diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-10-10 10:19:55 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-10-10 14:04:51 +0300 |
commit | 2abfcebb0eb7989e3d1e7d03f37ecf5c088210af (patch) | |
tree | e7a1ad5912b4661d4ece743f4f7fd86e6bf4d3c4 /source/blender/io/collada/ArmatureExporter.h | |
parent | c735aca42e9f5961fec7e5d5fc196b5bd6b85f56 (diff) |
Cleanup: use C comments for descriptive text
Follow our code style guide by using C-comments for text descriptions.
Diffstat (limited to 'source/blender/io/collada/ArmatureExporter.h')
-rw-r--r-- | source/blender/io/collada/ArmatureExporter.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/io/collada/ArmatureExporter.h b/source/blender/io/collada/ArmatureExporter.h index 193dc9cde3a..b994741f342 100644 --- a/source/blender/io/collada/ArmatureExporter.h +++ b/source/blender/io/collada/ArmatureExporter.h @@ -22,7 +22,7 @@ #include <list> #include <string> -//#include <vector> +// #include <vector> #include "COLLADASWInputList.h" #include "COLLADASWLibraryControllers.h" @@ -43,16 +43,16 @@ class SceneExporter; -// XXX exporter writes wrong data for shared armatures. A separate -// controller should be written for each armature-mesh binding how do -// we make controller ids then? +/* XXX exporter writes wrong data for shared armatures. A separate + * controller should be written for each armature-mesh binding how do + * we make controller ids then? */ class ArmatureExporter : public COLLADASW::LibraryControllers, protected TransformWriter, protected InstanceWriter { public: - // XXX exporter writes wrong data for shared armatures. A separate - // controller should be written for each armature-mesh binding how do - // we make controller ids then? + /* XXX exporter writes wrong data for shared armatures. A separate + * controller should be written for each armature-mesh binding how do + * we make controller ids then? */ ArmatureExporter(BlenderContext &blender_context, COLLADASW::StreamWriter *sw, BCExportSettings &export_settings) @@ -83,8 +83,8 @@ class ArmatureExporter : public COLLADASW::LibraryControllers, void find_objects_using_armature(Object *ob_arm, std::vector<Object *> &objects, Scene *sce); #endif - // Scene, SceneExporter and the list of child_objects - // are required for writing bone parented objects + /* Scene, SceneExporter and the list of child_objects + * are required for writing bone parented objects */ void add_bone_node(Bone *bone, Object *ob_arm, SceneExporter *se, |