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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-03-12 22:55:37 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-03-12 22:55:37 +0300
commitd73ed401da72d022179e968652730537c6d0acf6 (patch)
tree27642092ae4d96e18e25d962ba106691f7cf71c8 /source/blender/include
parentde718de31665d154069f816afc490526c0485968 (diff)
Added two UV features (Apricot request):
- Alt+click edge loop select. - Next to Align X/Y, Align Auto which will pick X or Y automatically, should give the expected result for nearly all cases.
Diffstat (limited to 'source/blender/include')
-rw-r--r--source/blender/include/BIF_editsima.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/include/BIF_editsima.h b/source/blender/include/BIF_editsima.h
index aba2430fe1f..fe6846e4b36 100644
--- a/source/blender/include/BIF_editsima.h
+++ b/source/blender/include/BIF_editsima.h
@@ -77,6 +77,7 @@ void weld_align_menu_tface_uv(void);
void weld_align_tface_uv(char tool);
void be_square_tface_uv(struct EditMesh *em);
void select_pinned_tface_uv(void);
+void select_edgeloop_tface_uv(struct EditFace *efa, int a, int shift, int *flush);
void sima_sample_color(void);