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authorCampbell Barton <campbell@blender.org>2022-05-13 02:24:28 +0300
committerCampbell Barton <campbell@blender.org>2022-05-13 02:29:25 +0300
commit427a2c920a249c066e324e4a5e40dd141a4968aa (patch)
tree06fabc07f56f1b2dfea8b475a57fd725403c1d6f /source/blender/io/collada
parent906b9f55afbf132218a3dc815da2652fbc502352 (diff)
Cleanup: spelling in comments, capitalize tags
Also add missing task-ID reference & remove colon after \note as it doesn't render properly in doxygen.
Diffstat (limited to 'source/blender/io/collada')
-rw-r--r--source/blender/io/collada/AnimationImporter.h2
-rw-r--r--source/blender/io/collada/MeshImporter.h6
2 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/io/collada/AnimationImporter.h b/source/blender/io/collada/AnimationImporter.h
index 7c5b38f5f8d..1c5b7570b9d 100644
--- a/source/blender/io/collada/AnimationImporter.h
+++ b/source/blender/io/collada/AnimationImporter.h
@@ -228,7 +228,7 @@ class AnimationImporter : private TransformReader, public AnimationImporterBase
COLLADAFW::Transformation::TransformationType tm_type);
/**
* Internal, better make it private
- * warning: evaluates only rotation and only assigns matrix transforms now
+ * WARNING: evaluates only rotation and only assigns matrix transforms now
* prerequisites: animlist_map, curve_map.
*/
void evaluate_transform_at_frame(float mat[4][4], COLLADAFW::Node *node, float fra);
diff --git a/source/blender/io/collada/MeshImporter.h b/source/blender/io/collada/MeshImporter.h
index 79b9778738d..85f960abfe6 100644
--- a/source/blender/io/collada/MeshImporter.h
+++ b/source/blender/io/collada/MeshImporter.h
@@ -142,7 +142,7 @@ class MeshImporter : public MeshImporterBase {
/**
* Return the number of faces by summing up
* the face-counts of the parts.
- * hint: This is done because `mesh->getFacesCount()` does
+ * HINT: This is done because `mesh->getFacesCount()` does
* count loose edges as extra faces, which is not what we want here.
*/
void allocate_poly_data(COLLADAFW::Mesh *collada_mesh, Mesh *me);
@@ -150,7 +150,7 @@ class MeshImporter : public MeshImporterBase {
/* TODO: import uv set names */
/**
* Read all faces from TRIANGLES, TRIANGLE_FANS, POLYLIST, POLYGON
- * Important: This function MUST be called before read_lines()
+ * IMPORTANT: This function MUST be called before read_lines()
* Otherwise we will lose all edges from faces (see read_lines() above)
*
* TODO: import uv set names.
@@ -158,7 +158,7 @@ class MeshImporter : public MeshImporterBase {
void read_polys(COLLADAFW::Mesh *mesh, Mesh *me);
/**
* Read all loose edges.
- * Important: This function assumes that all edges from existing
+ * IMPORTANT: This function assumes that all edges from existing
* faces have already been generated and added to me->medge
* So this function MUST be called after read_faces() (see below)
*/