Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorHans Goudey <h.goudey@me.com>2022-09-09 16:24:31 +0300
committerHans Goudey <h.goudey@me.com>2022-09-09 16:29:46 +0300
commit21f2bacad977d3fd83d9e4730f2a14dc9932f043 (patch)
tree6ed900df22937d22efa891af1199c35bd6479088 /source/blender/io/usd
parent12c235a1c515d41a18c497d6647253698579c01d (diff)
Cleanup: Simplify BKE_mesh_nomain_to_mesh
- Remove "take ownership" argument which was confusing and always true - The argument made ownership very confusing - Better to avoid boolean arguments that switch a function's purpose - Remove "mask" argument which was basically wrong and not used properly - "EVERYTHING" was used because developers are wary of removing data - Instead use `CD_MASK_MESH` for its purpose of original mesh data - Remove use of shallow copied temporary mesh, which is unnecessary now - Split shape key processing into separate functions and use C++ types - Copy fields explicitly rather than using memcpy for the whole struct - Use higher level functions and avoid redundant code - The whole idea is pretty simple and can be built from standard logic - Adjust `CustomData` logic to be consistent with "assign" expectations - Clear the layer data from the source, and moves the anonymous ID Differential Revision: https://developer.blender.org/D15857
Diffstat (limited to 'source/blender/io/usd')
-rw-r--r--source/blender/io/usd/intern/usd_reader_mesh.cc6
1 files changed, 1 insertions, 5 deletions
diff --git a/source/blender/io/usd/intern/usd_reader_mesh.cc b/source/blender/io/usd/intern/usd_reader_mesh.cc
index 0b96cd8ce90..7cb4c65f166 100644
--- a/source/blender/io/usd/intern/usd_reader_mesh.cc
+++ b/source/blender/io/usd/intern/usd_reader_mesh.cc
@@ -248,11 +248,7 @@ void USDMeshReader::read_object_data(Main *bmain, const double motionSampleTime)
is_initial_load_ = false;
if (read_mesh != mesh) {
- /* FIXME: after 2.80; `mesh->flag` isn't copied by #BKE_mesh_nomain_to_mesh() */
- /* read_mesh can be freed by BKE_mesh_nomain_to_mesh(), so get the flag before that happens. */
- uint16_t autosmooth = (read_mesh->flag & ME_AUTOSMOOTH);
- BKE_mesh_nomain_to_mesh(read_mesh, mesh, object_, &CD_MASK_MESH, true);
- mesh->flag |= autosmooth;
+ BKE_mesh_nomain_to_mesh(read_mesh, mesh, object_);
}
readFaceSetsSample(bmain, mesh, motionSampleTime);