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authorCampbell Barton <campbell@blender.org>2022-04-11 04:41:00 +0300
committerCampbell Barton <campbell@blender.org>2022-04-11 05:03:09 +0300
commit5e47056e8d97e414c9dabacea71fac2bdc7d2818 (patch)
tree110a51be7cfb2f9eff9fd8db093975e29e1a3445 /source/blender/io/usd/intern/usd_reader_material.h
parent1c264ebdc089ea6afef7be4edeb1add4998a1099 (diff)
Cleanup: malformed C-style comment blocks, spelling
- Missing star prefix. - Unnecessary indentation. - Blank line after dot-points (otherwise doxygen merges with the previous dot-point). - Use back-slash for doxygen commands. - Correct spelling.
Diffstat (limited to 'source/blender/io/usd/intern/usd_reader_material.h')
-rw-r--r--source/blender/io/usd/intern/usd_reader_material.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/io/usd/intern/usd_reader_material.h b/source/blender/io/usd/intern/usd_reader_material.h
index 0f922dca47f..24d80e99c38 100644
--- a/source/blender/io/usd/intern/usd_reader_material.h
+++ b/source/blender/io/usd/intern/usd_reader_material.h
@@ -40,7 +40,7 @@ struct NodePlacementContext {
/* Converts USD materials to Blender representation. */
/**
- By default, the #USDMaterialReader creates a Blender material with
+ * By default, the #USDMaterialReader creates a Blender material with
* the same name as the USD material. If the USD material has a
* #UsdPreviewSurface source, the Blender material's viewport display
* color, roughness and metallic properties are set to the corresponding