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authorHans Goudey <h.goudey@me.com>2022-06-10 11:29:35 +0300
committerHans Goudey <h.goudey@me.com>2022-06-10 11:29:35 +0300
commit6a11cd036cefd99689866ddd8f63861f9383766a (patch)
treec3ebdfc383cb77c08364c6cffab5fe6adee75a32 /source/blender/io/wavefront_obj
parentaebca2bd652dd7434a3026882c0b6584422eb718 (diff)
Cleanup: Clang tidy
Diffstat (limited to 'source/blender/io/wavefront_obj')
-rw-r--r--source/blender/io/wavefront_obj/importer/obj_import_mesh.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
index 8d560bd2c8c..854ab96e39f 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
@@ -289,7 +289,7 @@ static Material *get_or_create_material(Main *bmain,
/* We have not, will have to create it. Create a new default
* MTLMaterial too, in case the OBJ file tries to use a material
* that was not in the MTL file. */
- const MTLMaterial &mtl = *materials.lookup_or_add(name, std::make_unique<MTLMaterial>()).get();
+ const MTLMaterial &mtl = *materials.lookup_or_add(name, std::make_unique<MTLMaterial>());
Material *mat = BKE_material_add(bmain, name.c_str());
ShaderNodetreeWrap mat_wrap{bmain, mtl, mat};