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authorJacques Lucke <jacques@blender.org>2021-04-08 12:07:12 +0300
committerJacques Lucke <jacques@blender.org>2021-04-08 12:07:27 +0300
commit19dfb6ea1f6745c0dbc2ce21839c30184b553878 (patch)
tree4deac8e505cf2f422ab20d132395d006dddb29c3 /source/blender/io/collada/SkinInfo.cpp
parent0ea66039dd5374e23e9e60e8e3192f919d4f1abd (diff)
Cleanup: enable modernize-use-equals-default check
This removes a lot of unnecessary code that is generated by the compiler automatically. In very few cases, a defaulted destructor in a .cc file is still necessary, because of forward declarations in the header. I removed some defaulted virtual destructors, because they are not necessary, when the parent class has a virtual destructor already. Defaulted constructors are only necessary when there is another constructor, but the class should still be default constructible. Differential Revision: https://developer.blender.org/D10911
Diffstat (limited to 'source/blender/io/collada/SkinInfo.cpp')
-rw-r--r--source/blender/io/collada/SkinInfo.cpp5
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/io/collada/SkinInfo.cpp b/source/blender/io/collada/SkinInfo.cpp
index 8f6f1e467d9..12dee388a58 100644
--- a/source/blender/io/collada/SkinInfo.cpp
+++ b/source/blender/io/collada/SkinInfo.cpp
@@ -55,10 +55,7 @@ template<class T> static const char *bc_get_joint_name(T *node)
/* This is used to store data passed in write_controller_data.
* Arrays from COLLADAFW::SkinControllerData lose ownership, so do this class members
* so that arrays don't get freed until we free them explicitly. */
-SkinInfo::SkinInfo()
-{
- /* pass */
-}
+SkinInfo::SkinInfo() = default;
SkinInfo::SkinInfo(const SkinInfo &skin)
: weights(skin.weights),