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authorJulian Eisel <julian@blender.org>2020-08-07 14:04:31 +0300
committerJulian Eisel <julian@blender.org>2020-08-07 14:04:31 +0300
commit0d2d4a6d4a75ac38c41f872c88255eab70e88ab7 (patch)
treeb7a7518af86dddba48e05a98b3c2be55e8804721 /source/blender/io/collada/BCMath.cpp
parent9b416c66fb714bdfd15a481489dbf650d0f389ea (diff)
parentcfc6f9eb18e701f5be601b95c45004e8cf7fbc81 (diff)
Merge branch 'master' into temp-ui-button-type-refactortemp-ui-button-type-refactor
Diffstat (limited to 'source/blender/io/collada/BCMath.cpp')
-rw-r--r--source/blender/io/collada/BCMath.cpp23
1 files changed, 13 insertions, 10 deletions
diff --git a/source/blender/io/collada/BCMath.cpp b/source/blender/io/collada/BCMath.cpp
index e8765fa2bcd..a03e2ad6488 100644
--- a/source/blender/io/collada/BCMath.cpp
+++ b/source/blender/io/collada/BCMath.cpp
@@ -72,27 +72,30 @@ BCMatrix::BCMatrix(BC_global_forward_axis global_forward_axis, BC_global_up_axis
set_transform(mat);
}
-void BCMatrix::add_transform(const Matrix &mat, bool inverse)
+void BCMatrix::add_transform(const Matrix &mat, bool inverted)
{
- add_transform(this->matrix, mat, this->matrix, inverse);
+ add_transform(this->matrix, mat, this->matrix, inverted);
}
-void BCMatrix::add_transform(const BCMatrix &mat, bool inverse)
+void BCMatrix::add_transform(const BCMatrix &mat, bool inverted)
{
- add_transform(this->matrix, mat.matrix, this->matrix, inverse);
+ add_transform(this->matrix, mat.matrix, this->matrix, inverted);
}
-void BCMatrix::apply_transform(const BCMatrix &mat, bool inverse)
+void BCMatrix::apply_transform(const BCMatrix &mat, bool inverted)
{
- apply_transform(this->matrix, mat.matrix, this->matrix, inverse);
+ apply_transform(this->matrix, mat.matrix, this->matrix, inverted);
}
-void BCMatrix::add_transform(Matrix &to, const Matrix &transform, const Matrix &from, bool inverse)
+void BCMatrix::add_transform(Matrix &to,
+ const Matrix &transform,
+ const Matrix &from,
+ bool inverted)
{
- if (inverse) {
+ if (inverted) {
Matrix globinv;
invert_m4_m4(globinv, transform);
- add_transform(to, globinv, from, /*inverse=*/false);
+ add_transform(to, globinv, from, /*inverted=*/false);
}
else {
mul_m4_m4m4(to, transform, from);
@@ -107,7 +110,7 @@ void BCMatrix::apply_transform(Matrix &to,
Matrix globinv;
invert_m4_m4(globinv, transform);
if (inverse) {
- add_transform(to, globinv, from, /*inverse=*/false);
+ add_transform(to, globinv, from, /*inverted=*/false);
}
else {
mul_m4_m4m4(to, transform, from);