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authorSybren A. Stüvel <sybren@blender.org>2020-03-06 18:19:35 +0300
committerSybren A. Stüvel <sybren@blender.org>2020-03-06 18:19:45 +0300
commiteb522af4fec58876ac1b0a73ad9bcdae2d82d33f (patch)
tree485c6a1fb23b5be256757375e2157378d3a5c61b /source/blender/io/collada/TransformReader.h
parentff60dd8b18ed00902e5bdfd36882072db7af8735 (diff)
Cleanup: move Alembic, AVI, Collada, and USD to `source/blender/io`
This moves the `alembic`, `avi`, `collada`, and `usd` modules into a common `io` directory. This also cleans up some `#include "../../{somedir}/{somefile}.h"` by adding `../../io/{somedir}` to `CMakeLists.txt` and then just using `#include "{somefile}.h"`. No functional changes.
Diffstat (limited to 'source/blender/io/collada/TransformReader.h')
-rw-r--r--source/blender/io/collada/TransformReader.h72
1 files changed, 72 insertions, 0 deletions
diff --git a/source/blender/io/collada/TransformReader.h b/source/blender/io/collada/TransformReader.h
new file mode 100644
index 00000000000..2cf3ee795ae
--- /dev/null
+++ b/source/blender/io/collada/TransformReader.h
@@ -0,0 +1,72 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup collada
+ */
+
+#ifndef __TRANSFORMREADER_H__
+#define __TRANSFORMREADER_H__
+
+#include "COLLADAFWNode.h"
+#include "COLLADAFWTransformation.h"
+#include "COLLADAFWTranslate.h"
+#include "COLLADAFWRotate.h"
+#include "COLLADAFWScale.h"
+#include "COLLADAFWMatrix.h"
+#include "COLLADAFWUniqueId.h"
+#include "Math/COLLADABUMathVector3.h"
+
+#include "DNA_object_types.h"
+#include "BLI_math.h"
+
+#include "collada_internal.h"
+
+// struct Object;
+
+class TransformReader {
+ protected:
+ UnitConverter *unit_converter;
+
+ public:
+ struct Animation {
+ Object *ob;
+ COLLADAFW::Node *node;
+ COLLADAFW::Transformation *tm; // which transform is animated by an AnimationList->id
+ };
+
+ TransformReader(UnitConverter *conv);
+
+ void get_node_mat(float mat[4][4],
+ COLLADAFW::Node *node,
+ std::map<COLLADAFW::UniqueId, Animation> *animation_map,
+ Object *ob);
+ void get_node_mat(float mat[4][4],
+ COLLADAFW::Node *node,
+ std::map<COLLADAFW::UniqueId, Animation> *animation_map,
+ Object *ob,
+ float parent_mat[4][4]);
+
+ void dae_rotate_to_mat4(COLLADAFW::Transformation *tm, float m[4][4]);
+ void dae_translate_to_mat4(COLLADAFW::Transformation *tm, float m[4][4]);
+ void dae_scale_to_mat4(COLLADAFW::Transformation *tm, float m[4][4]);
+ void dae_matrix_to_mat4(COLLADAFW::Transformation *tm, float m[4][4]);
+ void dae_translate_to_v3(COLLADAFW::Transformation *tm, float v[3]);
+ void dae_scale_to_v3(COLLADAFW::Transformation *tm, float v[3]);
+ void dae_vector3_to_v3(const COLLADABU::Math::Vector3 &v3, float v[3]);
+};
+
+#endif