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authorSybren A. Stüvel <sybren@blender.org>2020-07-16 17:10:53 +0300
committerSybren A. Stüvel <sybren@blender.org>2020-07-16 18:38:29 +0300
commita138bf57c994509c9dbd1ea79a6886c24cd5d0d9 (patch)
tree3f081fd8e1ad35dbeb910d4316f5e65263eae77c /source/blender/io/usd
parent09a483a3aac34f0f4226de0bd23d7ec7e6eb3c4e (diff)
Tests: move tests from USD test directory into `io/common` and `io/usd`
This commit is a followup of {D7649}, and ports the USD tests to the new testing approach. It moves test code from `tests/gtests/usd` into `source/blender/io/common` and `source/blender/io/usd`, and adjusts the use of namespaces to be consistent with the other tests. I decided to put one test into `io/usd/tests`, instead of `io/usd/intern`. The reason is that this test does not correspond with a single file in that directory; instead, it tests Blender's integration with the USD library itself. There are two new CLI arguments for the Big Test Runner: - `--test-assets-dir`, which points to the `lib/tests` directory in the SVN repository. This allows unit tests to find test assets. - `--test-release-dir`, which points to `bin/{BLENDER_VERSION}` in the build directory. At the moment this is only used by the USD test. The CLI arguments are automatically passed to the Big Test Runner when using `ctest`. When manually running the tests, the arguments are only required when there is a test run that needs them. For more info about splitting some code into 'common', see rB084c5d6c7e2cf8. No functional changes to the tests themselves, only to the way they are built & run. Differential Revision: https://developer.blender.org/D8314 Reviewed by: brecht, mont29
Diffstat (limited to 'source/blender/io/usd')
-rw-r--r--source/blender/io/usd/CMakeLists.txt12
-rw-r--r--source/blender/io/usd/tests/usd_stage_creation_test.cc68
2 files changed, 80 insertions, 0 deletions
diff --git a/source/blender/io/usd/CMakeLists.txt b/source/blender/io/usd/CMakeLists.txt
index 19e16a5b328..79b15c60b94 100644
--- a/source/blender/io/usd/CMakeLists.txt
+++ b/source/blender/io/usd/CMakeLists.txt
@@ -109,3 +109,15 @@ else()
endif()
target_link_libraries(bf_usd INTERFACE ${TBB_LIBRARIES})
+
+if(WITH_GTESTS)
+ set(TEST_SRC
+ tests/usd_stage_creation_test.cc
+ )
+ set(TEST_INC
+ )
+ set(TEST_LIB
+ )
+ include(GTestTesting)
+ blender_add_test_lib(bf_io_usd_tests "${TEST_SRC}" "${INC};${TEST_INC}" "${INC_SYS}" "${LIB};${TEST_LIB}")
+endif()
diff --git a/source/blender/io/usd/tests/usd_stage_creation_test.cc b/source/blender/io/usd/tests/usd_stage_creation_test.cc
new file mode 100644
index 00000000000..d41ae6c4f26
--- /dev/null
+++ b/source/blender/io/usd/tests/usd_stage_creation_test.cc
@@ -0,0 +1,68 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2019 Blender Foundation.
+ * All rights reserved.
+ */
+#include "testing/testing.h"
+#include <pxr/usd/usd/stage.h>
+
+#include <string>
+
+#include "BLI_path_util.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_appdir.h"
+
+extern "C" {
+/* Workaround to make it possible to pass a path at runtime to USD. See creator.c. */
+void usd_initialise_plugin_path(const char *datafiles_usd_path);
+}
+
+namespace blender::io::usd {
+
+class USDStageCreationTest : public testing::Test {
+};
+
+TEST_F(USDStageCreationTest, JSONFileLoadingTest)
+{
+ const std::string &release_dir = blender::tests::flags_test_release_dir();
+ if (release_dir.empty()) {
+ FAIL();
+ }
+
+ char usd_datafiles_dir[FILE_MAX];
+ BLI_path_join(usd_datafiles_dir, FILE_MAX, release_dir.c_str(), "datafiles", "usd", nullptr);
+
+ usd_initialise_plugin_path(usd_datafiles_dir);
+
+ /* Simply the ability to create a USD Stage for a specific filename means that the extension
+ * has been recognised by the USD library, and that a USD plugin has been loaded to write such
+ * files. Practically, this is a test to see whether the USD JSON files can be found and
+ * loaded. */
+ std::string filename = "usd-stage-creation-test.usdc";
+ pxr::UsdStageRefPtr usd_stage = pxr::UsdStage::CreateNew(filename);
+ if (usd_stage != nullptr) {
+ /* Even though we don't call usd_stage->SaveFile(), a file is still created on the filesystem
+ * when we call CreateNew(). It's immediately closed, though, so we can safely call unlink()
+ * here. */
+ unlink(filename.c_str());
+ }
+ else {
+ FAIL() << "unable to find suitable USD plugin to write " << filename;
+ }
+}
+
+} // namespace blender::io::usd