diff options
author | Jacques Lucke <jacques@blender.org> | 2021-04-08 12:07:12 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2021-04-08 12:07:27 +0300 |
commit | 19dfb6ea1f6745c0dbc2ce21839c30184b553878 (patch) | |
tree | 4deac8e505cf2f422ab20d132395d006dddb29c3 /source/blender/io/common/IO_abstract_hierarchy_iterator.h | |
parent | 0ea66039dd5374e23e9e60e8e3192f919d4f1abd (diff) |
Cleanup: enable modernize-use-equals-default check
This removes a lot of unnecessary code that is generated by
the compiler automatically.
In very few cases, a defaulted destructor in a .cc file is
still necessary, because of forward declarations in the header.
I removed some defaulted virtual destructors, because they are not
necessary, when the parent class has a virtual destructor already.
Defaulted constructors are only necessary when there is another
constructor, but the class should still be default constructible.
Differential Revision: https://developer.blender.org/D10911
Diffstat (limited to 'source/blender/io/common/IO_abstract_hierarchy_iterator.h')
-rw-r--r-- | source/blender/io/common/IO_abstract_hierarchy_iterator.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/io/common/IO_abstract_hierarchy_iterator.h b/source/blender/io/common/IO_abstract_hierarchy_iterator.h index 300c555ac8f..0bebc4384a9 100644 --- a/source/blender/io/common/IO_abstract_hierarchy_iterator.h +++ b/source/blender/io/common/IO_abstract_hierarchy_iterator.h @@ -123,7 +123,7 @@ struct HierarchyContext { */ class AbstractHierarchyWriter { public: - virtual ~AbstractHierarchyWriter(); + virtual ~AbstractHierarchyWriter() = default; virtual void write(HierarchyContext &context) = 0; /* TODO(Sybren): add function like absent() that's called when a writer was previously created, * but wasn't used while exporting the current frame (for example, a particle-instanced mesh of @@ -186,9 +186,6 @@ class ObjectIdentifier { ObjectIdentifier(Object *object, Object *duplicated_by, const PersistentID &persistent_id); public: - ObjectIdentifier(const ObjectIdentifier &other); - ~ObjectIdentifier(); - static ObjectIdentifier for_graph_root(); static ObjectIdentifier for_real_object(Object *object); static ObjectIdentifier for_hierarchy_context(const HierarchyContext *context); |