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authorSybren A. Stüvel <sybren@blender.org>2020-08-21 12:56:03 +0300
committerSybren A. Stüvel <sybren@blender.org>2020-08-21 13:23:13 +0300
commit3bc09c1c1ec9c1699ac872bc643d3e38c250803f (patch)
treed9812280b0bf6e7f9b835d2e670063a26a9d4ffd /source/blender/io
parente7767ba6be99a85349975b8da37b8cb8b9a3d6a9 (diff)
Cleanup: split `BKE_scene_get_depsgraph()` into two functions
Split the depsgraph allocation into a separate function `BKE_scene_ensure_depsgraph()`. Parameters are only passed to those functions that actually need them. This removes the the "if that boolean is `false` this pointer is allowed to be `NULL`" logic and more cleanly decouples code. No functional changes.
Diffstat (limited to 'source/blender/io')
-rw-r--r--source/blender/io/collada/BlenderContext.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/io/collada/BlenderContext.cpp b/source/blender/io/collada/BlenderContext.cpp
index a9783a9b9c4..1d3bffacb79 100644
--- a/source/blender/io/collada/BlenderContext.cpp
+++ b/source/blender/io/collada/BlenderContext.cpp
@@ -123,7 +123,7 @@ bContext *BlenderContext::get_context()
Depsgraph *BlenderContext::get_depsgraph()
{
if (!depsgraph) {
- depsgraph = BKE_scene_get_depsgraph(main, scene, view_layer, true);
+ depsgraph = BKE_scene_ensure_depsgraph(main, scene, view_layer);
}
return depsgraph;
}