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authorScurest <scurest>2021-05-17 20:49:15 +0300
committerGaia Clary <gaia.clary@machinimatrix.org>2021-05-17 20:56:01 +0300
commit1a4e7b16b2640750f6dfe380218aba028f998ae1 (patch)
tree18cf628cfbb7c9ef75008296050a3fe33af155b6 /source/blender/io/alembic/exporter
parenta86e815dd86fb77d910bbc857106bedb4b691874 (diff)
Collada import: respect zero-specularity
Collada shaders with black <specular> should import with Specular=0. (A missing <specular> is the same as black.) The general specular conversion is hard, but this case is common and easy. Fixes the specular for all <constant>/<lambert> shaders, and <blinn>/<phong> shaders with black/omitted <specular>. Before this they all looked too "shiny". Reviewed By: gaiaclary Differential Revision: https://developer.blender.org/D10939
Diffstat (limited to 'source/blender/io/alembic/exporter')
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