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authorCampbell Barton <ideasman42@gmail.com>2020-07-15 06:11:22 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-07-15 06:11:22 +0300
commite062def3b4755a29340c6257aeb6d9ba772ce640 (patch)
treeb35b333a38a00c01543bf14b666655b8cc7a668b /source/blender/io/collada
parent061d76f55cb172f9cbe133ba6a0f92ca5feb6b88 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/io/collada')
-rw-r--r--source/blender/io/collada/ArmatureImporter.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/io/collada/ArmatureImporter.cpp b/source/blender/io/collada/ArmatureImporter.cpp
index 3755b71f300..bd5bd913a18 100644
--- a/source/blender/io/collada/ArmatureImporter.cpp
+++ b/source/blender/io/collada/ArmatureImporter.cpp
@@ -969,8 +969,8 @@ void ArmatureImporter::make_shape_keys(bContext *C)
/* insert other shape keys */
for (int i = 0; i < morphTargetIds.getCount(); i++) {
- /* better to have a separate map of morph objects,
- * This'll do for now since only mesh morphing is imported */
+ /* Better to have a separate map of morph objects,
+ * This will do for now since only mesh morphing is imported. */
Mesh *me = this->mesh_importer->get_mesh_by_geom_uid(morphTargetIds[i]);