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authorSybren A. Stüvel <sybren@blender.org>2020-03-06 18:19:35 +0300
committerSybren A. Stüvel <sybren@blender.org>2020-03-06 18:19:45 +0300
commiteb522af4fec58876ac1b0a73ad9bcdae2d82d33f (patch)
tree485c6a1fb23b5be256757375e2157378d3a5c61b /source/blender/io/collada/ImageExporter.cpp
parentff60dd8b18ed00902e5bdfd36882072db7af8735 (diff)
Cleanup: move Alembic, AVI, Collada, and USD to `source/blender/io`
This moves the `alembic`, `avi`, `collada`, and `usd` modules into a common `io` directory. This also cleans up some `#include "../../{somedir}/{somefile}.h"` by adding `../../io/{somedir}` to `CMakeLists.txt` and then just using `#include "{somefile}.h"`. No functional changes.
Diffstat (limited to 'source/blender/io/collada/ImageExporter.cpp')
-rw-r--r--source/blender/io/collada/ImageExporter.cpp169
1 files changed, 169 insertions, 0 deletions
diff --git a/source/blender/io/collada/ImageExporter.cpp b/source/blender/io/collada/ImageExporter.cpp
new file mode 100644
index 00000000000..6e31e17fb26
--- /dev/null
+++ b/source/blender/io/collada/ImageExporter.cpp
@@ -0,0 +1,169 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup collada
+ */
+
+#include "COLLADABUURI.h"
+#include "COLLADASWImage.h"
+
+extern "C" {
+#include "DNA_texture_types.h"
+#include "DNA_image_types.h"
+#include "DNA_meshdata_types.h"
+
+#include "BKE_customdata.h"
+#include "BKE_global.h"
+#include "BKE_image.h"
+#include "BKE_main.h"
+#include "BKE_mesh.h"
+
+#include "BLI_fileops.h"
+#include "BLI_path_util.h"
+#include "BLI_string.h"
+
+#include "IMB_imbuf_types.h"
+}
+
+#include "ImageExporter.h"
+#include "MaterialExporter.h"
+
+ImagesExporter::ImagesExporter(COLLADASW::StreamWriter *sw,
+ BCExportSettings &export_settings,
+ KeyImageMap &key_image_map)
+ : COLLADASW::LibraryImages(sw), export_settings(export_settings), key_image_map(key_image_map)
+{
+ /* pass */
+}
+
+void ImagesExporter::export_UV_Image(Image *image, bool use_copies)
+{
+ std::string name(id_name(image));
+ std::string translated_name(translate_id(name));
+
+ ImBuf *imbuf = BKE_image_acquire_ibuf(image, NULL, NULL);
+ if (!imbuf) {
+ fprintf(stderr, "Collada export: image does not exist:\n%s\n", image->name);
+ return;
+ }
+
+ bool is_dirty = BKE_image_is_dirty(image);
+
+ ImageFormatData imageFormat;
+ BKE_imbuf_to_image_format(&imageFormat, imbuf);
+
+ short image_source = image->source;
+ bool is_generated = image_source == IMA_SRC_GENERATED;
+ bool is_packed = BKE_image_has_packedfile(image);
+
+ char export_path[FILE_MAX];
+ char source_path[FILE_MAX];
+ char export_dir[FILE_MAX];
+ char export_file[FILE_MAX];
+
+ /* Destination folder for exported assets */
+ BLI_split_dir_part(this->export_settings.get_filepath(), export_dir, sizeof(export_dir));
+
+ if (is_generated || is_dirty || use_copies || is_packed) {
+
+ /* make absolute destination path */
+
+ BLI_strncpy(export_file, name.c_str(), sizeof(export_file));
+ BKE_image_path_ensure_ext_from_imformat(export_file, &imageFormat);
+
+ BLI_join_dirfile(export_path, sizeof(export_path), export_dir, export_file);
+
+ /* make dest directory if it doesn't exist */
+ BLI_make_existing_file(export_path);
+ }
+
+ if (is_generated || is_dirty || is_packed) {
+
+ /* This image in its current state only exists in Blender memory.
+ * So we have to export it. The export will keep the image state intact,
+ * so the exported file will not be associated with the image. */
+
+ if (BKE_imbuf_write_as(imbuf, export_path, &imageFormat, true) == 0) {
+ fprintf(stderr, "Collada export: Cannot export image to:\n%s\n", export_path);
+ return;
+ }
+ BLI_strncpy(export_path, export_file, sizeof(export_path));
+ }
+ else {
+
+ /* make absolute source path */
+ BLI_strncpy(source_path, image->name, sizeof(source_path));
+ BLI_path_abs(source_path, ID_BLEND_PATH_FROM_GLOBAL(&image->id));
+ BLI_cleanup_path(NULL, source_path);
+
+ if (use_copies) {
+
+ /* This image is already located on the file system.
+ * But we want to create copies here.
+ * To move images into the same export directory.
+ * Note: If an image is already located in the export folder,
+ * then skip the copy (as it would result in a file copy error). */
+
+ if (BLI_path_cmp(source_path, export_path) != 0) {
+ if (BLI_copy(source_path, export_path) != 0) {
+ fprintf(stderr,
+ "Collada export: Cannot copy image:\n source:%s\ndest :%s\n",
+ source_path,
+ export_path);
+ return;
+ }
+ }
+
+ BLI_strncpy(export_path, export_file, sizeof(export_path));
+ }
+ else {
+
+ /* Do not make any copies, but use the source path directly as reference
+ * to the original image */
+
+ BLI_strncpy(export_path, source_path, sizeof(export_path));
+ }
+ }
+
+ /* Set name also to mNameNC.
+ * This helps other viewers import files exported from Blender better. */
+ COLLADASW::Image img(COLLADABU::URI(COLLADABU::URI::nativePathToUri(export_path)),
+ translated_name,
+ translated_name);
+ img.add(mSW);
+ fprintf(stdout, "Collada export: Added image: %s\n", export_file);
+
+ BKE_image_release_ibuf(image, imbuf, NULL);
+}
+
+void ImagesExporter::exportImages(Scene *sce)
+{
+ bool use_texture_copies = this->export_settings.get_use_texture_copies();
+ openLibrary();
+
+ KeyImageMap::iterator iter;
+ for (iter = key_image_map.begin(); iter != key_image_map.end(); iter++) {
+
+ Image *image = iter->second;
+ std::string uid(id_name(image));
+ std::string key = translate_id(uid);
+
+ export_UV_Image(image, use_texture_copies);
+ }
+
+ closeLibrary();
+}