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authorJoshua Leung <aligorith@gmail.com>2010-11-10 12:51:30 +0300
committerJoshua Leung <aligorith@gmail.com>2010-11-10 12:51:30 +0300
commit1a0198ee12afa4f174d49001617069bdc68a66bb (patch)
tree50e5432cb1d1fc7bb6d76a173ed111f8a0746cb4 /source/blender/makesdna/DNA_action_types.h
parent4b45a42b48ea7c787452cd5c7c16eea09be3864c (diff)
Reverting part of #32971
By just removing these vars (commenting them out), we were getting alignment errors which were causing crashes when loading old files with armatures (crash in armature drawing code). Fortunately I happen to be working on a little project right now, and caught this :)
Diffstat (limited to 'source/blender/makesdna/DNA_action_types.h')
-rw-r--r--source/blender/makesdna/DNA_action_types.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index c2e20448bcf..6f6e4978cfc 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -193,9 +193,9 @@ typedef struct bPoseChannel {
short agrp_index; /* index of action-group this bone belongs to (0 = default/no group) */
// XXX depreceated.... old animation system (armature only viz) ----
-// int pathlen; /* for drawing paths, the amount of frames */
-// int pathsf; /* for drawing paths, the start frame number */
-// int pathef; /* for drawing paths, the end frame number */
+ int pathlen; /* for drawing paths, the amount of frames */
+ int pathsf; /* for drawing paths, the start frame number */
+ int pathef; /* for drawing paths, the end frame number */
// XXX end of depreceated code -------------------------------------
struct Bone *bone; /* set on read file or rebuild pose */