diff options
author | Sybren A. Stüvel <sybren@blender.org> | 2020-05-08 10:52:22 +0300 |
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committer | Sybren A. Stüvel <sybren@blender.org> | 2020-05-08 13:19:43 +0300 |
commit | 163a48f2035bbb40e6d437c7522f587d690456f6 (patch) | |
tree | 80dbf6cdaf686a4fd5e128c73807955e6764f316 /source/blender/io/alembic/intern/abc_axis_conversion.cc | |
parent | 298356a9c0befa503a8eea6f168f6cdc5a950ac8 (diff) |
Cleanup: Alembic, moved axis conversion functions into their own files
The long-term goal is to move code out of `abc_util.{h,cc}` into either
files with better, more concrete names, or simply into the one file
where they are used.
No functional changes.
Diffstat (limited to 'source/blender/io/alembic/intern/abc_axis_conversion.cc')
-rw-r--r-- | source/blender/io/alembic/intern/abc_axis_conversion.cc | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/source/blender/io/alembic/intern/abc_axis_conversion.cc b/source/blender/io/alembic/intern/abc_axis_conversion.cc new file mode 100644 index 00000000000..17db5e9c99f --- /dev/null +++ b/source/blender/io/alembic/intern/abc_axis_conversion.cc @@ -0,0 +1,166 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/** \file + * \ingroup Alembic + */ + +#include "abc_axis_conversion.h" + +extern "C" { +#include "BLI_assert.h" +#include "DNA_object_types.h" + +#include "BLI_math_geom.h" +} + +void create_swapped_rotation_matrix(float rot_x_mat[3][3], + float rot_y_mat[3][3], + float rot_z_mat[3][3], + const float euler[3], + AbcAxisSwapMode mode) +{ + const float rx = euler[0]; + float ry; + float rz; + + /* Apply transformation */ + switch (mode) { + case ABC_ZUP_FROM_YUP: + ry = -euler[2]; + rz = euler[1]; + break; + case ABC_YUP_FROM_ZUP: + ry = euler[2]; + rz = -euler[1]; + break; + default: + ry = 0.0f; + rz = 0.0f; + BLI_assert(false); + break; + } + + unit_m3(rot_x_mat); + unit_m3(rot_y_mat); + unit_m3(rot_z_mat); + + rot_x_mat[1][1] = cos(rx); + rot_x_mat[2][1] = -sin(rx); + rot_x_mat[1][2] = sin(rx); + rot_x_mat[2][2] = cos(rx); + + rot_y_mat[2][2] = cos(ry); + rot_y_mat[0][2] = -sin(ry); + rot_y_mat[2][0] = sin(ry); + rot_y_mat[0][0] = cos(ry); + + rot_z_mat[0][0] = cos(rz); + rot_z_mat[1][0] = -sin(rz); + rot_z_mat[0][1] = sin(rz); + rot_z_mat[1][1] = cos(rz); +} + +/* Convert matrix from Z=up to Y=up or vice versa. + * Use yup_mat = zup_mat for in-place conversion. */ +void copy_m44_axis_swap(float dst_mat[4][4], float src_mat[4][4], AbcAxisSwapMode mode) +{ + float dst_rot[3][3], src_rot[3][3], dst_scale_mat[4][4]; + float rot_x_mat[3][3], rot_y_mat[3][3], rot_z_mat[3][3]; + float src_trans[3], dst_scale[3], src_scale[3], euler[3]; + + zero_v3(src_trans); + zero_v3(dst_scale); + zero_v3(src_scale); + zero_v3(euler); + unit_m3(src_rot); + unit_m3(dst_rot); + unit_m4(dst_scale_mat); + + /* TODO(Sybren): This code assumes there is no sheer component and no + * homogeneous scaling component, which is not always true when writing + * non-hierarchical (e.g. flat) objects (e.g. when parent has non-uniform + * scale and the child rotates). This is currently not taken into account + * when axis-swapping. */ + + /* Extract translation, rotation, and scale form matrix. */ + mat4_to_loc_rot_size(src_trans, src_rot, src_scale, src_mat); + + /* Get euler angles from rotation matrix. */ + mat3_to_eulO(euler, ROT_MODE_XZY, src_rot); + + /* Create X, Y, Z rotation matrices from euler angles. */ + create_swapped_rotation_matrix(rot_x_mat, rot_y_mat, rot_z_mat, euler, mode); + + /* Concatenate rotation matrices. */ + mul_m3_m3m3(dst_rot, dst_rot, rot_z_mat); + mul_m3_m3m3(dst_rot, dst_rot, rot_y_mat); + mul_m3_m3m3(dst_rot, dst_rot, rot_x_mat); + + mat3_to_eulO(euler, ROT_MODE_XZY, dst_rot); + + /* Start construction of dst_mat from rotation matrix */ + unit_m4(dst_mat); + copy_m4_m3(dst_mat, dst_rot); + + /* Apply translation */ + switch (mode) { + case ABC_ZUP_FROM_YUP: + copy_zup_from_yup(dst_mat[3], src_trans); + break; + case ABC_YUP_FROM_ZUP: + copy_yup_from_zup(dst_mat[3], src_trans); + break; + default: + BLI_assert(false); + } + + /* Apply scale matrix. Swaps y and z, but does not + * negate like translation does. */ + dst_scale[0] = src_scale[0]; + dst_scale[1] = src_scale[2]; + dst_scale[2] = src_scale[1]; + + size_to_mat4(dst_scale_mat, dst_scale); + mul_m4_m4m4(dst_mat, dst_mat, dst_scale_mat); +} + +/* Recompute transform matrix of object in new coordinate system + * (from Z-Up to Y-Up). */ +void create_transform_matrix(Object *obj, + float r_yup_mat[4][4], + AbcMatrixMode mode, + Object *proxy_from) +{ + float zup_mat[4][4]; + + /* get local or world matrix. */ + if (mode == ABC_MATRIX_LOCAL && obj->parent) { + /* Note that this produces another matrix than the local matrix, due to + * constraints and modifiers as well as the obj->parentinv matrix. */ + invert_m4_m4(obj->parent->imat, obj->parent->obmat); + mul_m4_m4m4(zup_mat, obj->parent->imat, obj->obmat); + } + else { + copy_m4_m4(zup_mat, obj->obmat); + } + + if (proxy_from) { + mul_m4_m4m4(zup_mat, proxy_from->obmat, zup_mat); + } + + copy_m44_axis_swap(r_yup_mat, zup_mat, ABC_YUP_FROM_ZUP); +} |