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authorCampbell Barton <ideasman42@gmail.com>2012-01-12 16:35:52 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-01-12 16:35:52 +0400
commit83a161985fb7b08358190ac50078515e5c65b0c8 (patch)
treeef97eb896206c5ec3ba29e9f4f4572c82c8e9e33 /source/blender/makesdna/DNA_action_types.h
parenta3d1e35d5edf97c314f1c3694728588741ee3258 (diff)
set pose channel names to match the length of bones, correct comment too which was glib and misleading.
Diffstat (limited to 'source/blender/makesdna/DNA_action_types.h')
-rw-r--r--source/blender/makesdna/DNA_action_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index 7df4ebd3c55..e582d071319 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -184,7 +184,7 @@ typedef struct bPoseChannel {
IDProperty *prop; /* User-Defined Properties on this PoseChannel */
ListBase constraints;/* Constraints that act on this PoseChannel */
- char name[72]; /* Channels need longer names than normal blender objects */
+ char name[64]; /* need to match bone name length: MAXBONENAME */
short flag; /* dynamic, for detecting transform changes */
short ikflag; /* settings for IK bones */