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authorSybren A. Stüvel <sybren@blender.org>2020-08-17 17:58:09 +0300
committerSybren A. Stüvel <sybren@blender.org>2020-08-17 18:56:05 +0300
commita95f8635967360e07ecb556e2b82099880ec1e63 (patch)
treebd978790bcb23007fbc52c0e80205a6c82fcc0df /source/blender/io/alembic/exporter/abc_export_capi.cc
parentfd3086833afea8b414506de6bb9ab6a5beaa7faa (diff)
Fix T75936: Alembic, allow exporting of invisible objects
Add a new depsgraph builder class that includes invisible objects and use that in the Alembic exporter. Alembic supports three options for visibility, "visible", "inherited", and "hidden". This means that parents can be hidden and still have visible children (contrary to USD, where invisibility is used to prune an entire scene graph subtree). Because of this, the visibility is stored on the transform node, as that represents the Object in Blender and thus keeps the Alembic file as close to Blender's own structure as possible. Reviewed By: Sergey Differential Revision: https://developer.blender.org/D8595
Diffstat (limited to 'source/blender/io/alembic/exporter/abc_export_capi.cc')
-rw-r--r--source/blender/io/alembic/exporter/abc_export_capi.cc12
1 files changed, 9 insertions, 3 deletions
diff --git a/source/blender/io/alembic/exporter/abc_export_capi.cc b/source/blender/io/alembic/exporter/abc_export_capi.cc
index 8c5f3d89870..c4966a965eb 100644
--- a/source/blender/io/alembic/exporter/abc_export_capi.cc
+++ b/source/blender/io/alembic/exporter/abc_export_capi.cc
@@ -67,11 +67,17 @@ namespace io {
namespace alembic {
// Construct the depsgraph for exporting.
-static void build_depsgraph(Depsgraph *depsgraph, Main *bmain)
+static void build_depsgraph(Depsgraph *depsgraph, Main *bmain, const bool visible_objects_only)
{
Scene *scene = DEG_get_input_scene(depsgraph);
ViewLayer *view_layer = DEG_get_input_view_layer(depsgraph);
- DEG_graph_build_from_view_layer(depsgraph, bmain, scene, view_layer);
+
+ if (visible_objects_only) {
+ DEG_graph_build_from_view_layer(depsgraph, bmain, scene, view_layer);
+ }
+ else {
+ DEG_graph_build_for_all_objects(depsgraph, bmain, scene, view_layer);
+ }
}
static void export_startjob(void *customdata,
@@ -91,7 +97,7 @@ static void export_startjob(void *customdata,
*progress = 0.0f;
*do_update = true;
- build_depsgraph(data->depsgraph, data->bmain);
+ build_depsgraph(data->depsgraph, data->bmain, data->params.visible_objects_only);
SubdivModifierDisabler subdiv_disabler(data->depsgraph);
if (!data->params.apply_subdiv) {
subdiv_disabler.disable_modifiers();