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authorKévin Dietrich <kevin.dietrich@mailoo.org>2022-04-08 18:57:35 +0300
committerKévin Dietrich <kevin.dietrich@mailoo.org>2022-04-08 18:57:35 +0300
commitf3a475a76721a8333396ce1801124a15278b4d1f (patch)
tree94e78d60f2bc631ada663c3afc2fef0e01280733 /source/blender/io/alembic/exporter/abc_export_capi.cc
parent8b7cd1ed2a17e40661101eea4adae99e8e3d02e9 (diff)
Cleanup: CacheFile, use double precision for time
Both the Alembic and USD libraries use double precision floating point numbers internally to store time. However the Alembic I/O code defaulted to floats even though Blender's Scene FPS, which is generally used for look ups, is stored using a double type. Such downcasts could lead to imprecise lookups, and would cause compilation warnings (at least on MSVC). This modifies the Alembic exporter and importer to make use of doubles for the current scene time, and only downcasting to float at the very last steps (e.g. for vertex interpolation). For the importer, doubles are also used for computing interpolation weights, as it is based on a time offset. Although the USD code already used doubles internally, floats were used at the C API level. Those were replaced as well. Differential Revision: https://developer.blender.org/D13855
Diffstat (limited to 'source/blender/io/alembic/exporter/abc_export_capi.cc')
-rw-r--r--source/blender/io/alembic/exporter/abc_export_capi.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/io/alembic/exporter/abc_export_capi.cc b/source/blender/io/alembic/exporter/abc_export_capi.cc
index 53e8cee3a0a..c1ff7df0c37 100644
--- a/source/blender/io/alembic/exporter/abc_export_capi.cc
+++ b/source/blender/io/alembic/exporter/abc_export_capi.cc
@@ -134,7 +134,7 @@ static void export_startjob(void *customdata,
/* Update the scene for the next frame to render. */
scene->r.cfra = static_cast<int>(frame);
- scene->r.subframe = frame - scene->r.cfra;
+ scene->r.subframe = static_cast<float>(frame - scene->r.cfra);
BKE_scene_graph_update_for_newframe(data->depsgraph);
CLOG_INFO(&LOG, 2, "Exporting frame %.2f", frame);