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authorMichael Kowalski <makowalski>2021-08-03 12:55:53 +0300
committerSybren A. Stüvel <sybren@blender.org>2021-08-03 13:33:36 +0300
commitea54cbe1b42efb3107285c89685f555c06997062 (patch)
treebfaf0cb2315172e330c982ae081a4299cc3dc82b /source/blender/io/common
parent28b9dd7b1f0a8d4ae56eafca188796936a6e3723 (diff)
USD: add USD importer
This is an initial implementation of a USD importer. This work is comprised of Tangent Animation's open source USD importer, combined with features @makowalski had implemented. The design is very similar to the approach taken in the Alembic importer. The core functionality resides in a collection of "reader" classes, each of which is responsible for converting an instance of a USD prim to the corresponding Blender Object representation. The flow of control for the conversion can be followed in the `import_startjob()` and `import_endjob()` functions in `usd_capi.cc`. The `USDStageReader` class is responsible for traversing the USD stage and instantiating the appropriate readers. Reviewed By: sybren, HooglyBoogly Differential Revision: https://developer.blender.org/D10700
Diffstat (limited to 'source/blender/io/common')
-rw-r--r--source/blender/io/common/CMakeLists.txt1
-rw-r--r--source/blender/io/common/IO_types.h34
2 files changed, 35 insertions, 0 deletions
diff --git a/source/blender/io/common/CMakeLists.txt b/source/blender/io/common/CMakeLists.txt
index 7e39af32f11..2aaf5d57fd6 100644
--- a/source/blender/io/common/CMakeLists.txt
+++ b/source/blender/io/common/CMakeLists.txt
@@ -37,6 +37,7 @@ set(SRC
IO_abstract_hierarchy_iterator.h
IO_dupli_persistent_id.hh
+ IO_types.h
intern/dupli_parent_finder.hh
)
diff --git a/source/blender/io/common/IO_types.h b/source/blender/io/common/IO_types.h
new file mode 100644
index 00000000000..4570e29f6ed
--- /dev/null
+++ b/source/blender/io/common/IO_types.h
@@ -0,0 +1,34 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2021 Blender Foundation.
+ * All rights reserved.
+ */
+#pragma once
+
+/* The CacheArchiveHandle struct is only used for anonymous pointers,
+ * to interface between C and C++ code. This is currently used
+ * to hide pointers to alembic ArchiveReader and USDStageReader. */
+struct CacheArchiveHandle {
+ int unused;
+};
+
+/* The CacheReader struct is only used for anonymous pointers,
+ * to interface between C and C++ code. This is currently used
+ * to hide pointers to AbcObjectReader and USDPrimReader
+ * (or subclasses thereof). */
+struct CacheReader {
+ int unused;
+};