diff options
author | Howard Trickey <howard.trickey@gmail.com> | 2022-10-24 20:33:11 +0300 |
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committer | Howard Trickey <howard.trickey@gmail.com> | 2022-10-24 20:33:11 +0300 |
commit | a41a1bfc494e4015406549e137114ef5a450aaf0 (patch) | |
tree | dbdc95584f91aded4b777bac30074f9f78d8c89c /source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc | |
parent | fc8f9e420426570dcb3e026ecbe8145cd0fae5ca (diff) | |
parent | 53795877727d67185de858a480c8090ca7eb8e36 (diff) |
Merge branch 'master' into bevelv2
Diffstat (limited to 'source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc')
-rw-r--r-- | source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc index 95be927589e..5c81cf7abca 100644 --- a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc +++ b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc @@ -261,7 +261,7 @@ void OBJWriter::write_vertex_coords(FormatHandler &fh, BLI_assert(tot_count == attribute.size()); obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler &buf, int i) { - float3 vertex = obj_mesh_data.calc_vertex_coords(i, export_params_.scaling_factor); + float3 vertex = obj_mesh_data.calc_vertex_coords(i, export_params_.global_scale); ColorGeometry4f linear = attribute.get(i); float srgb[3]; linearrgb_to_srgb_v3_v3(srgb, linear); @@ -270,7 +270,7 @@ void OBJWriter::write_vertex_coords(FormatHandler &fh, } else { obj_parallel_chunked_output(fh, tot_count, [&](FormatHandler &buf, int i) { - float3 vertex = obj_mesh_data.calc_vertex_coords(i, export_params_.scaling_factor); + float3 vertex = obj_mesh_data.calc_vertex_coords(i, export_params_.global_scale); buf.write_obj_vertex(vertex[0], vertex[1], vertex[2]); }); } @@ -435,7 +435,7 @@ void OBJWriter::write_nurbs_curve(FormatHandler &fh, const OBJCurve &obj_nurbs_d const int total_vertices = obj_nurbs_data.total_spline_vertices(spline_idx); for (int vertex_idx = 0; vertex_idx < total_vertices; vertex_idx++) { const float3 vertex_coords = obj_nurbs_data.vertex_coordinates( - spline_idx, vertex_idx, export_params_.scaling_factor); + spline_idx, vertex_idx, export_params_.global_scale); fh.write_obj_vertex(vertex_coords[0], vertex_coords[1], vertex_coords[2]); } |