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authorCampbell Barton <campbell@blender.org>2022-01-28 05:59:08 +0300
committerCampbell Barton <campbell@blender.org>2022-01-28 06:52:47 +0300
commit9f6b19526de8b69bf8015b835f358dd8c2eb6449 (patch)
treee14530ca6a360aba16181b6d64a0f48acf6e0efc /source/blender/io
parent7475012e24ad02c116ad2dcdcd7b36ca60f62103 (diff)
Cleanup: spelling in comments
Also minor wording improvements.
Diffstat (limited to 'source/blender/io')
-rw-r--r--source/blender/io/usd/intern/usd_writer_material.cc4
-rw-r--r--source/blender/io/usd/intern/usd_writer_material.h16
2 files changed, 11 insertions, 9 deletions
diff --git a/source/blender/io/usd/intern/usd_writer_material.cc b/source/blender/io/usd/intern/usd_writer_material.cc
index af448dc7794..52ad349fb98 100644
--- a/source/blender/io/usd/intern/usd_writer_material.cc
+++ b/source/blender/io/usd/intern/usd_writer_material.cc
@@ -440,7 +440,7 @@ static pxr::TfToken get_node_tex_image_color_space(bNode *node)
return pxr::TfToken();
}
-/* Search the upstream nodes connected to the given socket and return the first occurrance
+/* Search the upstream nodes connected to the given socket and return the first occurrence
* of the node of the given type. Return null if no node of this type was found. */
static bNode *traverse_channel(bNodeSocket *input, const short target_type)
{
@@ -464,7 +464,7 @@ static bNode *traverse_channel(bNodeSocket *input, const short target_type)
return nullptr;
}
-/* Returns the first occurence of a principled bsdf or a diffuse bsdf node found in the given
+/* Returns the first occurrence of a principled BSDF or a diffuse BSDF node found in the given
* material's node tree. Returns null if no instance of either type was found.*/
static bNode *find_bsdf_node(Material *material)
{
diff --git a/source/blender/io/usd/intern/usd_writer_material.h b/source/blender/io/usd/intern/usd_writer_material.h
index b2c732963dc..435ac41c4bf 100644
--- a/source/blender/io/usd/intern/usd_writer_material.h
+++ b/source/blender/io/usd/intern/usd_writer_material.h
@@ -31,17 +31,19 @@ namespace blender::io::usd {
struct USDExporterContext;
-/* Entry point to create an approximate USD Preview Surface network from a Cycles node graph.
+/**
+ * Entry point to create an approximate USD Preview Surface network from a Cycles node graph.
* Due to the limited nodes in the USD Preview Surface specification, only the following nodes
* are supported:
- * - UVMap
- * - Texture Coordinate
- * - Image Texture
- * - Principled BSDF
+ * - UVMap
+ * - Texture Coordinate
+ * - Image Texture
+ * - Principled BSDF
* More may be added in the future.
*
- * The 'default_uv' paramter is used as the default UV set name sampled by the primvar
- * reader shaders generated for image texture nodes that don't have an attached UVMAp node. */
+ * \param default_uv: used as the default UV set name sampled by the `primvar`
+ * reader shaders generated for image texture nodes that don't have an attached UVMap node.
+ */
void create_usd_preview_surface_material(const USDExporterContext &usd_export_context,
Material *material,
pxr::UsdShadeMaterial &usd_material,