diff options
author | Hans Goudey <h.goudey@me.com> | 2022-09-08 05:41:39 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-09-08 05:41:39 +0300 |
commit | d5934974219135102f364f57c45a8b1465e2b8d9 (patch) | |
tree | 415beea6d138085505b74d52301ff913781203dd /source/blender/io/wavefront_obj | |
parent | 17bc29253070f1707acd40c75e4a0e5c53704b24 (diff) |
Cleanup: Use C++ methods to retrieve attribute accessors
Replace `mesh_attributes`, `mesh_attributes_for_write` and the point
cloud versions with methods on the `Mesh` and `PointCloud` types.
This makes them friendlier to use and improves readability.
Differential Revision: https://developer.blender.org/D15907
Diffstat (limited to 'source/blender/io/wavefront_obj')
3 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc index 902f801ee5b..4d934960010 100644 --- a/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc +++ b/source/blender/io/wavefront_obj/exporter/obj_export_file_writer.cc @@ -255,7 +255,7 @@ void OBJWriter::write_vertex_coords(FormatHandler &fh, colors_layer = BKE_id_attributes_active_color_get(&mesh->id); } if (write_colors && (colors_layer != nullptr)) { - const bke::AttributeAccessor attributes = bke::mesh_attributes(*mesh); + const bke::AttributeAccessor attributes = mesh->attributes(); const VArray<ColorGeometry4f> attribute = attributes.lookup_or_default<ColorGeometry4f>( colors_layer->name, ATTR_DOMAIN_POINT, {0.0f, 0.0f, 0.0f, 0.0f}); @@ -374,7 +374,7 @@ void OBJWriter::write_poly_elements(FormatHandler &fh, } } - const bke::AttributeAccessor attributes = bke::mesh_attributes(*obj_mesh_data.get_mesh()); + const bke::AttributeAccessor attributes = obj_mesh_data.get_mesh()->attributes(); const VArray<int> material_indices = attributes.lookup_or_default<int>( "material_index", ATTR_DOMAIN_FACE, 0); diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc index 7f421b010b7..10880b016fb 100644 --- a/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc +++ b/source/blender/io/wavefront_obj/exporter/obj_export_mesh.cc @@ -203,7 +203,7 @@ void OBJMesh::calc_smooth_groups(const bool use_bitflags) void OBJMesh::calc_poly_order() { - const bke::AttributeAccessor attributes = bke::mesh_attributes(*export_mesh_eval_); + const bke::AttributeAccessor attributes = export_mesh_eval_->attributes(); const VArray<int> material_indices = attributes.lookup_or_default<int>( "material_index", ATTR_DOMAIN_FACE, 0); if (material_indices.is_single() && material_indices.get_internal_single() == 0) { diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc index 84f1c6dd6b0..b1a2c7834f4 100644 --- a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc +++ b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc @@ -188,8 +188,8 @@ void MeshFromGeometry::create_polys_loops(Mesh *mesh, bool use_vertex_groups) MutableSpan<MPoly> polys = mesh->polys_for_write(); MutableSpan<MLoop> loops = mesh->loops_for_write(); bke::SpanAttributeWriter<int> material_indices = - bke::mesh_attributes_for_write(*mesh).lookup_or_add_for_write_only_span<int>( - "material_index", ATTR_DOMAIN_FACE); + mesh->attributes_for_write().lookup_or_add_for_write_only_span<int>("material_index", + ATTR_DOMAIN_FACE); const int64_t tot_face_elems{mesh->totpoly}; int tot_loop_idx = 0; |