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authorHans Goudey <h.goudey@me.com>2022-04-20 01:08:02 +0300
committerHans Goudey <h.goudey@me.com>2022-04-20 01:08:02 +0300
commit6a3c3c77b3ebdbcd44559bf91ea7d5cf3c5e4953 (patch)
tree619854e36d34502c1f81f0fd1ec7b0454fecc5b3 /source/blender/io/collada
parent9ec94c3882a414dc60dd17abfa12838f94f63c24 (diff)
Mesh: Avoid unnecessary normal calculation and dirty tags
This is mostly a cleanup to avoid hardcoding the eager calculation of normals it isn't necessary, by reducing calls to `BKE_mesh_calc_normals` and by removing calls to `BKE_mesh_normals_tag_dirty` when the mesh is newly created and already has dirty normals anyway. This reduces boilerplate code and makes the "dirty by default" state more clear. Any regressions from this commit should be easy to fix, though the lazy calculation is solid enough that none are expected.
Diffstat (limited to 'source/blender/io/collada')
-rw-r--r--source/blender/io/collada/MeshImporter.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/io/collada/MeshImporter.cpp b/source/blender/io/collada/MeshImporter.cpp
index fc94e912417..cdd35d23daf 100644
--- a/source/blender/io/collada/MeshImporter.cpp
+++ b/source/blender/io/collada/MeshImporter.cpp
@@ -1057,7 +1057,6 @@ Object *MeshImporter::create_mesh_object(
Mesh *new_mesh = uid_mesh_map[*geom_uid];
BKE_mesh_assign_object(m_bmain, ob, new_mesh);
- BKE_mesh_calc_normals(new_mesh);
/* Because BKE_mesh_assign_object would have already decreased it... */
id_us_plus(&old_mesh->id);