789784667ed9c0f708010f (patch) | |
tree | 8f25ece1d7cd18f13e6b962821b618703b4adcb6 /source/blender/include | |
parent | 8d4f2f9fe1e6cd4e162741e7dc879c8e2dc5b235 (diff) |
All UI code reverted to drawnode.c
Diffstat (limited to 'source/blender/include')
-rw-r--r-- | source/blender/include/BSE_node.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/include/BSE_node.h b/source/blender/include/BSE_node.h index 91c3dd95864..243cac56152 100644 --- a/source/blender/include/BSE_node.h +++ b/source/blender/include/BSE_node.h @@ -98,9 +98,9 @@ void node_draw_link(struct SpaceNode *snode, struct bNodeLink *link); void init_node_butfuncs(void); /* exported to CMP and SHD nodes */ -void node_ID_title_cb(void *node_v, void *unused_v); -void node_but_title_cb(void *node_v, void *but_v); -void node_texmap_cb(void *texmap_v, void *unused_v); +//void node_ID_title_cb(void *node_v, void *unused_v); +//void node_but_title_cb(void *node_v, void *but_v); +//void node_texmap_cb(void *texmap_v, void *unused_v); //void node_new_mat_cb(void *ntree_v, void *node_v); //void node_browse_mat_cb(void *ntree_v, void *node_v); //void node_mat_alone_cb(void *node_v, void *unused); @@ -117,16 +117,16 @@ void node_texmap_cb(void *texmap_v, void *unused_v); //void node_browse_scene_cb(void *ntree_v, void *node_v); -int node_buts_curvevec(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); -int node_buts_curvecol(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); -int node_buts_rgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); -int node_buts_texture(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); -int node_buts_valtorgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); -int node_buts_value(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); -int node_buts_mix_rgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); -int node_buts_group(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); -int node_buts_normal(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); -int node_buts_math(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr) ; +//int node_buts_curvevec(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_curvecol(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_rgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_texture(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_valtorgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_value(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_mix_rgb(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_group(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_normal(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr); +//int node_buts_math(struct uiBlock *block, struct bNodeTree *ntree, struct bNode *node, struct rctf *butr) ; /* ************* Shader nodes ***************** */ |