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authorAras Pranckevicius <aras@nesnausk.org>2022-06-15 20:59:38 +0300
committerAras Pranckevicius <aras@nesnausk.org>2022-06-15 21:05:35 +0300
commit653100cd651d43daa1f814ef49d1f0d7a9a0ee52 (patch)
tree312ea5f2f41c9d559216231796be527fb1cf2eca /source/blender/io
parent004d858138fced20d45cf3cc0149fcef1922c8a0 (diff)
obj: reduce vertex colors to 4 decimal places, reenable tests
OBJ vertex color related tests were not producing identical results across various platforms, primarily due to sRGB<->Linear color space conversions. While D15193 has just made the color space conversion accuracy match much closer between platforms, it's still not 100% the same. This change reduces the amount of decimal places used for exporting vertex colors, to 4 digits (down from 6). Vertex normals were already always printed with 4 digits, and colors are conceptually similar (usually 0..1 range etc.). This makes the vertex color tests pass again, so re-enable them after adjusting to 4 decimals expectations.
Diffstat (limited to 'source/blender/io')
-rw-r--r--source/blender/io/wavefront_obj/exporter/obj_export_io.hh2
-rw-r--r--source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc5
-rw-r--r--source/blender/io/wavefront_obj/tests/obj_importer_tests.cc9
3 files changed, 6 insertions, 10 deletions
diff --git a/source/blender/io/wavefront_obj/exporter/obj_export_io.hh b/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
index 157d7760307..5413c9969e3 100644
--- a/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
+++ b/source/blender/io/wavefront_obj/exporter/obj_export_io.hh
@@ -132,7 +132,7 @@ constexpr FormattingSyntax syntax_elem_to_formatting(const eOBJSyntaxElement key
return {"v {:.6f} {:.6f} {:.6f}\n", 3, is_type_float<T...>};
}
case eOBJSyntaxElement::vertex_coords_color: {
- return {"v {:.6f} {:.6f} {:.6f} {:.6f} {:.6f} {:.6f}\n", 6, is_type_float<T...>};
+ return {"v {:.6f} {:.6f} {:.6f} {:.4f} {:.4f} {:.4f}\n", 6, is_type_float<T...>};
}
case eOBJSyntaxElement::uv_vertex_coords: {
return {"vt {:.6f} {:.6f}\n", 2, is_type_float<T...>};
diff --git a/source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc b/source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc
index fea74c2fd90..6aec848573f 100644
--- a/source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc
+++ b/source/blender/io/wavefront_obj/tests/obj_exporter_tests.cc
@@ -436,8 +436,6 @@ TEST_F(obj_exporter_regression_test, cubes_positioned)
_export.params);
}
-/* Disabled until sRGB<->Linear conversion produces close enough results between
- * SSE2 and non-SSE2.
TEST_F(obj_exporter_regression_test, cubes_vertex_colors)
{
OBJExportParamsDefault _export;
@@ -450,7 +448,6 @@ TEST_F(obj_exporter_regression_test, cubes_vertex_colors)
"",
_export.params);
}
-*/
TEST_F(obj_exporter_regression_test, cubes_with_textures_strip)
{
@@ -510,7 +507,7 @@ TEST_F(obj_exporter_regression_test, all_objects)
_export.params.forward_axis = IO_AXIS_Y;
_export.params.up_axis = IO_AXIS_Z;
_export.params.export_smooth_groups = true;
- //_export.params.export_colors = true;
+ _export.params.export_colors = true;
compare_obj_export_to_golden("io_tests/blend_scene/all_objects.blend",
"io_tests/obj/all_objects.obj",
"io_tests/obj/all_objects.mtl",
diff --git a/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc b/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
index efdd8839615..b67adbc9753 100644
--- a/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
+++ b/source/blender/io/wavefront_obj/tests/obj_importer_tests.cc
@@ -453,7 +453,8 @@ TEST_F(obj_importer_test, import_all_objects)
float3(13, 1, -1),
float3(11, 1, 1),
float3(0, 0, 1),
- float2(0, 0)},
+ float2(0, 0),
+ float4(0.0f, 0.002125f, 1.0f, 1.0f)},
{"OBUVCube",
OB_MESH,
8,
@@ -509,7 +510,6 @@ TEST_F(obj_importer_test, import_all_objects)
import_and_check("all_objects.obj", expect, std::size(expect), 7);
}
-/*
TEST_F(obj_importer_test, import_cubes_vertex_colors)
{
Expectation expect[] = {
@@ -524,7 +524,7 @@ TEST_F(obj_importer_test, import_cubes_vertex_colors)
float3(-1.0f, -1.0f, 1.0f),
float3(0, 0, 0),
float2(0, 0),
- float4(0.846873f, 0.027321f, 0.982251f, 1.0f)},
+ float4(0.846873f, 0.027321f, 0.982123f, 1.0f)},
{"OBCubeVertexFloat",
OB_MESH,
8,
@@ -535,7 +535,7 @@ TEST_F(obj_importer_test, import_cubes_vertex_colors)
float3(1.392028f, -1.0f, 1.0f),
float3(0, 0, 0),
float2(0, 0),
- float4(49.99558f, 0.027321f, 0.982251f, 1.0f)},
+ float4(49.99467f, 0.027321f, 0.982123f, 1.0f)},
{"OBCubeCornerByte",
OB_MESH,
8,
@@ -580,7 +580,6 @@ TEST_F(obj_importer_test, import_cubes_vertex_colors)
};
import_and_check("cubes_vertex_colors.obj", expect, std::size(expect), 0);
}
- */
TEST_F(obj_importer_test, import_cubes_vertex_colors_mrgb)
{