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authorAntonio Vazquez <blendergit@gmail.com>2021-03-24 17:14:43 +0300
committerAntonio Vazquez <blendergit@gmail.com>2021-03-24 17:28:58 +0300
commita8a92cd15a5251377474fbfdcf9ff0298a8457a9 (patch)
treee706390707e62180be921b2f2de03fcb8793303e /source/blender/io/gpencil/nanosvg/nanosvg.h
parentce359da5b3ac98c9f7cfd6593cc1769ec3b7247b (diff)
GPencil: New modules for Import and Export
This patch adds support to export and import grease pencil in several formats. Inlude: * Export SVG * Export PDF (always from camera view) * Import SVG The import and export only support solid colors and not gradients or textures. Requires libharu and pugixml. For importing SVG, the NanoSVG lib is used, but this does not require installation (just a .h file embedded in the project folder) Example of PDF export: https://youtu.be/BMm0KeMJsI4 Reviewed By: #grease_pencil, HooglyBoogly Maniphest Tasks: T83190, T79875, T83191, T83192 Differential Revision: https://developer.blender.org/D10482
Diffstat (limited to 'source/blender/io/gpencil/nanosvg/nanosvg.h')
-rw-r--r--source/blender/io/gpencil/nanosvg/nanosvg.h3313
1 files changed, 3313 insertions, 0 deletions
diff --git a/source/blender/io/gpencil/nanosvg/nanosvg.h b/source/blender/io/gpencil/nanosvg/nanosvg.h
new file mode 100644
index 00000000000..1009d684f7c
--- /dev/null
+++ b/source/blender/io/gpencil/nanosvg/nanosvg.h
@@ -0,0 +1,3313 @@
+/*
+ * Copyright (c) 2013-14 Mikko Mononen memon@inside.org
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would be
+ * appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ * misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ *
+ * The SVG parser is based on Anti-Grain Geometry 2.4 SVG example
+ * Copyright (C) 2002-2004 Maxim Shemanarev (McSeem) (http://www.antigrain.com/)
+ *
+ * Arc calculation code based on canvg (https://code.google.com/p/canvg/)
+ *
+ * Bounding box calculation based on
+ * http://blog.hackers-cafe.net/2009/06/how-to-calculate-bezier-curves-bounding.html
+ *
+ * This is a modified version for Blender used by importers.
+ *
+ */
+
+#ifndef NANOSVG_H
+#define NANOSVG_H
+
+#ifndef NANOSVG_CPLUSPLUS
+# ifdef __cplusplus
+extern "C" {
+# endif
+#endif
+
+// NanoSVG is a simple stupid single-header-file SVG parse. The output of the parser is a list of
+// cubic bezier shapes.
+//
+// The library suits well for anything from rendering scalable icons in your editor application to
+// prototyping a game.
+//
+// NanoSVG supports a wide range of SVG features, but something may be missing, feel free to create
+// a pull request!
+//
+// The shapes in the SVG images are transformed by the viewBox and converted to specified units.
+// That is, you should get the same looking data as your designed in your favorite app.
+//
+// NanoSVG can return the paths in few different units. For example if you want to render an image,
+// you may choose to get the paths in pixels, or if you are feeding the data into a CNC-cutter, you
+// may want to use millimeters.
+//
+// The units passed to NanoSVG should be one of: 'px', 'pt', 'pc' 'mm', 'cm', or 'in'.
+// DPI (dots-per-inch) controls how the unit conversion is done.
+//
+// If you don't know or care about the units stuff, "px" and 96 should get you going.
+
+/* Example Usage:
+ // Load SVG
+ NSVGimage* image;
+ image = nsvgParseFromFile("test.svg", "px", 96);
+ printf("size: %f x %f\n", image->width, image->height);
+ // Use...
+ for (NSVGshape *shape = image->shapes; shape != NULL; shape = shape->next) {
+ for (NSVGpath *path = shape->paths; path != NULL; path = path->next) {
+ for (int i = 0; i < path->npts-1; i += 3) {
+ float* p = &path->pts[i*2];
+ drawCubicBez(p[0],p[1], p[2],p[3], p[4],p[5], p[6],p[7]);
+ }
+ }
+ }
+ // Delete
+ nsvgDelete(image);
+*/
+
+enum NSVGpaintType {
+ NSVG_PAINT_NONE = 0,
+ NSVG_PAINT_COLOR = 1,
+ NSVG_PAINT_LINEAR_GRADIENT = 2,
+ NSVG_PAINT_RADIAL_GRADIENT = 3
+};
+
+enum NSVGspreadType { NSVG_SPREAD_PAD = 0, NSVG_SPREAD_REFLECT = 1, NSVG_SPREAD_REPEAT = 2 };
+
+enum NSVGlineJoin { NSVG_JOIN_MITER = 0, NSVG_JOIN_ROUND = 1, NSVG_JOIN_BEVEL = 2 };
+
+enum NSVGlineCap { NSVG_CAP_BUTT = 0, NSVG_CAP_ROUND = 1, NSVG_CAP_SQUARE = 2 };
+
+enum NSVGfillRule { NSVG_FILLRULE_NONZERO = 0, NSVG_FILLRULE_EVENODD = 1 };
+
+enum NSVGflags { NSVG_FLAGS_VISIBLE = 0x01 };
+
+typedef struct NSVGgradientStop {
+ unsigned int color;
+ float offset;
+} NSVGgradientStop;
+
+typedef struct NSVGgradient {
+ float xform[6];
+ char spread;
+ float fx, fy;
+ int nstops;
+ NSVGgradientStop stops[1];
+} NSVGgradient;
+
+typedef struct NSVGpaint {
+ char type;
+ union {
+ unsigned int color;
+ NSVGgradient *gradient;
+ };
+} NSVGpaint;
+
+typedef struct NSVGpath {
+ float *pts; // Cubic bezier points: x0,y0, [cpx1,cpx1,cpx2,cpy2,x1,y1], ...
+ int npts; // Total number of bezier points.
+ char closed; // Flag indicating if shapes should be treated as closed.
+ float bounds[4]; // Tight bounding box of the shape [minx,miny,maxx,maxy].
+ struct NSVGpath *next; // Pointer to next path, or NULL if last element.
+} NSVGpath;
+
+typedef struct NSVGshape {
+ char id[64]; // Optional 'id' attr of the shape or its group
+ /* Blender: Parent ID used for layer creation. */
+ char id_parent[64];
+ NSVGpaint fill; // Fill paint
+ NSVGpaint stroke; // Stroke paint
+ float opacity; // Opacity of the shape.
+ float strokeWidth; // Stroke width (scaled).
+ float strokeDashOffset; // Stroke dash offset (scaled).
+ float strokeDashArray[8]; // Stroke dash array (scaled).
+ char strokeDashCount; // Number of dash values in dash array.
+ char strokeLineJoin; // Stroke join type.
+ char strokeLineCap; // Stroke cap type.
+ float miterLimit; // Miter limit
+ char fillRule; // Fill rule, see NSVGfillRule.
+ unsigned char flags; // Logical or of NSVG_FLAGS_* flags
+ float bounds[4]; // Tight bounding box of the shape [minx,miny,maxx,maxy].
+ NSVGpath *paths; // Linked list of paths in the image.
+ struct NSVGshape *next; // Pointer to next shape, or NULL if last element.
+} NSVGshape;
+
+typedef struct NSVGimage {
+ float width; // Width of the image.
+ float height; // Height of the image.
+ NSVGshape *shapes; // Linked list of shapes in the image.
+} NSVGimage;
+
+// Parses SVG file from a file, returns SVG image as paths.
+NSVGimage *nsvgParseFromFile(const char *filename, const char *units, float dpi);
+
+// Parses SVG file from a null terminated string, returns SVG image as paths.
+// Important note: changes the string.
+NSVGimage *nsvgParse(char *input, const char *units, float dpi);
+
+// Duplicates a path.
+NSVGpath *nsvgDuplicatePath(NSVGpath *p);
+
+// Deletes an image.
+void nsvgDelete(NSVGimage *image);
+
+#ifndef NANOSVG_CPLUSPLUS
+# ifdef __cplusplus
+}
+# endif
+#endif
+
+#endif // NANOSVG_H
+
+#ifdef NANOSVG_IMPLEMENTATION
+
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+
+#define NSVG_PI (3.14159265358979323846264338327f)
+#define NSVG_KAPPA90 \
+ (0.5522847493f) // Length proportional to radius of a cubic bezier handle for 90deg arcs.
+
+#define NSVG_ALIGN_MIN 0
+#define NSVG_ALIGN_MID 1
+#define NSVG_ALIGN_MAX 2
+#define NSVG_ALIGN_NONE 0
+#define NSVG_ALIGN_MEET 1
+#define NSVG_ALIGN_SLICE 2
+
+#define NSVG_NOTUSED(v) \
+ do { \
+ (void)(1 ? (void)0 : ((void)(v))); \
+ } while (0)
+#define NSVG_RGB(r, g, b) (((unsigned int)r) | ((unsigned int)g << 8) | ((unsigned int)b << 16))
+
+#ifdef _MSC_VER
+# pragma warning(disable : 4996) // Switch off security warnings
+# pragma warning(disable : 4100) // Switch off unreferenced formal parameter warnings
+# ifdef __cplusplus
+# define NSVG_INLINE inline
+# else
+# define NSVG_INLINE
+# endif
+#else
+# define NSVG_INLINE inline
+#endif
+
+static int nsvg__isspace(char c)
+{
+ return strchr(" \t\n\v\f\r", c) != 0;
+}
+
+static int nsvg__isdigit(char c)
+{
+ return c >= '0' && c <= '9';
+}
+
+static NSVG_INLINE float nsvg__minf(float a, float b)
+{
+ return a < b ? a : b;
+}
+static NSVG_INLINE float nsvg__maxf(float a, float b)
+{
+ return a > b ? a : b;
+}
+
+// Simple XML parser
+
+#define NSVG_XML_TAG 1
+#define NSVG_XML_CONTENT 2
+#define NSVG_XML_MAX_ATTRIBS 256
+
+static void nsvg__parseContent(char *s, void (*contentCb)(void *ud, const char *s), void *ud)
+{
+ // Trim start white spaces
+ while (*s && nsvg__isspace(*s))
+ s++;
+ if (!*s)
+ return;
+
+ if (contentCb)
+ (*contentCb)(ud, s);
+}
+
+static void nsvg__parseElement(char *s,
+ void (*startelCb)(void *ud, const char *el, const char **attr),
+ void (*endelCb)(void *ud, const char *el),
+ void *ud)
+{
+ const char *attr[NSVG_XML_MAX_ATTRIBS];
+ int nattr = 0;
+ char *name;
+ int start = 0;
+ int end = 0;
+ char quote;
+
+ // Skip white space after the '<'
+ while (*s && nsvg__isspace(*s))
+ s++;
+
+ // Check if the tag is end tag
+ if (*s == '/') {
+ s++;
+ end = 1;
+ }
+ else {
+ start = 1;
+ }
+
+ // Skip comments, data and preprocessor stuff.
+ if (!*s || *s == '?' || *s == '!')
+ return;
+
+ // Get tag name
+ name = s;
+ while (*s && !nsvg__isspace(*s))
+ s++;
+ if (*s) {
+ *s++ = '\0';
+ }
+
+ // Get attribs
+ while (!end && *s && nattr < NSVG_XML_MAX_ATTRIBS - 3) {
+ char *name = NULL;
+ char *value = NULL;
+
+ // Skip white space before the attrib name
+ while (*s && nsvg__isspace(*s))
+ s++;
+ if (!*s)
+ break;
+ if (*s == '/') {
+ end = 1;
+ break;
+ }
+ name = s;
+ // Find end of the attrib name.
+ while (*s && !nsvg__isspace(*s) && *s != '=')
+ s++;
+ if (*s) {
+ *s++ = '\0';
+ }
+ // Skip until the beginning of the value.
+ while (*s && *s != '\"' && *s != '\'')
+ s++;
+ if (!*s)
+ break;
+ quote = *s;
+ s++;
+ // Store value and find the end of it.
+ value = s;
+ while (*s && *s != quote)
+ s++;
+ if (*s) {
+ *s++ = '\0';
+ }
+
+ // Store only well formed attributes
+ if (name && value) {
+ attr[nattr++] = name;
+ attr[nattr++] = value;
+ }
+ }
+
+ // List terminator
+ attr[nattr++] = 0;
+ attr[nattr++] = 0;
+
+ // Call callbacks.
+ if (start && startelCb)
+ (*startelCb)(ud, name, attr);
+ if (end && endelCb)
+ (*endelCb)(ud, name);
+}
+
+static int nsvg__parseXML(char *input,
+ void (*startelCb)(void *ud, const char *el, const char **attr),
+ void (*endelCb)(void *ud, const char *el),
+ void (*contentCb)(void *ud, const char *s),
+ void *ud)
+{
+ char *s = input;
+ char *mark = s;
+ int state = NSVG_XML_CONTENT;
+ while (*s) {
+ if (*s == '<' && state == NSVG_XML_CONTENT) {
+ // Start of a tag
+ *s++ = '\0';
+ nsvg__parseContent(mark, contentCb, ud);
+ mark = s;
+ state = NSVG_XML_TAG;
+ }
+ else if (*s == '>' && state == NSVG_XML_TAG) {
+ // Start of a content or new tag.
+ *s++ = '\0';
+ nsvg__parseElement(mark, startelCb, endelCb, ud);
+ mark = s;
+ state = NSVG_XML_CONTENT;
+ }
+ else {
+ s++;
+ }
+ }
+
+ return 1;
+}
+
+/* Simple SVG parser. */
+
+#define NSVG_MAX_ATTR 128
+#define NSVG_MAX_BREADCRUMB 5
+
+enum NSVGgradientUnits { NSVG_USER_SPACE = 0, NSVG_OBJECT_SPACE = 1 };
+
+#define NSVG_MAX_DASHES 8
+
+enum NSVGunits {
+ NSVG_UNITS_USER,
+ NSVG_UNITS_PX,
+ NSVG_UNITS_PT,
+ NSVG_UNITS_PC,
+ NSVG_UNITS_MM,
+ NSVG_UNITS_CM,
+ NSVG_UNITS_IN,
+ NSVG_UNITS_PERCENT,
+ NSVG_UNITS_EM,
+ NSVG_UNITS_EX
+};
+
+typedef struct NSVGcoordinate {
+ float value;
+ int units;
+} NSVGcoordinate;
+
+typedef struct NSVGlinearData {
+ NSVGcoordinate x1, y1, x2, y2;
+} NSVGlinearData;
+
+typedef struct NSVGradialData {
+ NSVGcoordinate cx, cy, r, fx, fy;
+} NSVGradialData;
+
+typedef struct NSVGgradientData {
+ char id[64];
+ char ref[64];
+ char type;
+ union {
+ NSVGlinearData linear;
+ NSVGradialData radial;
+ };
+ char spread;
+ char units;
+ float xform[6];
+ int nstops;
+ NSVGgradientStop *stops;
+ struct NSVGgradientData *next;
+} NSVGgradientData;
+
+typedef struct NSVGattrib {
+ char id[64];
+ float xform[6];
+ unsigned int fillColor;
+ unsigned int strokeColor;
+ float opacity;
+ float fillOpacity;
+ float strokeOpacity;
+ char fillGradient[64];
+ char strokeGradient[64];
+ float strokeWidth;
+ float strokeDashOffset;
+ float strokeDashArray[NSVG_MAX_DASHES];
+ int strokeDashCount;
+ char strokeLineJoin;
+ char strokeLineCap;
+ float miterLimit;
+ char fillRule;
+ float fontSize;
+ unsigned int stopColor;
+ float stopOpacity;
+ float stopOffset;
+ char hasFill;
+ char hasStroke;
+ char visible;
+} NSVGattrib;
+
+typedef struct NSVGparser {
+ NSVGattrib attr[NSVG_MAX_ATTR];
+ int attrHead;
+ float *pts;
+ int npts;
+ int cpts;
+ NSVGpath *plist;
+ NSVGimage *image;
+ NSVGgradientData *gradients;
+ NSVGshape *shapesTail;
+ float viewMinx, viewMiny, viewWidth, viewHeight;
+ int alignX, alignY, alignType;
+ float dpi;
+ char pathFlag;
+ char defsFlag;
+ /** Blender breadscrum for layers. */
+ char breadcrumb[NSVG_MAX_BREADCRUMB][64];
+ /** Blender number of elements in breadscrum. */
+ int breadcrumb_len;
+} NSVGparser;
+
+static void nsvg__xformIdentity(float *t)
+{
+ t[0] = 1.0f;
+ t[1] = 0.0f;
+ t[2] = 0.0f;
+ t[3] = 1.0f;
+ t[4] = 0.0f;
+ t[5] = 0.0f;
+}
+
+static void nsvg__xformSetTranslation(float *t, float tx, float ty)
+{
+ t[0] = 1.0f;
+ t[1] = 0.0f;
+ t[2] = 0.0f;
+ t[3] = 1.0f;
+ t[4] = tx;
+ t[5] = ty;
+}
+
+static void nsvg__xformSetScale(float *t, float sx, float sy)
+{
+ t[0] = sx;
+ t[1] = 0.0f;
+ t[2] = 0.0f;
+ t[3] = sy;
+ t[4] = 0.0f;
+ t[5] = 0.0f;
+}
+
+static void nsvg__xformSetSkewX(float *t, float a)
+{
+ t[0] = 1.0f;
+ t[1] = 0.0f;
+ t[2] = tanf(a);
+ t[3] = 1.0f;
+ t[4] = 0.0f;
+ t[5] = 0.0f;
+}
+
+static void nsvg__xformSetSkewY(float *t, float a)
+{
+ t[0] = 1.0f;
+ t[1] = tanf(a);
+ t[2] = 0.0f;
+ t[3] = 1.0f;
+ t[4] = 0.0f;
+ t[5] = 0.0f;
+}
+
+static void nsvg__xformSetRotation(float *t, float a)
+{
+ float cs = cosf(a), sn = sinf(a);
+ t[0] = cs;
+ t[1] = sn;
+ t[2] = -sn;
+ t[3] = cs;
+ t[4] = 0.0f;
+ t[5] = 0.0f;
+}
+
+static void nsvg__xformMultiply(float *t, float *s)
+{
+ float t0 = t[0] * s[0] + t[1] * s[2];
+ float t2 = t[2] * s[0] + t[3] * s[2];
+ float t4 = t[4] * s[0] + t[5] * s[2] + s[4];
+ t[1] = t[0] * s[1] + t[1] * s[3];
+ t[3] = t[2] * s[1] + t[3] * s[3];
+ t[5] = t[4] * s[1] + t[5] * s[3] + s[5];
+ t[0] = t0;
+ t[2] = t2;
+ t[4] = t4;
+}
+
+static void nsvg__xformInverse(float *inv, float *t)
+{
+ double invdet, det = (double)t[0] * t[3] - (double)t[2] * t[1];
+ if (det > -1e-6 && det < 1e-6) {
+ nsvg__xformIdentity(t);
+ return;
+ }
+ invdet = 1.0 / det;
+ inv[0] = (float)(t[3] * invdet);
+ inv[2] = (float)(-t[2] * invdet);
+ inv[4] = (float)(((double)t[2] * t[5] - (double)t[3] * t[4]) * invdet);
+ inv[1] = (float)(-t[1] * invdet);
+ inv[3] = (float)(t[0] * invdet);
+ inv[5] = (float)(((double)t[1] * t[4] - (double)t[0] * t[5]) * invdet);
+}
+
+static void nsvg__xformPremultiply(float *t, float *s)
+{
+ float s2[6];
+ memcpy(s2, s, sizeof(float) * 6);
+ nsvg__xformMultiply(s2, t);
+ memcpy(t, s2, sizeof(float) * 6);
+}
+
+static void nsvg__xformPoint(float *dx, float *dy, float x, float y, float *t)
+{
+ *dx = x * t[0] + y * t[2] + t[4];
+ *dy = x * t[1] + y * t[3] + t[5];
+}
+
+static void nsvg__xformVec(float *dx, float *dy, float x, float y, float *t)
+{
+ *dx = x * t[0] + y * t[2];
+ *dy = x * t[1] + y * t[3];
+}
+
+#define NSVG_EPSILON (1e-12)
+
+static int nsvg__ptInBounds(float *pt, float *bounds)
+{
+ return pt[0] >= bounds[0] && pt[0] <= bounds[2] && pt[1] >= bounds[1] && pt[1] <= bounds[3];
+}
+
+static double nsvg__evalBezier(double t, double p0, double p1, double p2, double p3)
+{
+ double it = 1.0 - t;
+ return it * it * it * p0 + 3.0 * it * it * t * p1 + 3.0 * it * t * t * p2 + t * t * t * p3;
+}
+
+static void nsvg__curveBounds(float *bounds, float *curve)
+{
+ int i, j, count;
+ double roots[2], a, b, c, b2ac, t, v;
+ float *v0 = &curve[0];
+ float *v1 = &curve[2];
+ float *v2 = &curve[4];
+ float *v3 = &curve[6];
+
+ // Start the bounding box by end points
+ bounds[0] = nsvg__minf(v0[0], v3[0]);
+ bounds[1] = nsvg__minf(v0[1], v3[1]);
+ bounds[2] = nsvg__maxf(v0[0], v3[0]);
+ bounds[3] = nsvg__maxf(v0[1], v3[1]);
+
+ // Bezier curve fits inside the convex hull of it's control points.
+ // If control points are inside the bounds, we're done.
+ if (nsvg__ptInBounds(v1, bounds) && nsvg__ptInBounds(v2, bounds))
+ return;
+
+ // Add bezier curve inflection points in X and Y.
+ for (i = 0; i < 2; i++) {
+ a = -3.0 * v0[i] + 9.0 * v1[i] - 9.0 * v2[i] + 3.0 * v3[i];
+ b = 6.0 * v0[i] - 12.0 * v1[i] + 6.0 * v2[i];
+ c = 3.0 * v1[i] - 3.0 * v0[i];
+ count = 0;
+ if (fabs(a) < NSVG_EPSILON) {
+ if (fabs(b) > NSVG_EPSILON) {
+ t = -c / b;
+ if (t > NSVG_EPSILON && t < 1.0 - NSVG_EPSILON)
+ roots[count++] = t;
+ }
+ }
+ else {
+ b2ac = b * b - 4.0 * c * a;
+ if (b2ac > NSVG_EPSILON) {
+ t = (-b + sqrt(b2ac)) / (2.0 * a);
+ if (t > NSVG_EPSILON && t < 1.0 - NSVG_EPSILON)
+ roots[count++] = t;
+ t = (-b - sqrt(b2ac)) / (2.0 * a);
+ if (t > NSVG_EPSILON && t < 1.0 - NSVG_EPSILON)
+ roots[count++] = t;
+ }
+ }
+ for (j = 0; j < count; j++) {
+ v = nsvg__evalBezier(roots[j], v0[i], v1[i], v2[i], v3[i]);
+ bounds[0 + i] = nsvg__minf(bounds[0 + i], (float)v);
+ bounds[2 + i] = nsvg__maxf(bounds[2 + i], (float)v);
+ }
+ }
+}
+
+static NSVGparser *nsvg__createParser()
+{
+ NSVGparser *p;
+ p = (NSVGparser *)malloc(sizeof(NSVGparser));
+ if (p == NULL)
+ goto error;
+ memset(p, 0, sizeof(NSVGparser));
+
+ p->image = (NSVGimage *)malloc(sizeof(NSVGimage));
+ if (p->image == NULL)
+ goto error;
+ memset(p->image, 0, sizeof(NSVGimage));
+
+ // Init style
+ nsvg__xformIdentity(p->attr[0].xform);
+ memset(p->attr[0].id, 0, sizeof p->attr[0].id);
+ p->attr[0].fillColor = NSVG_RGB(0, 0, 0);
+ p->attr[0].strokeColor = NSVG_RGB(0, 0, 0);
+ p->attr[0].opacity = 1;
+ p->attr[0].fillOpacity = 1;
+ p->attr[0].strokeOpacity = 1;
+ p->attr[0].stopOpacity = 1;
+ p->attr[0].strokeWidth = 1;
+ p->attr[0].strokeLineJoin = NSVG_JOIN_MITER;
+ p->attr[0].strokeLineCap = NSVG_CAP_BUTT;
+ p->attr[0].miterLimit = 4;
+ p->attr[0].fillRule = NSVG_FILLRULE_NONZERO;
+ p->attr[0].hasFill = 1;
+ p->attr[0].visible = 1;
+
+ return p;
+
+error:
+ if (p) {
+ if (p->image)
+ free(p->image);
+ free(p);
+ }
+ return NULL;
+}
+
+static void nsvg__deletePaths(NSVGpath *path)
+{
+ while (path) {
+ NSVGpath *next = path->next;
+ if (path->pts != NULL)
+ free(path->pts);
+ free(path);
+ path = next;
+ }
+}
+
+static void nsvg__deletePaint(NSVGpaint *paint)
+{
+ if (paint->type == NSVG_PAINT_LINEAR_GRADIENT || paint->type == NSVG_PAINT_RADIAL_GRADIENT)
+ free(paint->gradient);
+}
+
+static void nsvg__deleteGradientData(NSVGgradientData *grad)
+{
+ NSVGgradientData *next;
+ while (grad != NULL) {
+ next = grad->next;
+ free(grad->stops);
+ free(grad);
+ grad = next;
+ }
+}
+
+static void nsvg__deleteParser(NSVGparser *p)
+{
+ if (p != NULL) {
+ nsvg__deletePaths(p->plist);
+ nsvg__deleteGradientData(p->gradients);
+ nsvgDelete(p->image);
+ free(p->pts);
+ free(p);
+ }
+}
+
+static void nsvg__resetPath(NSVGparser *p)
+{
+ p->npts = 0;
+}
+
+static void nsvg__addPoint(NSVGparser *p, float x, float y)
+{
+ if (p->npts + 1 > p->cpts) {
+ p->cpts = p->cpts ? p->cpts * 2 : 8;
+ p->pts = (float *)realloc(p->pts, p->cpts * 2 * sizeof(float));
+ if (!p->pts)
+ return;
+ }
+ p->pts[p->npts * 2 + 0] = x;
+ p->pts[p->npts * 2 + 1] = y;
+ p->npts++;
+}
+
+static void nsvg__moveTo(NSVGparser *p, float x, float y)
+{
+ if (p->npts > 0) {
+ p->pts[(p->npts - 1) * 2 + 0] = x;
+ p->pts[(p->npts - 1) * 2 + 1] = y;
+ }
+ else {
+ nsvg__addPoint(p, x, y);
+ }
+}
+
+static void nsvg__lineTo(NSVGparser *p, float x, float y)
+{
+ float px, py, dx, dy;
+ if (p->npts > 0) {
+ px = p->pts[(p->npts - 1) * 2 + 0];
+ py = p->pts[(p->npts - 1) * 2 + 1];
+ dx = x - px;
+ dy = y - py;
+ nsvg__addPoint(p, px + dx / 3.0f, py + dy / 3.0f);
+ nsvg__addPoint(p, x - dx / 3.0f, y - dy / 3.0f);
+ nsvg__addPoint(p, x, y);
+ }
+}
+
+static void nsvg__cubicBezTo(
+ NSVGparser *p, float cpx1, float cpy1, float cpx2, float cpy2, float x, float y)
+{
+ if (p->npts > 0) {
+ nsvg__addPoint(p, cpx1, cpy1);
+ nsvg__addPoint(p, cpx2, cpy2);
+ nsvg__addPoint(p, x, y);
+ }
+}
+
+static NSVGattrib *nsvg__getAttr(NSVGparser *p)
+{
+ return &p->attr[p->attrHead];
+}
+
+static void nsvg__pushAttr(NSVGparser *p)
+{
+ if (p->attrHead < NSVG_MAX_ATTR - 1) {
+ p->attrHead++;
+ memcpy(&p->attr[p->attrHead], &p->attr[p->attrHead - 1], sizeof(NSVGattrib));
+ }
+}
+
+static void nsvg__popAttr(NSVGparser *p)
+{
+ if (p->attrHead > 0)
+ p->attrHead--;
+}
+
+static float nsvg__actualOrigX(NSVGparser *p)
+{
+ return p->viewMinx;
+}
+
+static float nsvg__actualOrigY(NSVGparser *p)
+{
+ return p->viewMiny;
+}
+
+static float nsvg__actualWidth(NSVGparser *p)
+{
+ return p->viewWidth;
+}
+
+static float nsvg__actualHeight(NSVGparser *p)
+{
+ return p->viewHeight;
+}
+
+static float nsvg__actualLength(NSVGparser *p)
+{
+ float w = nsvg__actualWidth(p), h = nsvg__actualHeight(p);
+ return sqrtf(w * w + h * h) / sqrtf(2.0f);
+}
+
+static float nsvg__convertToPixels(NSVGparser *p, NSVGcoordinate c, float orig, float length)
+{
+ NSVGattrib *attr = nsvg__getAttr(p);
+ switch (c.units) {
+ case NSVG_UNITS_USER:
+ return c.value;
+ case NSVG_UNITS_PX:
+ return c.value;
+ case NSVG_UNITS_PT:
+ return c.value / 72.0f * p->dpi;
+ case NSVG_UNITS_PC:
+ return c.value / 6.0f * p->dpi;
+ case NSVG_UNITS_MM:
+ return c.value / 25.4f * p->dpi;
+ case NSVG_UNITS_CM:
+ return c.value / 2.54f * p->dpi;
+ case NSVG_UNITS_IN:
+ return c.value * p->dpi;
+ case NSVG_UNITS_EM:
+ return c.value * attr->fontSize;
+ case NSVG_UNITS_EX:
+ return c.value * attr->fontSize * 0.52f; // x-height of Helvetica.
+ case NSVG_UNITS_PERCENT:
+ return orig + c.value / 100.0f * length;
+ default:
+ return c.value;
+ }
+ return c.value;
+}
+
+static NSVGgradientData *nsvg__findGradientData(NSVGparser *p, const char *id)
+{
+ NSVGgradientData *grad = p->gradients;
+ if (id == NULL || *id == '\0')
+ return NULL;
+ while (grad != NULL) {
+ if (strcmp(grad->id, id) == 0)
+ return grad;
+ grad = grad->next;
+ }
+ return NULL;
+}
+
+static NSVGgradient *nsvg__createGradient(NSVGparser *p,
+ const char *id,
+ const float *localBounds,
+ char *paintType)
+{
+ NSVGattrib *attr = nsvg__getAttr(p);
+ NSVGgradientData *data = NULL;
+ NSVGgradientData *ref = NULL;
+ NSVGgradientStop *stops = NULL;
+ NSVGgradient *grad;
+ float ox, oy, sw, sh, sl;
+ int nstops = 0;
+ int refIter;
+
+ data = nsvg__findGradientData(p, id);
+ if (data == NULL)
+ return NULL;
+
+ // TODO: use ref to fill in all unset values too.
+ ref = data;
+ refIter = 0;
+ while (ref != NULL) {
+ NSVGgradientData *nextRef = NULL;
+ if (stops == NULL && ref->stops != NULL) {
+ stops = ref->stops;
+ nstops = ref->nstops;
+ break;
+ }
+ nextRef = nsvg__findGradientData(p, ref->ref);
+ if (nextRef == ref)
+ break; // prevent infite loops on malformed data
+ ref = nextRef;
+ refIter++;
+ if (refIter > 32)
+ break; // prevent infite loops on malformed data
+ }
+ if (stops == NULL)
+ return NULL;
+
+ grad = (NSVGgradient *)malloc(sizeof(NSVGgradient) + sizeof(NSVGgradientStop) * (nstops - 1));
+ if (grad == NULL)
+ return NULL;
+
+ // The shape width and height.
+ if (data->units == NSVG_OBJECT_SPACE) {
+ ox = localBounds[0];
+ oy = localBounds[1];
+ sw = localBounds[2] - localBounds[0];
+ sh = localBounds[3] - localBounds[1];
+ }
+ else {
+ ox = nsvg__actualOrigX(p);
+ oy = nsvg__actualOrigY(p);
+ sw = nsvg__actualWidth(p);
+ sh = nsvg__actualHeight(p);
+ }
+ sl = sqrtf(sw * sw + sh * sh) / sqrtf(2.0f);
+
+ if (data->type == NSVG_PAINT_LINEAR_GRADIENT) {
+ float x1, y1, x2, y2, dx, dy;
+ x1 = nsvg__convertToPixels(p, data->linear.x1, ox, sw);
+ y1 = nsvg__convertToPixels(p, data->linear.y1, oy, sh);
+ x2 = nsvg__convertToPixels(p, data->linear.x2, ox, sw);
+ y2 = nsvg__convertToPixels(p, data->linear.y2, oy, sh);
+ // Calculate transform aligned to the line
+ dx = x2 - x1;
+ dy = y2 - y1;
+ grad->xform[0] = dy;
+ grad->xform[1] = -dx;
+ grad->xform[2] = dx;
+ grad->xform[3] = dy;
+ grad->xform[4] = x1;
+ grad->xform[5] = y1;
+ }
+ else {
+ float cx, cy, fx, fy, r;
+ cx = nsvg__convertToPixels(p, data->radial.cx, ox, sw);
+ cy = nsvg__convertToPixels(p, data->radial.cy, oy, sh);
+ fx = nsvg__convertToPixels(p, data->radial.fx, ox, sw);
+ fy = nsvg__convertToPixels(p, data->radial.fy, oy, sh);
+ r = nsvg__convertToPixels(p, data->radial.r, 0, sl);
+ // Calculate transform aligned to the circle
+ grad->xform[0] = r;
+ grad->xform[1] = 0;
+ grad->xform[2] = 0;
+ grad->xform[3] = r;
+ grad->xform[4] = cx;
+ grad->xform[5] = cy;
+ grad->fx = fx / r;
+ grad->fy = fy / r;
+ }
+
+ nsvg__xformMultiply(grad->xform, data->xform);
+ nsvg__xformMultiply(grad->xform, attr->xform);
+
+ grad->spread = data->spread;
+ memcpy(grad->stops, stops, nstops * sizeof(NSVGgradientStop));
+ grad->nstops = nstops;
+
+ *paintType = data->type;
+
+ return grad;
+}
+
+static float nsvg__getAverageScale(float *t)
+{
+ float sx = sqrtf(t[0] * t[0] + t[2] * t[2]);
+ float sy = sqrtf(t[1] * t[1] + t[3] * t[3]);
+ return (sx + sy) * 0.5f;
+}
+
+static void nsvg__getLocalBounds(float *bounds, NSVGshape *shape, float *xform)
+{
+ NSVGpath *path;
+ float curve[4 * 2], curveBounds[4];
+ int i, first = 1;
+ for (path = shape->paths; path != NULL; path = path->next) {
+ nsvg__xformPoint(&curve[0], &curve[1], path->pts[0], path->pts[1], xform);
+ for (i = 0; i < path->npts - 1; i += 3) {
+ nsvg__xformPoint(
+ &curve[2], &curve[3], path->pts[(i + 1) * 2], path->pts[(i + 1) * 2 + 1], xform);
+ nsvg__xformPoint(
+ &curve[4], &curve[5], path->pts[(i + 2) * 2], path->pts[(i + 2) * 2 + 1], xform);
+ nsvg__xformPoint(
+ &curve[6], &curve[7], path->pts[(i + 3) * 2], path->pts[(i + 3) * 2 + 1], xform);
+ nsvg__curveBounds(curveBounds, curve);
+ if (first) {
+ bounds[0] = curveBounds[0];
+ bounds[1] = curveBounds[1];
+ bounds[2] = curveBounds[2];
+ bounds[3] = curveBounds[3];
+ first = 0;
+ }
+ else {
+ bounds[0] = nsvg__minf(bounds[0], curveBounds[0]);
+ bounds[1] = nsvg__minf(bounds[1], curveBounds[1]);
+ bounds[2] = nsvg__maxf(bounds[2], curveBounds[2]);
+ bounds[3] = nsvg__maxf(bounds[3], curveBounds[3]);
+ }
+ curve[0] = curve[6];
+ curve[1] = curve[7];
+ }
+ }
+}
+
+static void nsvg__addShape(NSVGparser *p)
+{
+ NSVGattrib *attr = nsvg__getAttr(p);
+ float scale = 1.0f;
+ NSVGshape *shape;
+ NSVGpath *path;
+ int i;
+
+ if (p->plist == NULL)
+ return;
+
+ shape = (NSVGshape *)malloc(sizeof(NSVGshape));
+ if (shape == NULL)
+ goto error;
+ memset(shape, 0, sizeof(NSVGshape));
+
+ memcpy(shape->id, attr->id, sizeof shape->id);
+ /* Copy parent id from breadcrumb. */
+ if (p->breadcrumb_len > 0) {
+ memcpy(shape->id_parent, p->breadcrumb[0], sizeof shape->id_parent);
+ }
+ else {
+ memcpy(shape->id_parent, attr->id, sizeof shape->id_parent);
+ }
+
+ scale = nsvg__getAverageScale(attr->xform);
+ shape->strokeWidth = attr->strokeWidth * scale;
+ shape->strokeDashOffset = attr->strokeDashOffset * scale;
+ shape->strokeDashCount = (char)attr->strokeDashCount;
+ for (i = 0; i < attr->strokeDashCount; i++)
+ shape->strokeDashArray[i] = attr->strokeDashArray[i] * scale;
+ shape->strokeLineJoin = attr->strokeLineJoin;
+ shape->strokeLineCap = attr->strokeLineCap;
+ shape->miterLimit = attr->miterLimit;
+ shape->fillRule = attr->fillRule;
+ shape->opacity = attr->opacity;
+
+ shape->paths = p->plist;
+ p->plist = NULL;
+
+ // Calculate shape bounds
+ shape->bounds[0] = shape->paths->bounds[0];
+ shape->bounds[1] = shape->paths->bounds[1];
+ shape->bounds[2] = shape->paths->bounds[2];
+ shape->bounds[3] = shape->paths->bounds[3];
+ for (path = shape->paths->next; path != NULL; path = path->next) {
+ shape->bounds[0] = nsvg__minf(shape->bounds[0], path->bounds[0]);
+ shape->bounds[1] = nsvg__minf(shape->bounds[1], path->bounds[1]);
+ shape->bounds[2] = nsvg__maxf(shape->bounds[2], path->bounds[2]);
+ shape->bounds[3] = nsvg__maxf(shape->bounds[3], path->bounds[3]);
+ }
+
+ // Set fill
+ if (attr->hasFill == 0) {
+ shape->fill.type = NSVG_PAINT_NONE;
+ }
+ else if (attr->hasFill == 1) {
+ shape->fill.type = NSVG_PAINT_COLOR;
+ shape->fill.color = attr->fillColor;
+ shape->fill.color |= (unsigned int)(attr->fillOpacity * 255) << 24;
+ }
+ else if (attr->hasFill == 2) {
+ float inv[6], localBounds[4];
+ nsvg__xformInverse(inv, attr->xform);
+ nsvg__getLocalBounds(localBounds, shape, inv);
+ shape->fill.gradient = nsvg__createGradient(
+ p, attr->fillGradient, localBounds, &shape->fill.type);
+ if (shape->fill.gradient == NULL) {
+ shape->fill.type = NSVG_PAINT_NONE;
+ }
+ }
+
+ // Set stroke
+ if (attr->hasStroke == 0) {
+ shape->stroke.type = NSVG_PAINT_NONE;
+ }
+ else if (attr->hasStroke == 1) {
+ shape->stroke.type = NSVG_PAINT_COLOR;
+ shape->stroke.color = attr->strokeColor;
+ shape->stroke.color |= (unsigned int)(attr->strokeOpacity * 255) << 24;
+ }
+ else if (attr->hasStroke == 2) {
+ float inv[6], localBounds[4];
+ nsvg__xformInverse(inv, attr->xform);
+ nsvg__getLocalBounds(localBounds, shape, inv);
+ shape->stroke.gradient = nsvg__createGradient(
+ p, attr->strokeGradient, localBounds, &shape->stroke.type);
+ if (shape->stroke.gradient == NULL)
+ shape->stroke.type = NSVG_PAINT_NONE;
+ }
+
+ // Set flags
+ shape->flags = (attr->visible ? NSVG_FLAGS_VISIBLE : 0x00);
+
+ // Add to tail
+ if (p->image->shapes == NULL)
+ p->image->shapes = shape;
+ else
+ p->shapesTail->next = shape;
+ p->shapesTail = shape;
+
+ return;
+
+error:
+ if (shape)
+ free(shape);
+}
+
+static void nsvg__addPath(NSVGparser *p, char closed)
+{
+ NSVGattrib *attr = nsvg__getAttr(p);
+ NSVGpath *path = NULL;
+ float bounds[4];
+ float *curve;
+ int i;
+
+ if (p->npts < 4)
+ return;
+
+ if (closed)
+ nsvg__lineTo(p, p->pts[0], p->pts[1]);
+
+ // Expect 1 + N*3 points (N = number of cubic bezier segments).
+ if ((p->npts % 3) != 1)
+ return;
+
+ path = (NSVGpath *)malloc(sizeof(NSVGpath));
+ if (path == NULL)
+ goto error;
+ memset(path, 0, sizeof(NSVGpath));
+
+ path->pts = (float *)malloc(p->npts * 2 * sizeof(float));
+ if (path->pts == NULL)
+ goto error;
+ path->closed = closed;
+ path->npts = p->npts;
+
+ // Transform path.
+ for (i = 0; i < p->npts; ++i)
+ nsvg__xformPoint(
+ &path->pts[i * 2], &path->pts[i * 2 + 1], p->pts[i * 2], p->pts[i * 2 + 1], attr->xform);
+
+ // Find bounds
+ for (i = 0; i < path->npts - 1; i += 3) {
+ curve = &path->pts[i * 2];
+ nsvg__curveBounds(bounds, curve);
+ if (i == 0) {
+ path->bounds[0] = bounds[0];
+ path->bounds[1] = bounds[1];
+ path->bounds[2] = bounds[2];
+ path->bounds[3] = bounds[3];
+ }
+ else {
+ path->bounds[0] = nsvg__minf(path->bounds[0], bounds[0]);
+ path->bounds[1] = nsvg__minf(path->bounds[1], bounds[1]);
+ path->bounds[2] = nsvg__maxf(path->bounds[2], bounds[2]);
+ path->bounds[3] = nsvg__maxf(path->bounds[3], bounds[3]);
+ }
+ }
+
+ path->next = p->plist;
+ p->plist = path;
+
+ return;
+
+error:
+ if (path != NULL) {
+ if (path->pts != NULL)
+ free(path->pts);
+ free(path);
+ }
+}
+
+// We roll our own string to float because the std library one uses locale and messes things up.
+static double nsvg__atof(const char *s)
+{
+ char *cur = (char *)s;
+ char *end = NULL;
+ double res = 0.0, sign = 1.0;
+ long long intPart = 0, fracPart = 0;
+ char hasIntPart = 0, hasFracPart = 0;
+
+ // Parse optional sign
+ if (*cur == '+') {
+ cur++;
+ }
+ else if (*cur == '-') {
+ sign = -1;
+ cur++;
+ }
+
+ // Parse integer part
+ if (nsvg__isdigit(*cur)) {
+ // Parse digit sequence
+ intPart = strtoll(cur, &end, 10);
+ if (cur != end) {
+ res = (double)intPart;
+ hasIntPart = 1;
+ cur = end;
+ }
+ }
+
+ // Parse fractional part.
+ if (*cur == '.') {
+ cur++; // Skip '.'
+ if (nsvg__isdigit(*cur)) {
+ // Parse digit sequence
+ fracPart = strtoll(cur, &end, 10);
+ if (cur != end) {
+ res += (double)fracPart / pow(10.0, (double)(end - cur));
+ hasFracPart = 1;
+ cur = end;
+ }
+ }
+ }
+
+ // A valid number should have integer or fractional part.
+ if (!hasIntPart && !hasFracPart)
+ return 0.0;
+
+ // Parse optional exponent
+ if (*cur == 'e' || *cur == 'E') {
+ long expPart = 0;
+ cur++; // skip 'E'
+ expPart = strtol(cur, &end, 10); // Parse digit sequence with sign
+ if (cur != end) {
+ res *= pow(10.0, (double)expPart);
+ }
+ }
+
+ return res * sign;
+}
+
+static const char *nsvg__parseNumber(const char *s, char *it, const int size)
+{
+ const int last = size - 1;
+ int i = 0;
+
+ // sign
+ if (*s == '-' || *s == '+') {
+ if (i < last)
+ it[i++] = *s;
+ s++;
+ }
+ // integer part
+ while (*s && nsvg__isdigit(*s)) {
+ if (i < last)
+ it[i++] = *s;
+ s++;
+ }
+ if (*s == '.') {
+ // decimal point
+ if (i < last)
+ it[i++] = *s;
+ s++;
+ // fraction part
+ while (*s && nsvg__isdigit(*s)) {
+ if (i < last)
+ it[i++] = *s;
+ s++;
+ }
+ }
+ // exponent
+ if ((*s == 'e' || *s == 'E') && (s[1] != 'm' && s[1] != 'x')) {
+ if (i < last)
+ it[i++] = *s;
+ s++;
+ if (*s == '-' || *s == '+') {
+ if (i < last)
+ it[i++] = *s;
+ s++;
+ }
+ while (*s && nsvg__isdigit(*s)) {
+ if (i < last)
+ it[i++] = *s;
+ s++;
+ }
+ }
+ it[i] = '\0';
+
+ return s;
+}
+
+static const char *nsvg__getNextPathItem(const char *s, char *it)
+{
+ it[0] = '\0';
+ // Skip white spaces and commas
+ while (*s && (nsvg__isspace(*s) || *s == ','))
+ s++;
+ if (!*s)
+ return s;
+ if (*s == '-' || *s == '+' || *s == '.' || nsvg__isdigit(*s)) {
+ s = nsvg__parseNumber(s, it, 64);
+ }
+ else {
+ // Parse command
+ it[0] = *s++;
+ it[1] = '\0';
+ return s;
+ }
+
+ return s;
+}
+
+static unsigned int nsvg__parseColorHex(const char *str)
+{
+ unsigned int c = 0, r = 0, g = 0, b = 0;
+ int n = 0;
+ str++; // skip #
+ // Calculate number of characters.
+ while (str[n] && !nsvg__isspace(str[n]))
+ n++;
+ if (n == 6) {
+ sscanf(str, "%x", &c);
+ }
+ else if (n == 3) {
+ sscanf(str, "%x", &c);
+ c = (c & 0xf) | ((c & 0xf0) << 4) | ((c & 0xf00) << 8);
+ c |= c << 4;
+ }
+ r = (c >> 16) & 0xff;
+ g = (c >> 8) & 0xff;
+ b = c & 0xff;
+ return NSVG_RGB(r, g, b);
+}
+
+static unsigned int nsvg__parseColorRGB(const char *str)
+{
+ int r = -1, g = -1, b = -1;
+ char s1[32] = "", s2[32] = "";
+ sscanf(str + 4, "%d%[%%, \t]%d%[%%, \t]%d", &r, s1, &g, s2, &b);
+ if (strchr(s1, '%')) {
+ return NSVG_RGB((r * 255) / 100, (g * 255) / 100, (b * 255) / 100);
+ }
+ else {
+ return NSVG_RGB(r, g, b);
+ }
+}
+
+typedef struct NSVGNamedColor {
+ const char *name;
+ unsigned int color;
+} NSVGNamedColor;
+
+NSVGNamedColor nsvg__colors[] = {
+
+ {"red", NSVG_RGB(255, 0, 0)},
+ {"green", NSVG_RGB(0, 128, 0)},
+ {"blue", NSVG_RGB(0, 0, 255)},
+ {"yellow", NSVG_RGB(255, 255, 0)},
+ {"cyan", NSVG_RGB(0, 255, 255)},
+ {"magenta", NSVG_RGB(255, 0, 255)},
+ {"black", NSVG_RGB(0, 0, 0)},
+ {"grey", NSVG_RGB(128, 128, 128)},
+ {"gray", NSVG_RGB(128, 128, 128)},
+ {"white", NSVG_RGB(255, 255, 255)},
+
+#ifdef NANOSVG_ALL_COLOR_KEYWORDS
+ {"aliceblue", NSVG_RGB(240, 248, 255)},
+ {"antiquewhite", NSVG_RGB(250, 235, 215)},
+ {"aqua", NSVG_RGB(0, 255, 255)},
+ {"aquamarine", NSVG_RGB(127, 255, 212)},
+ {"azure", NSVG_RGB(240, 255, 255)},
+ {"beige", NSVG_RGB(245, 245, 220)},
+ {"bisque", NSVG_RGB(255, 228, 196)},
+ {"blanchedalmond", NSVG_RGB(255, 235, 205)},
+ {"blueviolet", NSVG_RGB(138, 43, 226)},
+ {"brown", NSVG_RGB(165, 42, 42)},
+ {"burlywood", NSVG_RGB(222, 184, 135)},
+ {"cadetblue", NSVG_RGB(95, 158, 160)},
+ {"chartreuse", NSVG_RGB(127, 255, 0)},
+ {"chocolate", NSVG_RGB(210, 105, 30)},
+ {"coral", NSVG_RGB(255, 127, 80)},
+ {"cornflowerblue", NSVG_RGB(100, 149, 237)},
+ {"cornsilk", NSVG_RGB(255, 248, 220)},
+ {"crimson", NSVG_RGB(220, 20, 60)},
+ {"darkblue", NSVG_RGB(0, 0, 139)},
+ {"darkcyan", NSVG_RGB(0, 139, 139)},
+ {"darkgoldenrod", NSVG_RGB(184, 134, 11)},
+ {"darkgray", NSVG_RGB(169, 169, 169)},
+ {"darkgreen", NSVG_RGB(0, 100, 0)},
+ {"darkgrey", NSVG_RGB(169, 169, 169)},
+ {"darkkhaki", NSVG_RGB(189, 183, 107)},
+ {"darkmagenta", NSVG_RGB(139, 0, 139)},
+ {"darkolivegreen", NSVG_RGB(85, 107, 47)},
+ {"darkorange", NSVG_RGB(255, 140, 0)},
+ {"darkorchid", NSVG_RGB(153, 50, 204)},
+ {"darkred", NSVG_RGB(139, 0, 0)},
+ {"darksalmon", NSVG_RGB(233, 150, 122)},
+ {"darkseagreen", NSVG_RGB(143, 188, 143)},
+ {"darkslateblue", NSVG_RGB(72, 61, 139)},
+ {"darkslategray", NSVG_RGB(47, 79, 79)},
+ {"darkslategrey", NSVG_RGB(47, 79, 79)},
+ {"darkturquoise", NSVG_RGB(0, 206, 209)},
+ {"darkviolet", NSVG_RGB(148, 0, 211)},
+ {"deeppink", NSVG_RGB(255, 20, 147)},
+ {"deepskyblue", NSVG_RGB(0, 191, 255)},
+ {"dimgray", NSVG_RGB(105, 105, 105)},
+ {"dimgrey", NSVG_RGB(105, 105, 105)},
+ {"dodgerblue", NSVG_RGB(30, 144, 255)},
+ {"firebrick", NSVG_RGB(178, 34, 34)},
+ {"floralwhite", NSVG_RGB(255, 250, 240)},
+ {"forestgreen", NSVG_RGB(34, 139, 34)},
+ {"fuchsia", NSVG_RGB(255, 0, 255)},
+ {"gainsboro", NSVG_RGB(220, 220, 220)},
+ {"ghostwhite", NSVG_RGB(248, 248, 255)},
+ {"gold", NSVG_RGB(255, 215, 0)},
+ {"goldenrod", NSVG_RGB(218, 165, 32)},
+ {"greenyellow", NSVG_RGB(173, 255, 47)},
+ {"honeydew", NSVG_RGB(240, 255, 240)},
+ {"hotpink", NSVG_RGB(255, 105, 180)},
+ {"indianred", NSVG_RGB(205, 92, 92)},
+ {"indigo", NSVG_RGB(75, 0, 130)},
+ {"ivory", NSVG_RGB(255, 255, 240)},
+ {"khaki", NSVG_RGB(240, 230, 140)},
+ {"lavender", NSVG_RGB(230, 230, 250)},
+ {"lavenderblush", NSVG_RGB(255, 240, 245)},
+ {"lawngreen", NSVG_RGB(124, 252, 0)},
+ {"lemonchiffon", NSVG_RGB(255, 250, 205)},
+ {"lightblue", NSVG_RGB(173, 216, 230)},
+ {"lightcoral", NSVG_RGB(240, 128, 128)},
+ {"lightcyan", NSVG_RGB(224, 255, 255)},
+ {"lightgoldenrodyellow", NSVG_RGB(250, 250, 210)},
+ {"lightgray", NSVG_RGB(211, 211, 211)},
+ {"lightgreen", NSVG_RGB(144, 238, 144)},
+ {"lightgrey", NSVG_RGB(211, 211, 211)},
+ {"lightpink", NSVG_RGB(255, 182, 193)},
+ {"lightsalmon", NSVG_RGB(255, 160, 122)},
+ {"lightseagreen", NSVG_RGB(32, 178, 170)},
+ {"lightskyblue", NSVG_RGB(135, 206, 250)},
+ {"lightslategray", NSVG_RGB(119, 136, 153)},
+ {"lightslategrey", NSVG_RGB(119, 136, 153)},
+ {"lightsteelblue", NSVG_RGB(176, 196, 222)},
+ {"lightyellow", NSVG_RGB(255, 255, 224)},
+ {"lime", NSVG_RGB(0, 255, 0)},
+ {"limegreen", NSVG_RGB(50, 205, 50)},
+ {"linen", NSVG_RGB(250, 240, 230)},
+ {"maroon", NSVG_RGB(128, 0, 0)},
+ {"mediumaquamarine", NSVG_RGB(102, 205, 170)},
+ {"mediumblue", NSVG_RGB(0, 0, 205)},
+ {"mediumorchid", NSVG_RGB(186, 85, 211)},
+ {"mediumpurple", NSVG_RGB(147, 112, 219)},
+ {"mediumseagreen", NSVG_RGB(60, 179, 113)},
+ {"mediumslateblue", NSVG_RGB(123, 104, 238)},
+ {"mediumspringgreen", NSVG_RGB(0, 250, 154)},
+ {"mediumturquoise", NSVG_RGB(72, 209, 204)},
+ {"mediumvioletred", NSVG_RGB(199, 21, 133)},
+ {"midnightblue", NSVG_RGB(25, 25, 112)},
+ {"mintcream", NSVG_RGB(245, 255, 250)},
+ {"mistyrose", NSVG_RGB(255, 228, 225)},
+ {"moccasin", NSVG_RGB(255, 228, 181)},
+ {"navajowhite", NSVG_RGB(255, 222, 173)},
+ {"navy", NSVG_RGB(0, 0, 128)},
+ {"oldlace", NSVG_RGB(253, 245, 230)},
+ {"olive", NSVG_RGB(128, 128, 0)},
+ {"olivedrab", NSVG_RGB(107, 142, 35)},
+ {"orange", NSVG_RGB(255, 165, 0)},
+ {"orangered", NSVG_RGB(255, 69, 0)},
+ {"orchid", NSVG_RGB(218, 112, 214)},
+ {"palegoldenrod", NSVG_RGB(238, 232, 170)},
+ {"palegreen", NSVG_RGB(152, 251, 152)},
+ {"paleturquoise", NSVG_RGB(175, 238, 238)},
+ {"palevioletred", NSVG_RGB(219, 112, 147)},
+ {"papayawhip", NSVG_RGB(255, 239, 213)},
+ {"peachpuff", NSVG_RGB(255, 218, 185)},
+ {"peru", NSVG_RGB(205, 133, 63)},
+ {"pink", NSVG_RGB(255, 192, 203)},
+ {"plum", NSVG_RGB(221, 160, 221)},
+ {"powderblue", NSVG_RGB(176, 224, 230)},
+ {"purple", NSVG_RGB(128, 0, 128)},
+ {"rosybrown", NSVG_RGB(188, 143, 143)},
+ {"royalblue", NSVG_RGB(65, 105, 225)},
+ {"saddlebrown", NSVG_RGB(139, 69, 19)},
+ {"salmon", NSVG_RGB(250, 128, 114)},
+ {"sandybrown", NSVG_RGB(244, 164, 96)},
+ {"seagreen", NSVG_RGB(46, 139, 87)},
+ {"seashell", NSVG_RGB(255, 245, 238)},
+ {"sienna", NSVG_RGB(160, 82, 45)},
+ {"silver", NSVG_RGB(192, 192, 192)},
+ {"skyblue", NSVG_RGB(135, 206, 235)},
+ {"slateblue", NSVG_RGB(106, 90, 205)},
+ {"slategray", NSVG_RGB(112, 128, 144)},
+ {"slategrey", NSVG_RGB(112, 128, 144)},
+ {"snow", NSVG_RGB(255, 250, 250)},
+ {"springgreen", NSVG_RGB(0, 255, 127)},
+ {"steelblue", NSVG_RGB(70, 130, 180)},
+ {"tan", NSVG_RGB(210, 180, 140)},
+ {"teal", NSVG_RGB(0, 128, 128)},
+ {"thistle", NSVG_RGB(216, 191, 216)},
+ {"tomato", NSVG_RGB(255, 99, 71)},
+ {"turquoise", NSVG_RGB(64, 224, 208)},
+ {"violet", NSVG_RGB(238, 130, 238)},
+ {"wheat", NSVG_RGB(245, 222, 179)},
+ {"whitesmoke", NSVG_RGB(245, 245, 245)},
+ {"yellowgreen", NSVG_RGB(154, 205, 50)},
+#endif
+};
+
+static unsigned int nsvg__parseColorName(const char *str)
+{
+ int i, ncolors = sizeof(nsvg__colors) / sizeof(NSVGNamedColor);
+
+ for (i = 0; i < ncolors; i++) {
+ if (strcmp(nsvg__colors[i].name, str) == 0) {
+ return nsvg__colors[i].color;
+ }
+ }
+
+ return NSVG_RGB(128, 128, 128);
+}
+
+static unsigned int nsvg__parseColor(const char *str)
+{
+ size_t len = 0;
+ while (*str == ' ')
+ ++str;
+ len = strlen(str);
+ if (len >= 1 && *str == '#')
+ return nsvg__parseColorHex(str);
+ else if (len >= 4 && str[0] == 'r' && str[1] == 'g' && str[2] == 'b' && str[3] == '(')
+ return nsvg__parseColorRGB(str);
+ return nsvg__parseColorName(str);
+}
+
+static float nsvg__parseOpacity(const char *str)
+{
+ float val = nsvg__atof(str);
+ if (val < 0.0f)
+ val = 0.0f;
+ if (val > 1.0f)
+ val = 1.0f;
+ return val;
+}
+
+static float nsvg__parseMiterLimit(const char *str)
+{
+ float val = nsvg__atof(str);
+ if (val < 0.0f)
+ val = 0.0f;
+ return val;
+}
+
+static int nsvg__parseUnits(const char *units)
+{
+ if (units[0] == 'p' && units[1] == 'x')
+ return NSVG_UNITS_PX;
+ else if (units[0] == 'p' && units[1] == 't')
+ return NSVG_UNITS_PT;
+ else if (units[0] == 'p' && units[1] == 'c')
+ return NSVG_UNITS_PC;
+ else if (units[0] == 'm' && units[1] == 'm')
+ return NSVG_UNITS_MM;
+ else if (units[0] == 'c' && units[1] == 'm')
+ return NSVG_UNITS_CM;
+ else if (units[0] == 'i' && units[1] == 'n')
+ return NSVG_UNITS_IN;
+ else if (units[0] == '%')
+ return NSVG_UNITS_PERCENT;
+ else if (units[0] == 'e' && units[1] == 'm')
+ return NSVG_UNITS_EM;
+ else if (units[0] == 'e' && units[1] == 'x')
+ return NSVG_UNITS_EX;
+ return NSVG_UNITS_USER;
+}
+
+static int nsvg__isCoordinate(const char *s)
+{
+ // optional sign
+ if (*s == '-' || *s == '+')
+ s++;
+ // must have at least one digit
+ return nsvg__isdigit(*s);
+}
+
+static NSVGcoordinate nsvg__parseCoordinateRaw(const char *str)
+{
+ NSVGcoordinate coord = {0, NSVG_UNITS_USER};
+ char buf[64];
+ coord.units = nsvg__parseUnits(nsvg__parseNumber(str, buf, 64));
+ coord.value = nsvg__atof(buf);
+ return coord;
+}
+
+static NSVGcoordinate nsvg__coord(float v, int units)
+{
+ NSVGcoordinate coord = {v, units};
+ return coord;
+}
+
+static float nsvg__parseCoordinate(NSVGparser *p, const char *str, float orig, float length)
+{
+ NSVGcoordinate coord = nsvg__parseCoordinateRaw(str);
+ return nsvg__convertToPixels(p, coord, orig, length);
+}
+
+static int nsvg__parseTransformArgs(const char *str, float *args, int maxNa, int *na)
+{
+ const char *end;
+ const char *ptr;
+ char it[64];
+
+ *na = 0;
+ ptr = str;
+ while (*ptr && *ptr != '(')
+ ++ptr;
+ if (*ptr == 0)
+ return 1;
+ end = ptr;
+ while (*end && *end != ')')
+ ++end;
+ if (*end == 0)
+ return 1;
+
+ while (ptr < end) {
+ if (*ptr == '-' || *ptr == '+' || *ptr == '.' || nsvg__isdigit(*ptr)) {
+ if (*na >= maxNa)
+ return 0;
+ ptr = nsvg__parseNumber(ptr, it, 64);
+ args[(*na)++] = (float)nsvg__atof(it);
+ }
+ else {
+ ++ptr;
+ }
+ }
+ return (int)(end - str);
+}
+
+static int nsvg__parseMatrix(float *xform, const char *str)
+{
+ float t[6];
+ int na = 0;
+ int len = nsvg__parseTransformArgs(str, t, 6, &na);
+ if (na != 6)
+ return len;
+ memcpy(xform, t, sizeof(float) * 6);
+ return len;
+}
+
+static int nsvg__parseTranslate(float *xform, const char *str)
+{
+ float args[2];
+ float t[6];
+ int na = 0;
+ int len = nsvg__parseTransformArgs(str, args, 2, &na);
+ if (na == 1)
+ args[1] = 0.0;
+
+ nsvg__xformSetTranslation(t, args[0], args[1]);
+ memcpy(xform, t, sizeof(float) * 6);
+ return len;
+}
+
+static int nsvg__parseScale(float *xform, const char *str)
+{
+ float args[2];
+ int na = 0;
+ float t[6];
+ int len = nsvg__parseTransformArgs(str, args, 2, &na);
+ if (na == 1)
+ args[1] = args[0];
+ nsvg__xformSetScale(t, args[0], args[1]);
+ memcpy(xform, t, sizeof(float) * 6);
+ return len;
+}
+
+static int nsvg__parseSkewX(float *xform, const char *str)
+{
+ float args[1];
+ int na = 0;
+ float t[6];
+ int len = nsvg__parseTransformArgs(str, args, 1, &na);
+ nsvg__xformSetSkewX(t, args[0] / 180.0f * NSVG_PI);
+ memcpy(xform, t, sizeof(float) * 6);
+ return len;
+}
+
+static int nsvg__parseSkewY(float *xform, const char *str)
+{
+ float args[1];
+ int na = 0;
+ float t[6];
+ int len = nsvg__parseTransformArgs(str, args, 1, &na);
+ nsvg__xformSetSkewY(t, args[0] / 180.0f * NSVG_PI);
+ memcpy(xform, t, sizeof(float) * 6);
+ return len;
+}
+
+static int nsvg__parseRotate(float *xform, const char *str)
+{
+ float args[3];
+ int na = 0;
+ float m[6];
+ float t[6];
+ int len = nsvg__parseTransformArgs(str, args, 3, &na);
+ if (na == 1)
+ args[1] = args[2] = 0.0f;
+ nsvg__xformIdentity(m);
+
+ if (na > 1) {
+ nsvg__xformSetTranslation(t, -args[1], -args[2]);
+ nsvg__xformMultiply(m, t);
+ }
+
+ nsvg__xformSetRotation(t, args[0] / 180.0f * NSVG_PI);
+ nsvg__xformMultiply(m, t);
+
+ if (na > 1) {
+ nsvg__xformSetTranslation(t, args[1], args[2]);
+ nsvg__xformMultiply(m, t);
+ }
+
+ memcpy(xform, m, sizeof(float) * 6);
+
+ return len;
+}
+
+static void nsvg__parseTransform(float *xform, const char *str)
+{
+ float t[6];
+ int len;
+ nsvg__xformIdentity(xform);
+ while (*str) {
+ if (strncmp(str, "matrix", 6) == 0)
+ len = nsvg__parseMatrix(t, str);
+ else if (strncmp(str, "translate", 9) == 0)
+ len = nsvg__parseTranslate(t, str);
+ else if (strncmp(str, "scale", 5) == 0)
+ len = nsvg__parseScale(t, str);
+ else if (strncmp(str, "rotate", 6) == 0)
+ len = nsvg__parseRotate(t, str);
+ else if (strncmp(str, "skewX", 5) == 0)
+ len = nsvg__parseSkewX(t, str);
+ else if (strncmp(str, "skewY", 5) == 0)
+ len = nsvg__parseSkewY(t, str);
+ else {
+ ++str;
+ continue;
+ }
+ if (len != 0) {
+ str += len;
+ }
+ else {
+ ++str;
+ continue;
+ }
+
+ nsvg__xformPremultiply(xform, t);
+ }
+}
+
+static void nsvg__parseUrl(char *id, const char *str)
+{
+ int i = 0;
+ str += 4; // "url(";
+ if (*str == '#')
+ str++;
+ while (i < 63 && *str != ')') {
+ id[i] = *str++;
+ i++;
+ }
+ id[i] = '\0';
+}
+
+static char nsvg__parseLineCap(const char *str)
+{
+ if (strcmp(str, "butt") == 0)
+ return NSVG_CAP_BUTT;
+ else if (strcmp(str, "round") == 0)
+ return NSVG_CAP_ROUND;
+ else if (strcmp(str, "square") == 0)
+ return NSVG_CAP_SQUARE;
+ // TODO: handle inherit.
+ return NSVG_CAP_BUTT;
+}
+
+static char nsvg__parseLineJoin(const char *str)
+{
+ if (strcmp(str, "miter") == 0)
+ return NSVG_JOIN_MITER;
+ else if (strcmp(str, "round") == 0)
+ return NSVG_JOIN_ROUND;
+ else if (strcmp(str, "bevel") == 0)
+ return NSVG_JOIN_BEVEL;
+ // TODO: handle inherit.
+ return NSVG_JOIN_MITER;
+}
+
+static char nsvg__parseFillRule(const char *str)
+{
+ if (strcmp(str, "nonzero") == 0)
+ return NSVG_FILLRULE_NONZERO;
+ else if (strcmp(str, "evenodd") == 0)
+ return NSVG_FILLRULE_EVENODD;
+ // TODO: handle inherit.
+ return NSVG_FILLRULE_NONZERO;
+}
+
+static const char *nsvg__getNextDashItem(const char *s, char *it)
+{
+ int n = 0;
+ it[0] = '\0';
+ // Skip white spaces and commas
+ while (*s && (nsvg__isspace(*s) || *s == ','))
+ s++;
+ // Advance until whitespace, comma or end.
+ while (*s && (!nsvg__isspace(*s) && *s != ',')) {
+ if (n < 63)
+ it[n++] = *s;
+ s++;
+ }
+ it[n++] = '\0';
+ return s;
+}
+
+static int nsvg__parseStrokeDashArray(NSVGparser *p, const char *str, float *strokeDashArray)
+{
+ char item[64];
+ int count = 0, i;
+ float sum = 0.0f;
+
+ // Handle "none"
+ if (str[0] == 'n')
+ return 0;
+
+ // Parse dashes
+ while (*str) {
+ str = nsvg__getNextDashItem(str, item);
+ if (!*item)
+ break;
+ if (count < NSVG_MAX_DASHES)
+ strokeDashArray[count++] = fabsf(
+ nsvg__parseCoordinate(p, item, 0.0f, nsvg__actualLength(p)));
+ }
+
+ for (i = 0; i < count; i++)
+ sum += strokeDashArray[i];
+ if (sum <= 1e-6f)
+ count = 0;
+
+ return count;
+}
+
+static void nsvg__parseStyle(NSVGparser *p, const char *str);
+
+static int nsvg__parseAttr(NSVGparser *p, const char *name, const char *value)
+{
+ float xform[6];
+ NSVGattrib *attr = nsvg__getAttr(p);
+ if (!attr)
+ return 0;
+
+ if (strcmp(name, "style") == 0) {
+ nsvg__parseStyle(p, value);
+ }
+ else if (strcmp(name, "display") == 0) {
+ if (strcmp(value, "none") == 0)
+ attr->visible = 0;
+ // Don't reset ->visible on display:inline, one display:none hides the whole subtree
+ }
+ else if (strcmp(name, "fill") == 0) {
+ if (strcmp(value, "none") == 0) {
+ attr->hasFill = 0;
+ }
+ else if (strncmp(value, "url(", 4) == 0) {
+ attr->hasFill = 2;
+ nsvg__parseUrl(attr->fillGradient, value);
+ }
+ else {
+ attr->hasFill = 1;
+ attr->fillColor = nsvg__parseColor(value);
+ }
+ }
+ else if (strcmp(name, "opacity") == 0) {
+ attr->opacity = nsvg__parseOpacity(value);
+ }
+ else if (strcmp(name, "fill-opacity") == 0) {
+ attr->fillOpacity = nsvg__parseOpacity(value);
+ }
+ else if (strcmp(name, "stroke") == 0) {
+ if (strcmp(value, "none") == 0) {
+ attr->hasStroke = 0;
+ }
+ else if (strncmp(value, "url(", 4) == 0) {
+ attr->hasStroke = 2;
+ nsvg__parseUrl(attr->strokeGradient, value);
+ }
+ else {
+ attr->hasStroke = 1;
+ attr->strokeColor = nsvg__parseColor(value);
+ }
+ }
+ else if (strcmp(name, "stroke-width") == 0) {
+ attr->strokeWidth = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
+ }
+ else if (strcmp(name, "stroke-dasharray") == 0) {
+ attr->strokeDashCount = nsvg__parseStrokeDashArray(p, value, attr->strokeDashArray);
+ }
+ else if (strcmp(name, "stroke-dashoffset") == 0) {
+ attr->strokeDashOffset = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
+ }
+ else if (strcmp(name, "stroke-opacity") == 0) {
+ attr->strokeOpacity = nsvg__parseOpacity(value);
+ }
+ else if (strcmp(name, "stroke-linecap") == 0) {
+ attr->strokeLineCap = nsvg__parseLineCap(value);
+ }
+ else if (strcmp(name, "stroke-linejoin") == 0) {
+ attr->strokeLineJoin = nsvg__parseLineJoin(value);
+ }
+ else if (strcmp(name, "stroke-miterlimit") == 0) {
+ attr->miterLimit = nsvg__parseMiterLimit(value);
+ }
+ else if (strcmp(name, "fill-rule") == 0) {
+ attr->fillRule = nsvg__parseFillRule(value);
+ }
+ else if (strcmp(name, "font-size") == 0) {
+ attr->fontSize = nsvg__parseCoordinate(p, value, 0.0f, nsvg__actualLength(p));
+ }
+ else if (strcmp(name, "transform") == 0) {
+ nsvg__parseTransform(xform, value);
+ nsvg__xformPremultiply(attr->xform, xform);
+ }
+ else if (strcmp(name, "stop-color") == 0) {
+ attr->stopColor = nsvg__parseColor(value);
+ }
+ else if (strcmp(name, "stop-opacity") == 0) {
+ attr->stopOpacity = nsvg__parseOpacity(value);
+ }
+ else if (strcmp(name, "offset") == 0) {
+ attr->stopOffset = nsvg__parseCoordinate(p, value, 0.0f, 1.0f);
+ }
+ else if (strcmp(name, "id") == 0) {
+ strncpy(attr->id, value, 63);
+ attr->id[63] = '\0';
+ }
+ else {
+ return 0;
+ }
+ return 1;
+}
+
+static int nsvg__parseNameValue(NSVGparser *p, const char *start, const char *end)
+{
+ const char *str;
+ const char *val;
+ char name[512];
+ char value[512];
+ int n;
+
+ str = start;
+ while (str < end && *str != ':')
+ ++str;
+
+ val = str;
+
+ // Right Trim
+ while (str > start && (*str == ':' || nsvg__isspace(*str)))
+ --str;
+ ++str;
+
+ n = (int)(str - start);
+ if (n > 511)
+ n = 511;
+ if (n)
+ memcpy(name, start, n);
+ name[n] = 0;
+
+ while (val < end && (*val == ':' || nsvg__isspace(*val)))
+ ++val;
+
+ n = (int)(end - val);
+ if (n > 511)
+ n = 511;
+ if (n)
+ memcpy(value, val, n);
+ value[n] = 0;
+
+ return nsvg__parseAttr(p, name, value);
+}
+
+static void nsvg__parseStyle(NSVGparser *p, const char *str)
+{
+ const char *start;
+ const char *end;
+
+ while (*str) {
+ // Left Trim
+ while (*str && nsvg__isspace(*str))
+ ++str;
+ start = str;
+ while (*str && *str != ';')
+ ++str;
+ end = str;
+
+ // Right Trim
+ while (end > start && (*end == ';' || nsvg__isspace(*end)))
+ --end;
+ ++end;
+
+ nsvg__parseNameValue(p, start, end);
+ if (*str)
+ ++str;
+ }
+}
+
+static void nsvg__parseAttribs(NSVGparser *p, const char **attr)
+{
+ int i;
+ for (i = 0; attr[i]; i += 2) {
+ if (strcmp(attr[i], "style") == 0)
+ nsvg__parseStyle(p, attr[i + 1]);
+ else
+ nsvg__parseAttr(p, attr[i], attr[i + 1]);
+ }
+}
+
+static int nsvg__getArgsPerElement(char cmd)
+{
+ switch (cmd) {
+ case 'v':
+ case 'V':
+ case 'h':
+ case 'H':
+ return 1;
+ case 'm':
+ case 'M':
+ case 'l':
+ case 'L':
+ case 't':
+ case 'T':
+ return 2;
+ case 'q':
+ case 'Q':
+ case 's':
+ case 'S':
+ return 4;
+ case 'c':
+ case 'C':
+ return 6;
+ case 'a':
+ case 'A':
+ return 7;
+ case 'z':
+ case 'Z':
+ return 0;
+ }
+ return -1;
+}
+
+static void nsvg__pathMoveTo(NSVGparser *p, float *cpx, float *cpy, float *args, int rel)
+{
+ if (rel) {
+ *cpx += args[0];
+ *cpy += args[1];
+ }
+ else {
+ *cpx = args[0];
+ *cpy = args[1];
+ }
+ nsvg__moveTo(p, *cpx, *cpy);
+}
+
+static void nsvg__pathLineTo(NSVGparser *p, float *cpx, float *cpy, float *args, int rel)
+{
+ if (rel) {
+ *cpx += args[0];
+ *cpy += args[1];
+ }
+ else {
+ *cpx = args[0];
+ *cpy = args[1];
+ }
+ nsvg__lineTo(p, *cpx, *cpy);
+}
+
+static void nsvg__pathHLineTo(NSVGparser *p, float *cpx, float *cpy, float *args, int rel)
+{
+ if (rel)
+ *cpx += args[0];
+ else
+ *cpx = args[0];
+ nsvg__lineTo(p, *cpx, *cpy);
+}
+
+static void nsvg__pathVLineTo(NSVGparser *p, float *cpx, float *cpy, float *args, int rel)
+{
+ if (rel)
+ *cpy += args[0];
+ else
+ *cpy = args[0];
+ nsvg__lineTo(p, *cpx, *cpy);
+}
+
+static void nsvg__pathCubicBezTo(
+ NSVGparser *p, float *cpx, float *cpy, float *cpx2, float *cpy2, float *args, int rel)
+{
+ float x2, y2, cx1, cy1, cx2, cy2;
+
+ if (rel) {
+ cx1 = *cpx + args[0];
+ cy1 = *cpy + args[1];
+ cx2 = *cpx + args[2];
+ cy2 = *cpy + args[3];
+ x2 = *cpx + args[4];
+ y2 = *cpy + args[5];
+ }
+ else {
+ cx1 = args[0];
+ cy1 = args[1];
+ cx2 = args[2];
+ cy2 = args[3];
+ x2 = args[4];
+ y2 = args[5];
+ }
+
+ nsvg__cubicBezTo(p, cx1, cy1, cx2, cy2, x2, y2);
+
+ *cpx2 = cx2;
+ *cpy2 = cy2;
+ *cpx = x2;
+ *cpy = y2;
+}
+
+static void nsvg__pathCubicBezShortTo(
+ NSVGparser *p, float *cpx, float *cpy, float *cpx2, float *cpy2, float *args, int rel)
+{
+ float x1, y1, x2, y2, cx1, cy1, cx2, cy2;
+
+ x1 = *cpx;
+ y1 = *cpy;
+ if (rel) {
+ cx2 = *cpx + args[0];
+ cy2 = *cpy + args[1];
+ x2 = *cpx + args[2];
+ y2 = *cpy + args[3];
+ }
+ else {
+ cx2 = args[0];
+ cy2 = args[1];
+ x2 = args[2];
+ y2 = args[3];
+ }
+
+ cx1 = 2 * x1 - *cpx2;
+ cy1 = 2 * y1 - *cpy2;
+
+ nsvg__cubicBezTo(p, cx1, cy1, cx2, cy2, x2, y2);
+
+ *cpx2 = cx2;
+ *cpy2 = cy2;
+ *cpx = x2;
+ *cpy = y2;
+}
+
+static void nsvg__pathQuadBezTo(
+ NSVGparser *p, float *cpx, float *cpy, float *cpx2, float *cpy2, float *args, int rel)
+{
+ float x1, y1, x2, y2, cx, cy;
+ float cx1, cy1, cx2, cy2;
+
+ x1 = *cpx;
+ y1 = *cpy;
+ if (rel) {
+ cx = *cpx + args[0];
+ cy = *cpy + args[1];
+ x2 = *cpx + args[2];
+ y2 = *cpy + args[3];
+ }
+ else {
+ cx = args[0];
+ cy = args[1];
+ x2 = args[2];
+ y2 = args[3];
+ }
+
+ // Convert to cubic bezier
+ cx1 = x1 + 2.0f / 3.0f * (cx - x1);
+ cy1 = y1 + 2.0f / 3.0f * (cy - y1);
+ cx2 = x2 + 2.0f / 3.0f * (cx - x2);
+ cy2 = y2 + 2.0f / 3.0f * (cy - y2);
+
+ nsvg__cubicBezTo(p, cx1, cy1, cx2, cy2, x2, y2);
+
+ *cpx2 = cx;
+ *cpy2 = cy;
+ *cpx = x2;
+ *cpy = y2;
+}
+
+static void nsvg__pathQuadBezShortTo(
+ NSVGparser *p, float *cpx, float *cpy, float *cpx2, float *cpy2, float *args, int rel)
+{
+ float x1, y1, x2, y2, cx, cy;
+ float cx1, cy1, cx2, cy2;
+
+ x1 = *cpx;
+ y1 = *cpy;
+ if (rel) {
+ x2 = *cpx + args[0];
+ y2 = *cpy + args[1];
+ }
+ else {
+ x2 = args[0];
+ y2 = args[1];
+ }
+
+ cx = 2 * x1 - *cpx2;
+ cy = 2 * y1 - *cpy2;
+
+ // Convert to cubix bezier
+ cx1 = x1 + 2.0f / 3.0f * (cx - x1);
+ cy1 = y1 + 2.0f / 3.0f * (cy - y1);
+ cx2 = x2 + 2.0f / 3.0f * (cx - x2);
+ cy2 = y2 + 2.0f / 3.0f * (cy - y2);
+
+ nsvg__cubicBezTo(p, cx1, cy1, cx2, cy2, x2, y2);
+
+ *cpx2 = cx;
+ *cpy2 = cy;
+ *cpx = x2;
+ *cpy = y2;
+}
+
+static float nsvg__sqr(float x)
+{
+ return x * x;
+}
+static float nsvg__vmag(float x, float y)
+{
+ return sqrtf(x * x + y * y);
+}
+
+static float nsvg__vecrat(float ux, float uy, float vx, float vy)
+{
+ return (ux * vx + uy * vy) / (nsvg__vmag(ux, uy) * nsvg__vmag(vx, vy));
+}
+
+static float nsvg__vecang(float ux, float uy, float vx, float vy)
+{
+ float r = nsvg__vecrat(ux, uy, vx, vy);
+ if (r < -1.0f)
+ r = -1.0f;
+ if (r > 1.0f)
+ r = 1.0f;
+ return ((ux * vy < uy * vx) ? -1.0f : 1.0f) * acosf(r);
+}
+
+static void nsvg__pathArcTo(NSVGparser *p, float *cpx, float *cpy, float *args, int rel)
+{
+ // Ported from canvg (https://code.google.com/p/canvg/)
+ float rx, ry, rotx;
+ float x1, y1, x2, y2, cx, cy, dx, dy, d;
+ float x1p, y1p, cxp, cyp, s, sa, sb;
+ float ux, uy, vx, vy, a1, da;
+ float x, y, tanx, tany, a, px = 0, py = 0, ptanx = 0, ptany = 0, t[6];
+ float sinrx, cosrx;
+ int fa, fs;
+ int i, ndivs;
+ float hda, kappa;
+
+ rx = fabsf(args[0]); // y radius
+ ry = fabsf(args[1]); // x radius
+ rotx = args[2] / 180.0f * NSVG_PI; // x rotation angle
+ fa = fabsf(args[3]) > 1e-6 ? 1 : 0; // Large arc
+ fs = fabsf(args[4]) > 1e-6 ? 1 : 0; // Sweep direction
+ x1 = *cpx; // start point
+ y1 = *cpy;
+ if (rel) { // end point
+ x2 = *cpx + args[5];
+ y2 = *cpy + args[6];
+ }
+ else {
+ x2 = args[5];
+ y2 = args[6];
+ }
+
+ dx = x1 - x2;
+ dy = y1 - y2;
+ d = sqrtf(dx * dx + dy * dy);
+ if (d < 1e-6f || rx < 1e-6f || ry < 1e-6f) {
+ // The arc degenerates to a line
+ nsvg__lineTo(p, x2, y2);
+ *cpx = x2;
+ *cpy = y2;
+ return;
+ }
+
+ sinrx = sinf(rotx);
+ cosrx = cosf(rotx);
+
+ // Convert to center point parameterization.
+ // http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
+ // 1) Compute x1', y1'
+ x1p = cosrx * dx / 2.0f + sinrx * dy / 2.0f;
+ y1p = -sinrx * dx / 2.0f + cosrx * dy / 2.0f;
+ d = nsvg__sqr(x1p) / nsvg__sqr(rx) + nsvg__sqr(y1p) / nsvg__sqr(ry);
+ if (d > 1) {
+ d = sqrtf(d);
+ rx *= d;
+ ry *= d;
+ }
+ // 2) Compute cx', cy'
+ s = 0.0f;
+ sa = nsvg__sqr(rx) * nsvg__sqr(ry) - nsvg__sqr(rx) * nsvg__sqr(y1p) -
+ nsvg__sqr(ry) * nsvg__sqr(x1p);
+ sb = nsvg__sqr(rx) * nsvg__sqr(y1p) + nsvg__sqr(ry) * nsvg__sqr(x1p);
+ if (sa < 0.0f)
+ sa = 0.0f;
+ if (sb > 0.0f)
+ s = sqrtf(sa / sb);
+ if (fa == fs)
+ s = -s;
+ cxp = s * rx * y1p / ry;
+ cyp = s * -ry * x1p / rx;
+
+ // 3) Compute cx,cy from cx',cy'
+ cx = (x1 + x2) / 2.0f + cosrx * cxp - sinrx * cyp;
+ cy = (y1 + y2) / 2.0f + sinrx * cxp + cosrx * cyp;
+
+ // 4) Calculate theta1, and delta theta.
+ ux = (x1p - cxp) / rx;
+ uy = (y1p - cyp) / ry;
+ vx = (-x1p - cxp) / rx;
+ vy = (-y1p - cyp) / ry;
+ a1 = nsvg__vecang(1.0f, 0.0f, ux, uy); // Initial angle
+ da = nsvg__vecang(ux, uy, vx, vy); // Delta angle
+
+ // if (vecrat(ux,uy,vx,vy) <= -1.0f) da = NSVG_PI;
+ // if (vecrat(ux,uy,vx,vy) >= 1.0f) da = 0;
+
+ if (fs == 0 && da > 0)
+ da -= 2 * NSVG_PI;
+ else if (fs == 1 && da < 0)
+ da += 2 * NSVG_PI;
+
+ // Approximate the arc using cubic spline segments.
+ t[0] = cosrx;
+ t[1] = sinrx;
+ t[2] = -sinrx;
+ t[3] = cosrx;
+ t[4] = cx;
+ t[5] = cy;
+
+ // Split arc into max 90 degree segments.
+ // The loop assumes an iteration per end point (including start and end), this +1.
+ ndivs = (int)(fabsf(da) / (NSVG_PI * 0.5f) + 1.0f);
+ hda = (da / (float)ndivs) / 2.0f;
+ kappa = fabsf(4.0f / 3.0f * (1.0f - cosf(hda)) / sinf(hda));
+ if (da < 0.0f)
+ kappa = -kappa;
+
+ for (i = 0; i <= ndivs; i++) {
+ a = a1 + da * ((float)i / (float)ndivs);
+ dx = cosf(a);
+ dy = sinf(a);
+ nsvg__xformPoint(&x, &y, dx * rx, dy * ry, t); // position
+ nsvg__xformVec(&tanx, &tany, -dy * rx * kappa, dx * ry * kappa, t); // tangent
+ if (i > 0)
+ nsvg__cubicBezTo(p, px + ptanx, py + ptany, x - tanx, y - tany, x, y);
+ px = x;
+ py = y;
+ ptanx = tanx;
+ ptany = tany;
+ }
+
+ *cpx = x2;
+ *cpy = y2;
+}
+
+static void nsvg__parsePath(NSVGparser *p, const char **attr)
+{
+ const char *s = NULL;
+ char cmd = '\0';
+ float args[10];
+ int nargs;
+ int rargs = 0;
+ char initPoint;
+ float cpx, cpy, cpx2, cpy2;
+ const char *tmp[4];
+ char closedFlag;
+ int i;
+ char item[64];
+
+ for (i = 0; attr[i]; i += 2) {
+ if (strcmp(attr[i], "d") == 0) {
+ s = attr[i + 1];
+ }
+ else {
+ tmp[0] = attr[i];
+ tmp[1] = attr[i + 1];
+ tmp[2] = 0;
+ tmp[3] = 0;
+ nsvg__parseAttribs(p, tmp);
+ }
+ }
+
+ if (s) {
+ nsvg__resetPath(p);
+ cpx = 0;
+ cpy = 0;
+ cpx2 = 0;
+ cpy2 = 0;
+ initPoint = 0;
+ closedFlag = 0;
+ nargs = 0;
+
+ while (*s) {
+ s = nsvg__getNextPathItem(s, item);
+ if (!*item)
+ break;
+ if (cmd != '\0' && nsvg__isCoordinate(item)) {
+ if (nargs < 10)
+ args[nargs++] = (float)nsvg__atof(item);
+ if (nargs >= rargs) {
+ switch (cmd) {
+ case 'm':
+ case 'M':
+ nsvg__pathMoveTo(p, &cpx, &cpy, args, cmd == 'm' ? 1 : 0);
+ // Moveto can be followed by multiple coordinate pairs,
+ // which should be treated as linetos.
+ cmd = (cmd == 'm') ? 'l' : 'L';
+ rargs = nsvg__getArgsPerElement(cmd);
+ cpx2 = cpx;
+ cpy2 = cpy;
+ initPoint = 1;
+ break;
+ case 'l':
+ case 'L':
+ nsvg__pathLineTo(p, &cpx, &cpy, args, cmd == 'l' ? 1 : 0);
+ cpx2 = cpx;
+ cpy2 = cpy;
+ break;
+ case 'H':
+ case 'h':
+ nsvg__pathHLineTo(p, &cpx, &cpy, args, cmd == 'h' ? 1 : 0);
+ cpx2 = cpx;
+ cpy2 = cpy;
+ break;
+ case 'V':
+ case 'v':
+ nsvg__pathVLineTo(p, &cpx, &cpy, args, cmd == 'v' ? 1 : 0);
+ cpx2 = cpx;
+ cpy2 = cpy;
+ break;
+ case 'C':
+ case 'c':
+ nsvg__pathCubicBezTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'c' ? 1 : 0);
+ break;
+ case 'S':
+ case 's':
+ nsvg__pathCubicBezShortTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 's' ? 1 : 0);
+ break;
+ case 'Q':
+ case 'q':
+ nsvg__pathQuadBezTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 'q' ? 1 : 0);
+ break;
+ case 'T':
+ case 't':
+ nsvg__pathQuadBezShortTo(p, &cpx, &cpy, &cpx2, &cpy2, args, cmd == 't' ? 1 : 0);
+ break;
+ case 'A':
+ case 'a':
+ nsvg__pathArcTo(p, &cpx, &cpy, args, cmd == 'a' ? 1 : 0);
+ cpx2 = cpx;
+ cpy2 = cpy;
+ break;
+ default:
+ if (nargs >= 2) {
+ cpx = args[nargs - 2];
+ cpy = args[nargs - 1];
+ cpx2 = cpx;
+ cpy2 = cpy;
+ }
+ break;
+ }
+ nargs = 0;
+ }
+ }
+ else {
+ cmd = item[0];
+ if (cmd == 'M' || cmd == 'm') {
+ // Commit path.
+ if (p->npts > 0)
+ nsvg__addPath(p, closedFlag);
+ // Start new subpath.
+ nsvg__resetPath(p);
+ closedFlag = 0;
+ nargs = 0;
+ }
+ else if (initPoint == 0) {
+ // Do not allow other commands until initial point has been set (moveTo called once).
+ cmd = '\0';
+ }
+ if (cmd == 'Z' || cmd == 'z') {
+ closedFlag = 1;
+ // Commit path.
+ if (p->npts > 0) {
+ // Move current point to first point
+ cpx = p->pts[0];
+ cpy = p->pts[1];
+ cpx2 = cpx;
+ cpy2 = cpy;
+ nsvg__addPath(p, closedFlag);
+ }
+ // Start new subpath.
+ nsvg__resetPath(p);
+ nsvg__moveTo(p, cpx, cpy);
+ closedFlag = 0;
+ nargs = 0;
+ }
+ rargs = nsvg__getArgsPerElement(cmd);
+ if (rargs == -1) {
+ // Command not recognized
+ cmd = '\0';
+ rargs = 0;
+ }
+ }
+ }
+ // Commit path.
+ if (p->npts)
+ nsvg__addPath(p, closedFlag);
+ }
+
+ nsvg__addShape(p);
+}
+
+static void nsvg__parseRect(NSVGparser *p, const char **attr)
+{
+ float x = 0.0f;
+ float y = 0.0f;
+ float w = 0.0f;
+ float h = 0.0f;
+ float rx = -1.0f; // marks not set
+ float ry = -1.0f;
+ int i;
+
+ for (i = 0; attr[i]; i += 2) {
+ if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+ if (strcmp(attr[i], "x") == 0)
+ x = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
+ if (strcmp(attr[i], "y") == 0)
+ y = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
+ if (strcmp(attr[i], "width") == 0)
+ w = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, nsvg__actualWidth(p));
+ if (strcmp(attr[i], "height") == 0)
+ h = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, nsvg__actualHeight(p));
+ if (strcmp(attr[i], "rx") == 0)
+ rx = fabsf(nsvg__parseCoordinate(p, attr[i + 1], 0.0f, nsvg__actualWidth(p)));
+ if (strcmp(attr[i], "ry") == 0)
+ ry = fabsf(nsvg__parseCoordinate(p, attr[i + 1], 0.0f, nsvg__actualHeight(p)));
+ }
+ }
+
+ if (rx < 0.0f && ry > 0.0f)
+ rx = ry;
+ if (ry < 0.0f && rx > 0.0f)
+ ry = rx;
+ if (rx < 0.0f)
+ rx = 0.0f;
+ if (ry < 0.0f)
+ ry = 0.0f;
+ if (rx > w / 2.0f)
+ rx = w / 2.0f;
+ if (ry > h / 2.0f)
+ ry = h / 2.0f;
+
+ if (w != 0.0f && h != 0.0f) {
+ nsvg__resetPath(p);
+
+ if (rx < 0.00001f || ry < 0.0001f) {
+ nsvg__moveTo(p, x, y);
+ nsvg__lineTo(p, x + w, y);
+ nsvg__lineTo(p, x + w, y + h);
+ nsvg__lineTo(p, x, y + h);
+ }
+ else {
+ // Rounded rectangle
+ nsvg__moveTo(p, x + rx, y);
+ nsvg__lineTo(p, x + w - rx, y);
+ nsvg__cubicBezTo(p,
+ x + w - rx * (1 - NSVG_KAPPA90),
+ y,
+ x + w,
+ y + ry * (1 - NSVG_KAPPA90),
+ x + w,
+ y + ry);
+ nsvg__lineTo(p, x + w, y + h - ry);
+ nsvg__cubicBezTo(p,
+ x + w,
+ y + h - ry * (1 - NSVG_KAPPA90),
+ x + w - rx * (1 - NSVG_KAPPA90),
+ y + h,
+ x + w - rx,
+ y + h);
+ nsvg__lineTo(p, x + rx, y + h);
+ nsvg__cubicBezTo(p,
+ x + rx * (1 - NSVG_KAPPA90),
+ y + h,
+ x,
+ y + h - ry * (1 - NSVG_KAPPA90),
+ x,
+ y + h - ry);
+ nsvg__lineTo(p, x, y + ry);
+ nsvg__cubicBezTo(
+ p, x, y + ry * (1 - NSVG_KAPPA90), x + rx * (1 - NSVG_KAPPA90), y, x + rx, y);
+ }
+
+ nsvg__addPath(p, 1);
+
+ nsvg__addShape(p);
+ }
+}
+
+static void nsvg__parseCircle(NSVGparser *p, const char **attr)
+{
+ float cx = 0.0f;
+ float cy = 0.0f;
+ float r = 0.0f;
+ int i;
+
+ for (i = 0; attr[i]; i += 2) {
+ if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+ if (strcmp(attr[i], "cx") == 0)
+ cx = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
+ if (strcmp(attr[i], "cy") == 0)
+ cy = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
+ if (strcmp(attr[i], "r") == 0)
+ r = fabsf(nsvg__parseCoordinate(p, attr[i + 1], 0.0f, nsvg__actualLength(p)));
+ }
+ }
+
+ if (r > 0.0f) {
+ nsvg__resetPath(p);
+
+ nsvg__moveTo(p, cx + r, cy);
+ nsvg__cubicBezTo(p, cx + r, cy + r * NSVG_KAPPA90, cx + r * NSVG_KAPPA90, cy + r, cx, cy + r);
+ nsvg__cubicBezTo(p, cx - r * NSVG_KAPPA90, cy + r, cx - r, cy + r * NSVG_KAPPA90, cx - r, cy);
+ nsvg__cubicBezTo(p, cx - r, cy - r * NSVG_KAPPA90, cx - r * NSVG_KAPPA90, cy - r, cx, cy - r);
+ nsvg__cubicBezTo(p, cx + r * NSVG_KAPPA90, cy - r, cx + r, cy - r * NSVG_KAPPA90, cx + r, cy);
+
+ nsvg__addPath(p, 1);
+
+ nsvg__addShape(p);
+ }
+}
+
+static void nsvg__parseEllipse(NSVGparser *p, const char **attr)
+{
+ float cx = 0.0f;
+ float cy = 0.0f;
+ float rx = 0.0f;
+ float ry = 0.0f;
+ int i;
+
+ for (i = 0; attr[i]; i += 2) {
+ if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+ if (strcmp(attr[i], "cx") == 0)
+ cx = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
+ if (strcmp(attr[i], "cy") == 0)
+ cy = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
+ if (strcmp(attr[i], "rx") == 0)
+ rx = fabsf(nsvg__parseCoordinate(p, attr[i + 1], 0.0f, nsvg__actualWidth(p)));
+ if (strcmp(attr[i], "ry") == 0)
+ ry = fabsf(nsvg__parseCoordinate(p, attr[i + 1], 0.0f, nsvg__actualHeight(p)));
+ }
+ }
+
+ if (rx > 0.0f && ry > 0.0f) {
+
+ nsvg__resetPath(p);
+
+ nsvg__moveTo(p, cx + rx, cy);
+ nsvg__cubicBezTo(
+ p, cx + rx, cy + ry * NSVG_KAPPA90, cx + rx * NSVG_KAPPA90, cy + ry, cx, cy + ry);
+ nsvg__cubicBezTo(
+ p, cx - rx * NSVG_KAPPA90, cy + ry, cx - rx, cy + ry * NSVG_KAPPA90, cx - rx, cy);
+ nsvg__cubicBezTo(
+ p, cx - rx, cy - ry * NSVG_KAPPA90, cx - rx * NSVG_KAPPA90, cy - ry, cx, cy - ry);
+ nsvg__cubicBezTo(
+ p, cx + rx * NSVG_KAPPA90, cy - ry, cx + rx, cy - ry * NSVG_KAPPA90, cx + rx, cy);
+
+ nsvg__addPath(p, 1);
+
+ nsvg__addShape(p);
+ }
+}
+
+static void nsvg__parseLine(NSVGparser *p, const char **attr)
+{
+ float x1 = 0.0;
+ float y1 = 0.0;
+ float x2 = 0.0;
+ float y2 = 0.0;
+ int i;
+
+ for (i = 0; attr[i]; i += 2) {
+ if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+ if (strcmp(attr[i], "x1") == 0)
+ x1 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
+ if (strcmp(attr[i], "y1") == 0)
+ y1 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
+ if (strcmp(attr[i], "x2") == 0)
+ x2 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigX(p), nsvg__actualWidth(p));
+ if (strcmp(attr[i], "y2") == 0)
+ y2 = nsvg__parseCoordinate(p, attr[i + 1], nsvg__actualOrigY(p), nsvg__actualHeight(p));
+ }
+ }
+
+ nsvg__resetPath(p);
+
+ nsvg__moveTo(p, x1, y1);
+ nsvg__lineTo(p, x2, y2);
+
+ nsvg__addPath(p, 0);
+
+ nsvg__addShape(p);
+}
+
+static void nsvg__parsePoly(NSVGparser *p, const char **attr, int closeFlag)
+{
+ int i;
+ const char *s;
+ float args[2];
+ int nargs, npts = 0;
+ char item[64];
+
+ nsvg__resetPath(p);
+
+ for (i = 0; attr[i]; i += 2) {
+ if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+ if (strcmp(attr[i], "points") == 0) {
+ s = attr[i + 1];
+ nargs = 0;
+ while (*s) {
+ s = nsvg__getNextPathItem(s, item);
+ args[nargs++] = (float)nsvg__atof(item);
+ if (nargs >= 2) {
+ if (npts == 0)
+ nsvg__moveTo(p, args[0], args[1]);
+ else
+ nsvg__lineTo(p, args[0], args[1]);
+ nargs = 0;
+ npts++;
+ }
+ }
+ }
+ }
+ }
+
+ nsvg__addPath(p, (char)closeFlag);
+
+ nsvg__addShape(p);
+}
+
+static void nsvg__parseSVG(NSVGparser *p, const char **attr)
+{
+ int i;
+ for (i = 0; attr[i]; i += 2) {
+ if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+ if (strcmp(attr[i], "width") == 0) {
+ p->image->width = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, 0.0f);
+ }
+ else if (strcmp(attr[i], "height") == 0) {
+ p->image->height = nsvg__parseCoordinate(p, attr[i + 1], 0.0f, 0.0f);
+ }
+ else if (strcmp(attr[i], "viewBox") == 0) {
+ const char *s = attr[i + 1];
+ char buf[64];
+ s = nsvg__parseNumber(s, buf, 64);
+ p->viewMinx = nsvg__atof(buf);
+ while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ','))
+ s++;
+ if (!*s)
+ return;
+ s = nsvg__parseNumber(s, buf, 64);
+ p->viewMiny = nsvg__atof(buf);
+ while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ','))
+ s++;
+ if (!*s)
+ return;
+ s = nsvg__parseNumber(s, buf, 64);
+ p->viewWidth = nsvg__atof(buf);
+ while (*s && (nsvg__isspace(*s) || *s == '%' || *s == ','))
+ s++;
+ if (!*s)
+ return;
+ s = nsvg__parseNumber(s, buf, 64);
+ p->viewHeight = nsvg__atof(buf);
+ }
+ else if (strcmp(attr[i], "preserveAspectRatio") == 0) {
+ if (strstr(attr[i + 1], "none") != 0) {
+ // No uniform scaling
+ p->alignType = NSVG_ALIGN_NONE;
+ }
+ else {
+ // Parse X align
+ if (strstr(attr[i + 1], "xMin") != 0)
+ p->alignX = NSVG_ALIGN_MIN;
+ else if (strstr(attr[i + 1], "xMid") != 0)
+ p->alignX = NSVG_ALIGN_MID;
+ else if (strstr(attr[i + 1], "xMax") != 0)
+ p->alignX = NSVG_ALIGN_MAX;
+ // Parse X align
+ if (strstr(attr[i + 1], "yMin") != 0)
+ p->alignY = NSVG_ALIGN_MIN;
+ else if (strstr(attr[i + 1], "yMid") != 0)
+ p->alignY = NSVG_ALIGN_MID;
+ else if (strstr(attr[i + 1], "yMax") != 0)
+ p->alignY = NSVG_ALIGN_MAX;
+ // Parse meet/slice
+ p->alignType = NSVG_ALIGN_MEET;
+ if (strstr(attr[i + 1], "slice") != 0)
+ p->alignType = NSVG_ALIGN_SLICE;
+ }
+ }
+ }
+ }
+}
+
+static void nsvg__parseGradient(NSVGparser *p, const char **attr, char type)
+{
+ int i;
+ NSVGgradientData *grad = (NSVGgradientData *)malloc(sizeof(NSVGgradientData));
+ if (grad == NULL)
+ return;
+ memset(grad, 0, sizeof(NSVGgradientData));
+ grad->units = NSVG_OBJECT_SPACE;
+ grad->type = type;
+ if (grad->type == NSVG_PAINT_LINEAR_GRADIENT) {
+ grad->linear.x1 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
+ grad->linear.y1 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
+ grad->linear.x2 = nsvg__coord(100.0f, NSVG_UNITS_PERCENT);
+ grad->linear.y2 = nsvg__coord(0.0f, NSVG_UNITS_PERCENT);
+ }
+ else if (grad->type == NSVG_PAINT_RADIAL_GRADIENT) {
+ grad->radial.cx = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
+ grad->radial.cy = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
+ grad->radial.r = nsvg__coord(50.0f, NSVG_UNITS_PERCENT);
+ }
+
+ nsvg__xformIdentity(grad->xform);
+
+ for (i = 0; attr[i]; i += 2) {
+ if (strcmp(attr[i], "id") == 0) {
+ strncpy(grad->id, attr[i + 1], 63);
+ grad->id[63] = '\0';
+ }
+ else if (!nsvg__parseAttr(p, attr[i], attr[i + 1])) {
+ if (strcmp(attr[i], "gradientUnits") == 0) {
+ if (strcmp(attr[i + 1], "objectBoundingBox") == 0)
+ grad->units = NSVG_OBJECT_SPACE;
+ else
+ grad->units = NSVG_USER_SPACE;
+ }
+ else if (strcmp(attr[i], "gradientTransform") == 0) {
+ nsvg__parseTransform(grad->xform, attr[i + 1]);
+ }
+ else if (strcmp(attr[i], "cx") == 0) {
+ grad->radial.cx = nsvg__parseCoordinateRaw(attr[i + 1]);
+ }
+ else if (strcmp(attr[i], "cy") == 0) {
+ grad->radial.cy = nsvg__parseCoordinateRaw(attr[i + 1]);
+ }
+ else if (strcmp(attr[i], "r") == 0) {
+ grad->radial.r = nsvg__parseCoordinateRaw(attr[i + 1]);
+ }
+ else if (strcmp(attr[i], "fx") == 0) {
+ grad->radial.fx = nsvg__parseCoordinateRaw(attr[i + 1]);
+ }
+ else if (strcmp(attr[i], "fy") == 0) {
+ grad->radial.fy = nsvg__parseCoordinateRaw(attr[i + 1]);
+ }
+ else if (strcmp(attr[i], "x1") == 0) {
+ grad->linear.x1 = nsvg__parseCoordinateRaw(attr[i + 1]);
+ }
+ else if (strcmp(attr[i], "y1") == 0) {
+ grad->linear.y1 = nsvg__parseCoordinateRaw(attr[i + 1]);
+ }
+ else if (strcmp(attr[i], "x2") == 0) {
+ grad->linear.x2 = nsvg__parseCoordinateRaw(attr[i + 1]);
+ }
+ else if (strcmp(attr[i], "y2") == 0) {
+ grad->linear.y2 = nsvg__parseCoordinateRaw(attr[i + 1]);
+ }
+ else if (strcmp(attr[i], "spreadMethod") == 0) {
+ if (strcmp(attr[i + 1], "pad") == 0)
+ grad->spread = NSVG_SPREAD_PAD;
+ else if (strcmp(attr[i + 1], "reflect") == 0)
+ grad->spread = NSVG_SPREAD_REFLECT;
+ else if (strcmp(attr[i + 1], "repeat") == 0)
+ grad->spread = NSVG_SPREAD_REPEAT;
+ }
+ else if (strcmp(attr[i], "xlink:href") == 0) {
+ const char *href = attr[i + 1];
+ strncpy(grad->ref, href + 1, 62);
+ grad->ref[62] = '\0';
+ }
+ }
+ }
+
+ grad->next = p->gradients;
+ p->gradients = grad;
+}
+
+static void nsvg__parseGradientStop(NSVGparser *p, const char **attr)
+{
+ NSVGattrib *curAttr = nsvg__getAttr(p);
+ NSVGgradientData *grad;
+ NSVGgradientStop *stop;
+ int i, idx;
+
+ curAttr->stopOffset = 0;
+ curAttr->stopColor = 0;
+ curAttr->stopOpacity = 1.0f;
+
+ for (i = 0; attr[i]; i += 2) {
+ nsvg__parseAttr(p, attr[i], attr[i + 1]);
+ }
+
+ // Add stop to the last gradient.
+ grad = p->gradients;
+ if (grad == NULL)
+ return;
+
+ grad->nstops++;
+ grad->stops = (NSVGgradientStop *)realloc(grad->stops, sizeof(NSVGgradientStop) * grad->nstops);
+ if (grad->stops == NULL)
+ return;
+
+ // Insert
+ idx = grad->nstops - 1;
+ for (i = 0; i < grad->nstops - 1; i++) {
+ if (curAttr->stopOffset < grad->stops[i].offset) {
+ idx = i;
+ break;
+ }
+ }
+ if (idx != grad->nstops - 1) {
+ for (i = grad->nstops - 1; i > idx; i--)
+ grad->stops[i] = grad->stops[i - 1];
+ }
+
+ stop = &grad->stops[idx];
+ stop->color = curAttr->stopColor;
+ stop->color |= (unsigned int)(curAttr->stopOpacity * 255) << 24;
+ stop->offset = curAttr->stopOffset;
+}
+
+static void nsvg__startElement(void *ud, const char *el, const char **attr)
+{
+ NSVGparser *p = (NSVGparser *)ud;
+
+ if (p->defsFlag) {
+ // Skip everything but gradients in defs
+ if (strcmp(el, "linearGradient") == 0) {
+ nsvg__parseGradient(p, attr, NSVG_PAINT_LINEAR_GRADIENT);
+ }
+ else if (strcmp(el, "radialGradient") == 0) {
+ nsvg__parseGradient(p, attr, NSVG_PAINT_RADIAL_GRADIENT);
+ }
+ else if (strcmp(el, "stop") == 0) {
+ nsvg__parseGradientStop(p, attr);
+ }
+ return;
+ }
+
+ if (strcmp(el, "g") == 0) {
+ nsvg__pushAttr(p);
+ nsvg__parseAttribs(p, attr);
+
+ /* Save the breadcrumb of groups. */
+ if (p->breadcrumb_len < NSVG_MAX_BREADCRUMB) {
+ NSVGattrib *attr_id = nsvg__getAttr(p);
+ memcpy(
+ p->breadcrumb[p->breadcrumb_len], attr_id->id, sizeof(p->breadcrumb[p->breadcrumb_len]));
+ p->breadcrumb_len++;
+ }
+ }
+ else if (strcmp(el, "path") == 0) {
+ if (p->pathFlag) // Do not allow nested paths.
+ return;
+ nsvg__pushAttr(p);
+ nsvg__parsePath(p, attr);
+ nsvg__popAttr(p);
+ }
+ else if (strcmp(el, "rect") == 0) {
+ nsvg__pushAttr(p);
+ nsvg__parseRect(p, attr);
+ nsvg__popAttr(p);
+ }
+ else if (strcmp(el, "circle") == 0) {
+ nsvg__pushAttr(p);
+ nsvg__parseCircle(p, attr);
+ nsvg__popAttr(p);
+ }
+ else if (strcmp(el, "ellipse") == 0) {
+ nsvg__pushAttr(p);
+ nsvg__parseEllipse(p, attr);
+ nsvg__popAttr(p);
+ }
+ else if (strcmp(el, "line") == 0) {
+ nsvg__pushAttr(p);
+ nsvg__parseLine(p, attr);
+ nsvg__popAttr(p);
+ }
+ else if (strcmp(el, "polyline") == 0) {
+ nsvg__pushAttr(p);
+ nsvg__parsePoly(p, attr, 0);
+ nsvg__popAttr(p);
+ }
+ else if (strcmp(el, "polygon") == 0) {
+ nsvg__pushAttr(p);
+ nsvg__parsePoly(p, attr, 1);
+ nsvg__popAttr(p);
+ }
+ else if (strcmp(el, "linearGradient") == 0) {
+ nsvg__parseGradient(p, attr, NSVG_PAINT_LINEAR_GRADIENT);
+ }
+ else if (strcmp(el, "radialGradient") == 0) {
+ nsvg__parseGradient(p, attr, NSVG_PAINT_RADIAL_GRADIENT);
+ }
+ else if (strcmp(el, "stop") == 0) {
+ nsvg__parseGradientStop(p, attr);
+ }
+ else if (strcmp(el, "defs") == 0) {
+ p->defsFlag = 1;
+ }
+ else if (strcmp(el, "svg") == 0) {
+ nsvg__parseSVG(p, attr);
+ }
+}
+
+static void nsvg__endElement(void *ud, const char *el)
+{
+ NSVGparser *p = (NSVGparser *)ud;
+
+ if (strcmp(el, "g") == 0) {
+ /* Remove the breadcrumb level. */
+ if (p->breadcrumb_len > 0) {
+ p->breadcrumb[p->breadcrumb_len - 1][0] = '\0';
+ p->breadcrumb_len--;
+ }
+
+ nsvg__popAttr(p);
+ }
+ else if (strcmp(el, "path") == 0) {
+ p->pathFlag = 0;
+ }
+ else if (strcmp(el, "defs") == 0) {
+ p->defsFlag = 0;
+ }
+}
+
+static void nsvg__content(void *ud, const char *s)
+{
+ NSVG_NOTUSED(ud);
+ NSVG_NOTUSED(s);
+ // empty
+}
+
+static void nsvg__imageBounds(NSVGparser *p, float *bounds)
+{
+ NSVGshape *shape;
+ shape = p->image->shapes;
+ if (shape == NULL) {
+ bounds[0] = bounds[1] = bounds[2] = bounds[3] = 0.0;
+ return;
+ }
+ bounds[0] = shape->bounds[0];
+ bounds[1] = shape->bounds[1];
+ bounds[2] = shape->bounds[2];
+ bounds[3] = shape->bounds[3];
+ for (shape = shape->next; shape != NULL; shape = shape->next) {
+ bounds[0] = nsvg__minf(bounds[0], shape->bounds[0]);
+ bounds[1] = nsvg__minf(bounds[1], shape->bounds[1]);
+ bounds[2] = nsvg__maxf(bounds[2], shape->bounds[2]);
+ bounds[3] = nsvg__maxf(bounds[3], shape->bounds[3]);
+ }
+}
+
+static float nsvg__viewAlign(float content, float container, int type)
+{
+ if (type == NSVG_ALIGN_MIN)
+ return 0;
+ else if (type == NSVG_ALIGN_MAX)
+ return container - content;
+ // mid
+ return (container - content) * 0.5f;
+}
+
+static void nsvg__scaleGradient(NSVGgradient *grad, float tx, float ty, float sx, float sy)
+{
+ float t[6];
+ nsvg__xformSetTranslation(t, tx, ty);
+ nsvg__xformMultiply(grad->xform, t);
+
+ nsvg__xformSetScale(t, sx, sy);
+ nsvg__xformMultiply(grad->xform, t);
+}
+
+static void nsvg__scaleToViewbox(NSVGparser *p, const char *units)
+{
+ NSVGshape *shape;
+ NSVGpath *path;
+ float tx, ty, sx, sy, us, bounds[4], t[6], avgs;
+ int i;
+ float *pt;
+
+ // Guess image size if not set completely.
+ nsvg__imageBounds(p, bounds);
+
+ if (p->viewWidth == 0) {
+ if (p->image->width > 0) {
+ p->viewWidth = p->image->width;
+ }
+ else {
+ p->viewMinx = bounds[0];
+ p->viewWidth = bounds[2] - bounds[0];
+ }
+ }
+ if (p->viewHeight == 0) {
+ if (p->image->height > 0) {
+ p->viewHeight = p->image->height;
+ }
+ else {
+ p->viewMiny = bounds[1];
+ p->viewHeight = bounds[3] - bounds[1];
+ }
+ }
+ if (p->image->width == 0)
+ p->image->width = p->viewWidth;
+ if (p->image->height == 0)
+ p->image->height = p->viewHeight;
+
+ tx = -p->viewMinx;
+ ty = -p->viewMiny;
+ sx = p->viewWidth > 0 ? p->image->width / p->viewWidth : 0;
+ sy = p->viewHeight > 0 ? p->image->height / p->viewHeight : 0;
+ // Unit scaling
+ us = 1.0f / nsvg__convertToPixels(p, nsvg__coord(1.0f, nsvg__parseUnits(units)), 0.0f, 1.0f);
+
+ // Fix aspect ratio
+ if (p->alignType == NSVG_ALIGN_MEET) {
+ // fit whole image into viewbox
+ sx = sy = nsvg__minf(sx, sy);
+ tx += nsvg__viewAlign(p->viewWidth * sx, p->image->width, p->alignX) / sx;
+ ty += nsvg__viewAlign(p->viewHeight * sy, p->image->height, p->alignY) / sy;
+ }
+ else if (p->alignType == NSVG_ALIGN_SLICE) {
+ // fill whole viewbox with image
+ sx = sy = nsvg__maxf(sx, sy);
+ tx += nsvg__viewAlign(p->viewWidth * sx, p->image->width, p->alignX) / sx;
+ ty += nsvg__viewAlign(p->viewHeight * sy, p->image->height, p->alignY) / sy;
+ }
+
+ // Transform
+ sx *= us;
+ sy *= us;
+ avgs = (sx + sy) / 2.0f;
+ for (shape = p->image->shapes; shape != NULL; shape = shape->next) {
+ shape->bounds[0] = (shape->bounds[0] + tx) * sx;
+ shape->bounds[1] = (shape->bounds[1] + ty) * sy;
+ shape->bounds[2] = (shape->bounds[2] + tx) * sx;
+ shape->bounds[3] = (shape->bounds[3] + ty) * sy;
+ for (path = shape->paths; path != NULL; path = path->next) {
+ path->bounds[0] = (path->bounds[0] + tx) * sx;
+ path->bounds[1] = (path->bounds[1] + ty) * sy;
+ path->bounds[2] = (path->bounds[2] + tx) * sx;
+ path->bounds[3] = (path->bounds[3] + ty) * sy;
+ for (i = 0; i < path->npts; i++) {
+ pt = &path->pts[i * 2];
+ pt[0] = (pt[0] + tx) * sx;
+ pt[1] = (pt[1] + ty) * sy;
+ }
+ }
+
+ if (shape->fill.type == NSVG_PAINT_LINEAR_GRADIENT ||
+ shape->fill.type == NSVG_PAINT_RADIAL_GRADIENT) {
+ nsvg__scaleGradient(shape->fill.gradient, tx, ty, sx, sy);
+ memcpy(t, shape->fill.gradient->xform, sizeof(float) * 6);
+ nsvg__xformInverse(shape->fill.gradient->xform, t);
+ }
+ if (shape->stroke.type == NSVG_PAINT_LINEAR_GRADIENT ||
+ shape->stroke.type == NSVG_PAINT_RADIAL_GRADIENT) {
+ nsvg__scaleGradient(shape->stroke.gradient, tx, ty, sx, sy);
+ memcpy(t, shape->stroke.gradient->xform, sizeof(float) * 6);
+ nsvg__xformInverse(shape->stroke.gradient->xform, t);
+ }
+
+ shape->strokeWidth *= avgs;
+ shape->strokeDashOffset *= avgs;
+ for (i = 0; i < shape->strokeDashCount; i++)
+ shape->strokeDashArray[i] *= avgs;
+ }
+}
+
+NSVGimage *nsvgParse(char *input, const char *units, float dpi)
+{
+ NSVGparser *p;
+ NSVGimage *ret = 0;
+
+ p = nsvg__createParser();
+ if (p == NULL) {
+ return NULL;
+ }
+ p->dpi = dpi;
+
+ nsvg__parseXML(input, nsvg__startElement, nsvg__endElement, nsvg__content, p);
+
+ // Scale to viewBox
+ nsvg__scaleToViewbox(p, units);
+
+ ret = p->image;
+ p->image = NULL;
+
+ nsvg__deleteParser(p);
+
+ return ret;
+}
+
+NSVGimage *nsvgParseFromFile(const char *filename, const char *units, float dpi)
+{
+ FILE *fp = NULL;
+ size_t size;
+ char *data = NULL;
+ NSVGimage *image = NULL;
+
+ fp = fopen(filename, "rb");
+ if (!fp)
+ goto error;
+ fseek(fp, 0, SEEK_END);
+ size = ftell(fp);
+ fseek(fp, 0, SEEK_SET);
+ data = (char *)malloc(size + 1);
+ if (data == NULL)
+ goto error;
+ if (fread(data, 1, size, fp) != size)
+ goto error;
+ data[size] = '\0'; // Must be null terminated.
+ fclose(fp);
+ image = nsvgParse(data, units, dpi);
+ free(data);
+
+ return image;
+
+error:
+ if (fp)
+ fclose(fp);
+ if (data)
+ free(data);
+ if (image)
+ nsvgDelete(image);
+ return NULL;
+}
+
+NSVGpath *nsvgDuplicatePath(NSVGpath *p)
+{
+ NSVGpath *res = NULL;
+
+ if (p == NULL)
+ return NULL;
+
+ res = (NSVGpath *)malloc(sizeof(NSVGpath));
+ if (res == NULL)
+ goto error;
+ memset(res, 0, sizeof(NSVGpath));
+
+ res->pts = (float *)malloc(p->npts * 2 * sizeof(float));
+ if (res->pts == NULL)
+ goto error;
+ memcpy(res->pts, p->pts, p->npts * sizeof(float) * 2);
+ res->npts = p->npts;
+
+ memcpy(res->bounds, p->bounds, sizeof(p->bounds));
+
+ res->closed = p->closed;
+
+ return res;
+
+error:
+ if (res != NULL) {
+ free(res->pts);
+ free(res);
+ }
+ return NULL;
+}
+
+void nsvgDelete(NSVGimage *image)
+{
+ NSVGshape *snext, *shape;
+ if (image == NULL)
+ return;
+ shape = image->shapes;
+ while (shape != NULL) {
+ snext = shape->next;
+ nsvg__deletePaths(shape->paths);
+ nsvg__deletePaint(&shape->fill);
+ nsvg__deletePaint(&shape->stroke);
+ free(shape);
+ shape = snext;
+ }
+ free(image);
+}
+
+#endif