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authorPhilipp Oeser <info@graphics-engineer.com>2021-05-04 16:19:33 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2021-05-06 09:30:54 +0300
commita1069b6c662ffbeba0457164c3ec831678b25fd4 (patch)
tree086427e360479ce42ef4e6901c4943be789397bd /source/blender/io/collada/Materials.cpp
parent89858e1c5decdafacdc3426214c4abb81a69822e (diff)
Fix T86314: materials not updated correctly after collada import (again)
While rB6b18678e34bf did the correct updates, it did it a bit early (not covering all possible node tree changes). Now do the ntreeUpdateTree() at the very end of the material import instead. Thx @scurest investigating. Maniphest Tasks: T86314 Differential Revision: https://developer.blender.org/D11159
Diffstat (limited to 'source/blender/io/collada/Materials.cpp')
-rw-r--r--source/blender/io/collada/Materials.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/source/blender/io/collada/Materials.cpp b/source/blender/io/collada/Materials.cpp
index 6ba31599fcd..2cc80de2ec1 100644
--- a/source/blender/io/collada/Materials.cpp
+++ b/source/blender/io/collada/Materials.cpp
@@ -25,8 +25,6 @@ MaterialNode::MaterialNode(bContext *C, Material *ma, KeyImageMap &key_image_map
shader_node = add_node(SH_NODE_BSDF_PRINCIPLED, 0, 300, "");
output_node = add_node(SH_NODE_OUTPUT_MATERIAL, 300, 300, "");
add_link(shader_node, 0, output_node, 0);
-
- ntreeUpdateTree(CTX_data_main(C), ntree);
}
}
@@ -61,8 +59,6 @@ MaterialNode::MaterialNode(bContext *C,
shader_node = add_node(SH_NODE_BSDF_PRINCIPLED, 0, 300, "");
output_node = add_node(SH_NODE_OUTPUT_MATERIAL, 300, 300, "");
add_link(shader_node, 0, output_node, 0);
-
- ntreeUpdateTree(CTX_data_main(C), ntree);
#endif
}
@@ -109,6 +105,11 @@ bNodeTree *MaterialNode::prepare_material_nodetree()
return ntree;
}
+void MaterialNode::update_material_nodetree()
+{
+ ntreeUpdateTree(CTX_data_main(mContext), ntree);
+}
+
bNode *MaterialNode::add_node(int node_type, int locx, int locy, std::string label)
{
bNode *node = nodeAddStaticNode(mContext, ntree, node_type);