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authorCampbell Barton <ideasman42@gmail.com>2020-10-10 10:19:55 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-10-10 14:04:51 +0300
commit2abfcebb0eb7989e3d1e7d03f37ecf5c088210af (patch)
treee7a1ad5912b4661d4ece743f4f7fd86e6bf4d3c4 /source/blender/io/collada/MaterialExporter.h
parentc735aca42e9f5961fec7e5d5fc196b5bd6b85f56 (diff)
Cleanup: use C comments for descriptive text
Follow our code style guide by using C-comments for text descriptions.
Diffstat (limited to 'source/blender/io/collada/MaterialExporter.h')
-rw-r--r--source/blender/io/collada/MaterialExporter.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/io/collada/MaterialExporter.h b/source/blender/io/collada/MaterialExporter.h
index 7d40347097c..c684e96be19 100644
--- a/source/blender/io/collada/MaterialExporter.h
+++ b/source/blender/io/collada/MaterialExporter.h
@@ -51,7 +51,7 @@ class MaterialsExporter : COLLADASW::LibraryMaterials {
// used in forEachMaterialInScene
template<class Functor> class ForEachMaterialFunctor {
std::vector<std::string>
- mMat; // contains list of material names, to avoid duplicate calling of f
+ mMat; /* contains list of material names, to avoid duplicate calling of f */
Functor *f;
public:
@@ -81,8 +81,8 @@ template<class Functor> class ForEachMaterialFunctor {
};
struct MaterialFunctor {
- // calls f for each unique material linked to each object in sce
- // f should have
+ /* calls f for each unique material linked to each object in sce
+ * f should have */
// void operator()(Material *ma)
template<class Functor>
void forEachMaterialInExportSet(Scene *sce, Functor &f, LinkNode *export_set)