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authorHans Goudey <h.goudey@me.com>2022-11-03 19:40:33 +0300
committerHans Goudey <h.goudey@me.com>2022-11-03 19:40:33 +0300
commitf4e261bfed553c98f6e987dc84591ecc680e1ebb (patch)
tree4fd7816190c0b3af1c8a25e686d1a17e951fd3ab /source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
parent0c79e9df4b88f6a063e7437943e6560b89fbd749 (diff)
parent41c692ee2f0f5a92d6162e65652e6f8d399df1a9 (diff)
Merge branch 'master' into refactor-mesh-position-generic
Diffstat (limited to 'source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc')
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc7
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
index 3929ebda32c..0740f25c015 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc
@@ -124,10 +124,11 @@ void OBJMesh::set_world_axes_transform(const eIOAxis forward, const eIOAxis up)
unit_m3(axes_transform);
/* +Y-forward and +Z-up are the default Blender axis settings. */
mat3_from_axis_conversion(forward, up, IO_AXIS_Y, IO_AXIS_Z, axes_transform);
- mul_m4_m3m4(world_and_axes_transform_, axes_transform, export_object_eval_.obmat);
+ mul_m4_m3m4(world_and_axes_transform_, axes_transform, export_object_eval_.object_to_world);
/* mul_m4_m3m4 does not transform last row of obmat, i.e. location data. */
- mul_v3_m3v3(world_and_axes_transform_[3], axes_transform, export_object_eval_.obmat[3]);
- world_and_axes_transform_[3][3] = export_object_eval_.obmat[3][3];
+ mul_v3_m3v3(
+ world_and_axes_transform_[3], axes_transform, export_object_eval_.object_to_world[3]);
+ world_and_axes_transform_[3][3] = export_object_eval_.object_to_world[3][3];
/* Normals need inverse transpose of the regular matrix to handle non-uniform scale. */
float normal_matrix[3][3];