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authorSebastian Parborg <darkdefende@gmail.com>2020-09-04 21:59:13 +0300
committerSebastian Parborg <darkdefende@gmail.com>2020-09-04 22:04:16 +0300
commit2115232a16d81d28dbdb8042ed8e9316858514c6 (patch)
tree1aeb7354a85b21b43a3ede7bf2980c172d4eec82 /source/blender/io/alembic
parente43d482cc93c64d55b1f58178db68551077e6560 (diff)
Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fix
No functional changes
Diffstat (limited to 'source/blender/io/alembic')
-rw-r--r--source/blender/io/alembic/ABC_alembic.h8
-rw-r--r--source/blender/io/alembic/intern/abc_axis_conversion.h2
2 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/io/alembic/ABC_alembic.h b/source/blender/io/alembic/ABC_alembic.h
index 67f8aeb0a67..28e3d0dd1f5 100644
--- a/source/blender/io/alembic/ABC_alembic.h
+++ b/source/blender/io/alembic/ABC_alembic.h
@@ -106,13 +106,13 @@ void ABC_get_transform(struct CacheReader *reader,
float time,
float scale);
-/* Either modifies current_mesh in-place or constructs a new mesh. */
+/* Either modifies existing_mesh in-place or constructs a new mesh. */
struct Mesh *ABC_read_mesh(struct CacheReader *reader,
struct Object *ob,
- struct Mesh *current_mesh,
+ struct Mesh *existing_mesh,
const float time,
const char **err_str,
- int flags);
+ int read_flags);
bool ABC_mesh_topology_changed(struct CacheReader *reader,
struct Object *ob,
@@ -134,7 +134,7 @@ bool ABC_has_vec3_array_property_named(struct CacheReader *reader, const char *n
int ABC_read_velocity_cache(struct CacheReader *reader,
const char *velocity_name,
float time,
- float fps,
+ float velocity_scale,
int num_vertices,
float *r_vertex_velocities);
diff --git a/source/blender/io/alembic/intern/abc_axis_conversion.h b/source/blender/io/alembic/intern/abc_axis_conversion.h
index 645d9fc783b..797592d9eee 100644
--- a/source/blender/io/alembic/intern/abc_axis_conversion.h
+++ b/source/blender/io/alembic/intern/abc_axis_conversion.h
@@ -94,7 +94,7 @@ typedef enum {
} AbcMatrixMode;
void create_transform_matrix(Object *obj,
- float r_transform_mat[4][4],
+ float r_yup_mat[4][4],
AbcMatrixMode mode,
Object *proxy_from);