diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-05-09 10:14:35 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-05-09 10:15:43 +0300 |
commit | 00e99959d3fd40da2ca4a10219705d2fb96efe70 (patch) | |
tree | 3e1452fa8f64a4213a4f3c12640328861a6eedfd /source/blender/io/collada/ArmatureImporter.cpp | |
parent | 904249b4f3e5d68f882a583707042eea1d68eb4d (diff) |
Cleanup: double-spaces in comments
Diffstat (limited to 'source/blender/io/collada/ArmatureImporter.cpp')
-rw-r--r-- | source/blender/io/collada/ArmatureImporter.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/io/collada/ArmatureImporter.cpp b/source/blender/io/collada/ArmatureImporter.cpp index 2d5107058fe..a69500432e8 100644 --- a/source/blender/io/collada/ArmatureImporter.cpp +++ b/source/blender/io/collada/ArmatureImporter.cpp @@ -333,7 +333,7 @@ void ArmatureImporter::connect_bone_chains(bArmature *armature, Bone *parentbone /* * It is possible that the child's head is located on the parents head. * When this happens, then moving the parent's tail to the child's head - * would result in a zero sized bone and Blender would silently remove the bone. + * would result in a zero sized bone and Blender would silently remove the bone. * So we move the tail only when the resulting bone has a minimum length: */ |