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authorSergey Sharybin <sergey.vfx@gmail.com>2020-05-18 12:45:36 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2020-05-18 12:48:24 +0300
commit9796cb166162b69170e1b842834d020e154ec8d9 (patch)
treef907fa3f352d51c6166b0076af98d0d4cf284d89 /source/blender/io
parentf3edff2d7d60be964c2940726a29bac94c8c75ce (diff)
Fix T76721: ASAN crash on animation rendering
Simple solution: remove the code which was causing bad threading conflicts. This code was a part of workaround for a specific state of linked scene. It seems to be not needed anymore, since the pose is ensured to be up to date by the following call stack: - Dependency graph update, - Copy-=on-write operation called on object. - object_copy_data(). - BKE_pose_rebuild(). The workaround was a no-functional change for the dependency graph anyway, because it was modifying original objects, not the ones which are evaluated.
Diffstat (limited to 'source/blender/io')
0 files changed, 0 insertions, 0 deletions