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authorJoseph Eagar <joeedh@gmail.com>2006-11-30 02:26:58 +0300
committerJoseph Eagar <joeedh@gmail.com>2006-11-30 02:26:58 +0300
commit504e92688910423c0812aa8fc04cada45265b916 (patch)
tree2da2a6d60706dc9e0c1f3f73eaf0d466d83b9846 /source/blender/makesdna/DNA_action_types.h
parent0c85ea07f18ac43674942bef770f42a3852b3a70 (diff)
=Proxy compile fix=
Compiling blender was broken because the member proxy_layer didn't exist in bPose. Added it (and appropriate pad vars) into the struct. Since the member is meant to copy armature layers, I made it a short; this did however require adding two pad vars, another short and an int. ton: please check to make sure it's all right.
Diffstat (limited to 'source/blender/makesdna/DNA_action_types.h')
-rw-r--r--source/blender/makesdna/DNA_action_types.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index a9c8bc03add..f64da9f3c48 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -86,6 +86,8 @@ typedef struct bPose{
float ctime; /* local action time of this pose */
float stride_offset[3]; /* applied to object */
float cyclic_offset[3]; /* result of match and cycles, applied in where_is_pose() */
+ short proxy_layer, pad1;
+ int pad2;
} bPose;
typedef struct bActionChannel {