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authorJacques Lucke <mail@jlucke.com>2019-02-06 14:05:34 +0300
committerJacques Lucke <mail@jlucke.com>2019-02-06 14:05:34 +0300
commit45478158479d3aa695de9dfafc2fe433d1ae0f51 (patch)
tree0be810545b6b18d0aa73480c465d72647258cd61 /source/blender/makesdna/DNA_action_types.h
parent6202bc82b858d8f6876c6c20ec62dd0a16209087 (diff)
Cleanup: Remove deprecated ghosting code
Most of this code is deprecated for many years already and does not work at all in Blender 2.8. Reviewers: brecht, aligorith Differential Revision: https://developer.blender.org/D4271
Diffstat (limited to 'source/blender/makesdna/DNA_action_types.h')
-rw-r--r--source/blender/makesdna/DNA_action_types.h35
1 files changed, 1 insertions, 34 deletions
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index 8c3e61c4aa1..a9447efb19d 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -105,20 +105,6 @@ typedef enum eMotionPath_Flag {
/* Animation Visualization Settings (avs) */
typedef struct bAnimVizSettings {
- /* Onion-Skinning Settings ----------------- */
- /** Start and end frames of ghost-drawing range (only used for GHOST_TYPE_RANGE). */
- int ghost_sf, ghost_ef;
- /** Number of frames befo.re/after current frame to show */
- int ghost_bc, ghost_ac;
-
- /** #eOnionSkin_Types. */
- short ghost_type;
- /** Number of frames between each ghost shown (not for GHOST_TYPE_KEYS). */
- short ghost_step;
-
- /** #eOnionSkin_Flag. */
- short ghost_flag;
-
/* General Settings ------------------------ */
/** #eAnimViz_RecalcFlags. */
short recalc;
@@ -133,6 +119,7 @@ typedef struct bAnimVizSettings {
short path_viewflag;
/** #eMotionPaths_BakeFlag. */
short path_bakeflag;
+ char pad[6];
/** Start and end frames of path-calculation range. */
int path_sf, path_ef;
@@ -147,26 +134,6 @@ typedef enum eAnimViz_RecalcFlags {
ANIMVIZ_RECALC_PATHS = (1 << 0),
} eAnimViz_RecalcFlags;
-
-/* bAnimVizSettings->ghost_type */
-typedef enum eOnionSkin_Types {
- /* no ghosts at all */
- GHOST_TYPE_NONE = 0,
- /* around current frame */
- GHOST_TYPE_ACFRA = 1,
- /* show ghosts within the specified frame range */
- GHOST_TYPE_RANGE = 2,
- /* show ghosts on keyframes within the specified range only */
- GHOST_TYPE_KEYS = 3,
-} eOnionSkin_Types;
-
-/* bAnimVizSettings->ghost_flag */
-typedef enum eOnionSkin_Flag {
- /* only show selected bones in ghosts */
- GHOST_FLAG_ONLYSEL = (1 << 0),
-} eOnionSkin_Flag;
-
-
/* bAnimVizSettings->path_type */
typedef enum eMotionPaths_Types {
/* show the paths along their entire ranges */