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authorCampbell Barton <ideasman42@gmail.com>2021-02-05 08:23:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-02-05 08:23:34 +0300
commit17e1e2bfd8dfbd6f6fc42cc305e93393342020f7 (patch)
tree8a164422f7eb7d3aa9f7473c19c80da535c29a05 /source/blender/io
parentb62b923f544fa1df0aecd56f3568dd5185601306 (diff)
Cleanup: correct spelling in comments
Diffstat (limited to 'source/blender/io')
-rw-r--r--source/blender/io/alembic/exporter/abc_writer_mesh.h2
-rw-r--r--source/blender/io/alembic/exporter/abc_writer_transform.cc2
-rw-r--r--source/blender/io/alembic/intern/abc_reader_mesh.cc2
-rw-r--r--source/blender/io/collada/AnimationImporter.cpp4
-rw-r--r--source/blender/io/collada/ArmatureExporter.cpp4
-rw-r--r--source/blender/io/collada/ArmatureImporter.cpp2
-rw-r--r--source/blender/io/collada/BCAnimationCurve.h2
-rw-r--r--source/blender/io/collada/BCAnimationSampler.cpp2
-rw-r--r--source/blender/io/collada/DocumentImporter.cpp12
-rw-r--r--source/blender/io/collada/DocumentImporter.h2
-rw-r--r--source/blender/io/collada/MeshImporter.cpp2
-rw-r--r--source/blender/io/common/intern/abstract_hierarchy_iterator.cc2
12 files changed, 19 insertions, 19 deletions
diff --git a/source/blender/io/alembic/exporter/abc_writer_mesh.h b/source/blender/io/alembic/exporter/abc_writer_mesh.h
index fdf2d3cc1e3..ed4fb4e4514 100644
--- a/source/blender/io/alembic/exporter/abc_writer_mesh.h
+++ b/source/blender/io/alembic/exporter/abc_writer_mesh.h
@@ -32,7 +32,7 @@ namespace blender::io::alembic {
/* Writer for Alembic geometry. Does not assume the object is a mesh object. */
class ABCGenericMeshWriter : public ABCAbstractWriter {
private:
- /* Either polymesh or subd is used, depending on is_subd_.
+ /* Either poly-mesh or subdivision-surface is used, depending on is_subd_.
* References to the schema must be kept, or Alembic will not properly write. */
Alembic::AbcGeom::OPolyMesh abc_poly_mesh_;
Alembic::AbcGeom::OPolyMeshSchema abc_poly_mesh_schema_;
diff --git a/source/blender/io/alembic/exporter/abc_writer_transform.cc b/source/blender/io/alembic/exporter/abc_writer_transform.cc
index 7fe9fd933c5..eff042d036d 100644
--- a/source/blender/io/alembic/exporter/abc_writer_transform.cc
+++ b/source/blender/io/alembic/exporter/abc_writer_transform.cc
@@ -94,7 +94,7 @@ void ABCTransformWriter::do_write(HierarchyContext &context)
scale_mat[3][3] = args_.export_params->global_scale; /* also scale translation */
mul_m4_m4m4(parent_relative_matrix, parent_relative_matrix, scale_mat);
parent_relative_matrix[3][3] /=
- args_.export_params->global_scale; /* normalise the homogeneous component */
+ args_.export_params->global_scale; /* Normalize the homogeneous component. */
}
XformSample xform_sample;
diff --git a/source/blender/io/alembic/intern/abc_reader_mesh.cc b/source/blender/io/alembic/intern/abc_reader_mesh.cc
index 0b9636ffb70..8133f615080 100644
--- a/source/blender/io/alembic/intern/abc_reader_mesh.cc
+++ b/source/blender/io/alembic/intern/abc_reader_mesh.cc
@@ -521,7 +521,7 @@ static bool has_animated_geom_params(const ICompoundProperty arbGeomParams)
return false;
}
-/* Specialisation of has_animations() as defined in abc_reader_object.h. */
+/* Specialization of #has_animations() as defined in abc_reader_object.h. */
template<> bool has_animations(Alembic::AbcGeom::IPolyMeshSchema &schema, ImportSettings *settings)
{
if (settings->is_sequence || !schema.isConstant()) {
diff --git a/source/blender/io/collada/AnimationImporter.cpp b/source/blender/io/collada/AnimationImporter.cpp
index 9f54bf2aa28..49f28325257 100644
--- a/source/blender/io/collada/AnimationImporter.cpp
+++ b/source/blender/io/collada/AnimationImporter.cpp
@@ -120,12 +120,12 @@ void AnimationImporter::animation_to_fcurves(COLLADAFW::AnimationCurve *curve)
COLLADAFW::FloatOrDoubleArray &intan = curve->getInTangentValues();
COLLADAFW::FloatOrDoubleArray &outtan = curve->getOutTangentValues();
- /* intangent */
+ /* In-tangent. */
unsigned int index = 2 * (j * dim + i);
bez.vec[0][0] = bc_get_float_value(intan, index) * fps;
bez.vec[0][1] = bc_get_float_value(intan, index + 1);
- /* outtangent */
+ /* Out-tangent. */
bez.vec[2][0] = bc_get_float_value(outtan, index) * fps;
bez.vec[2][1] = bc_get_float_value(outtan, index + 1);
if (curve->getInterpolationType() == COLLADAFW::AnimationCurve::INTERPOLATION_BEZIER) {
diff --git a/source/blender/io/collada/ArmatureExporter.cpp b/source/blender/io/collada/ArmatureExporter.cpp
index 9bf1a4ae830..28f5f9d40bc 100644
--- a/source/blender/io/collada/ArmatureExporter.cpp
+++ b/source/blender/io/collada/ArmatureExporter.cpp
@@ -197,7 +197,7 @@ void ArmatureExporter::add_bone_node(Bone *bone,
add_bone_transform(ob_arm, bone, node);
- /* Write nodes of childobjects, remove written objects from list */
+ /* Write nodes of child-objects, remove written objects from list. */
std::vector<Object *>::iterator iter = child_objects.begin();
while (iter != child_objects.end()) {
@@ -219,7 +219,7 @@ void ArmatureExporter::add_bone_node(Bone *bone,
* single matrix the tweak must be applied
* to the result. */
if (export_settings.get_open_sim()) {
- /* Tweak objects parentinverse to match compatibility. */
+ /* Tweak objects parent-inverse to match compatibility. */
float temp[4][4];
copy_m4_m4(temp, bone->arm_mat);
diff --git a/source/blender/io/collada/ArmatureImporter.cpp b/source/blender/io/collada/ArmatureImporter.cpp
index 7eef5c3f5fb..5c3d6be589a 100644
--- a/source/blender/io/collada/ArmatureImporter.cpp
+++ b/source/blender/io/collada/ArmatureImporter.cpp
@@ -1108,7 +1108,7 @@ BoneExtended &ArmatureImporter::add_bone_extended(EditBone *bone,
}
if (!has_connect && this->import_settings->auto_connect) {
- /* auto connect only whyen parent has exactly one child*/
+ /* Auto connect only when parent has exactly one child. */
connect_type = sibcount == 1;
}
diff --git a/source/blender/io/collada/BCAnimationCurve.h b/source/blender/io/collada/BCAnimationCurve.h
index 27856dd55f4..a1597cd47be 100644
--- a/source/blender/io/collada/BCAnimationCurve.h
+++ b/source/blender/io/collada/BCAnimationCurve.h
@@ -133,7 +133,7 @@ class BCAnimationCurve {
void get_frames(BCFrames &frames) const;
- /* Curve edit functions create a copy of the underlaying FCurve */
+ /* Curve edit functions create a copy of the underlying #FCurve. */
FCurve *get_edit_fcurve();
bool add_value_from_rna(const int frame);
bool add_value_from_matrix(const BCSample &sample, const int frame);
diff --git a/source/blender/io/collada/BCAnimationSampler.cpp b/source/blender/io/collada/BCAnimationSampler.cpp
index a6ee0b8bee6..b2a9027380e 100644
--- a/source/blender/io/collada/BCAnimationSampler.cpp
+++ b/source/blender/io/collada/BCAnimationSampler.cpp
@@ -536,7 +536,7 @@ const BCMatrix *BCSampleFrame::get_sample_matrix(Object *ob) const
return &sample->get_matrix();
}
-/* Get the matrix for the given Bone, returns Unity when the Objewct is not sampled */
+/* Get the matrix for the given Bone, returns Unity when the Object is not sampled. */
const BCMatrix *BCSampleFrame::get_sample_matrix(Object *ob, Bone *bone) const
{
BCSampleMap::const_iterator it = sampleMap.find(ob);
diff --git a/source/blender/io/collada/DocumentImporter.cpp b/source/blender/io/collada/DocumentImporter.cpp
index 10c1a90576c..259bf901091 100644
--- a/source/blender/io/collada/DocumentImporter.cpp
+++ b/source/blender/io/collada/DocumentImporter.cpp
@@ -275,15 +275,15 @@ void DocumentImporter::translate_anim_recursive(COLLADAFW::Node *node,
COLLADAFW::Node *par = nullptr,
Object *parob = nullptr)
{
- /* The split in T29246, rootmap must point at actual root when
+ /* The split in T29246, root_map must point at actual root when
* calculating bones in apply_curves_as_matrix. - actual root is the root node.
* This has to do with inverse bind poses being world space
- * (the sources for skinned bones' restposes) and the way
- * non-skinning nodes have their "restpose" recursively calculated.
+ * (the sources for skinned bones' rest-poses) and the way
+ * non-skinning nodes have their "rest-pose" recursively calculated.
* XXX TODO: design issue, how to support unrelated joints taking
* part in skinning. */
if (par) { // && par->getType() == COLLADAFW::Node::JOINT) {
- /* par is root if there's no corresp. key in root_map */
+ /* If par is root if there's no corresponding key in root_map. */
if (root_map.find(par->getUniqueId()) == root_map.end()) {
root_map[node->getUniqueId()] = node;
}
@@ -942,7 +942,7 @@ bool DocumentImporter::writeCamera(const COLLADAFW::Camera *camera)
case CAM_PERSP:
default: {
double x = camera->getXFov().getValue();
- /* x is in degrees, cam->lens is in millimiters */
+ /* X is in degrees, cam->lens is in millimeters. */
cam->lens = fov_to_focallength(DEG2RADF(x), cam->sensor_x);
} break;
}
@@ -955,7 +955,7 @@ bool DocumentImporter::writeCamera(const COLLADAFW::Camera *camera)
case CAM_PERSP:
default: {
double yfov = camera->getYFov().getValue();
- /* yfov is in degrees, cam->lens is in millimiters */
+ /* yfov is in degrees, cam->lens is in millimeters. */
cam->lens = fov_to_focallength(DEG2RADF(yfov), cam->sensor_x);
} break;
}
diff --git a/source/blender/io/collada/DocumentImporter.h b/source/blender/io/collada/DocumentImporter.h
index a23e983940e..a6ed014a33c 100644
--- a/source/blender/io/collada/DocumentImporter.h
+++ b/source/blender/io/collada/DocumentImporter.h
@@ -125,7 +125,7 @@ class DocumentImporter : COLLADAFW::IWriter {
/** Add element and data for UniqueId */
bool addExtraTags(const COLLADAFW::UniqueId &uid, ExtraTags *extra_tags);
- /** Get an extisting ExtraTags for uid */
+ /** Get an existing #ExtraTags for uid */
ExtraTags *getExtraTags(const COLLADAFW::UniqueId &uid);
bool is_armature(COLLADAFW::Node *node);
diff --git a/source/blender/io/collada/MeshImporter.cpp b/source/blender/io/collada/MeshImporter.cpp
index 2934ea1caa6..172f9a468b4 100644
--- a/source/blender/io/collada/MeshImporter.cpp
+++ b/source/blender/io/collada/MeshImporter.cpp
@@ -693,7 +693,7 @@ void MeshImporter::read_polys(COLLADAFW::Mesh *collada_mesh, Mesh *me)
set_poly_indices(mpoly, mloop, loop_index, triangle_vertex_indices, 3);
if (mp_has_normals) { /* vertex normals, same implementation as for the triangles */
- /* the same for vertces normals */
+ /* The same for vertices normals. */
unsigned int vertex_normal_indices[3] = {
first_normal, normal_indices[1], normal_indices[2]};
if (!is_flat_face(vertex_normal_indices, nor, 3)) {
diff --git a/source/blender/io/common/intern/abstract_hierarchy_iterator.cc b/source/blender/io/common/intern/abstract_hierarchy_iterator.cc
index eaa4d2fdde7..a33d636500f 100644
--- a/source/blender/io/common/intern/abstract_hierarchy_iterator.cc
+++ b/source/blender/io/common/intern/abstract_hierarchy_iterator.cc
@@ -400,7 +400,7 @@ static bool remove_weak_subtrees(const HierarchyContext *context,
void AbstractHierarchyIterator::export_graph_prune()
{
- /* Take a copy of the map so that we can modify while recursing. */
+ /* Take a copy of the map so that we can modify while recusing. */
ExportGraph unpruned_export_graph = export_graph_;
remove_weak_subtrees(HierarchyContext::root(), export_graph_, unpruned_export_graph);
}