diff options
author | Joshua Leung <aligorith@gmail.com> | 2006-11-30 05:47:28 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2006-11-30 05:47:28 +0300 |
commit | 5656d68aa321a6ba7ff727f07e94fa1af0f0ac0e (patch) | |
tree | bcf94a4427ca14322a4342f06a2ea480a1e4845e /source/blender/makesdna/DNA_action_types.h | |
parent | 3731be91be7fa5a2fed041e00e4fae781664c5c5 (diff) |
Removed the other ugly global used in action editor. Now the
ACTWIDTH is a macro that tries to get actwidth from the active
SpaceAction (G.saction->actwidth). This should solve any potential
problems with having two action editors open editing shapekey
actions.
Also, I've fixed a compiler warning caused by erwin's constraint
commit. Wrong ui call for button.
Diffstat (limited to 'source/blender/makesdna/DNA_action_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_action_types.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h index f64da9f3c48..30d1c5c7ab6 100644 --- a/source/blender/makesdna/DNA_action_types.h +++ b/source/blender/makesdna/DNA_action_types.h @@ -116,7 +116,7 @@ typedef struct SpaceAction { View2D v2d; bAction *action; int flag; - short pin, actnr, lock, pad; + short pin, actnr, lock, actwidth; float timeslide; } SpaceAction; |