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authorCampbell Barton <ideasman42@gmail.com>2010-12-03 04:52:28 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-12-03 04:52:28 +0300
commitb45c3363fd65a734a87d0917988fda6ae9d9df3c (patch)
tree71a86ce7388b6b1829d06a48547943890363325a /source/blender/makesdna/DNA_action_types.h
parent9e5577db47c8b9c85d49bec0e0b8050dcae0b513 (diff)
fix for some pedantic warnings.
Diffstat (limited to 'source/blender/makesdna/DNA_action_types.h')
-rw-r--r--source/blender/makesdna/DNA_action_types.h42
1 files changed, 21 insertions, 21 deletions
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index d9144469917..e86a4a5febd 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -56,7 +56,7 @@ typedef struct bMotionPathVert {
/* bMotionPathVert->flag */
typedef enum eMotionPathVert_Flag {
/* vert is selected */
- MOTIONPATH_VERT_SEL = (1<<0),
+ MOTIONPATH_VERT_SEL = (1<<0)
} eMotionPathVert_Flag;
/* ........ */
@@ -79,7 +79,7 @@ typedef enum eMotionPath_Flag {
/* (for bones) path represents the head of the bone */
MOTIONPATH_FLAG_BHEAD = (1<<0),
/* motion path is being edited */
- MOTIONPATH_FLAG_EDIT = (1<<1),
+ MOTIONPATH_FLAG_EDIT = (1<<1)
} eMotionPath_Flag;
/* Visualisation General --------------------------- */
@@ -114,7 +114,7 @@ typedef struct bAnimVizSettings {
/* bAnimVizSettings->recalc */
typedef enum eAnimViz_RecalcFlags {
/* motionpaths need recalculating */
- ANIMVIZ_RECALC_PATHS = (1<<0),
+ ANIMVIZ_RECALC_PATHS = (1<<0)
} eAnimViz_RecalcFlags;
@@ -127,13 +127,13 @@ typedef enum eOnionSkin_Types {
/* show ghosts within the specified frame range */
GHOST_TYPE_RANGE,
/* show ghosts on keyframes within the specified range only */
- GHOST_TYPE_KEYS,
+ GHOST_TYPE_KEYS
} eOnionSkin_Types;
/* bAnimVizSettings->ghost_flag */
typedef enum eOnionSkin_Flag {
/* only show selected bones in ghosts */
- GHOST_FLAG_ONLYSEL = (1<<0),
+ GHOST_FLAG_ONLYSEL = (1<<0)
} eOnionSkin_Flag;
@@ -142,7 +142,7 @@ typedef enum eMotionPaths_Types {
/* show the paths along their entire ranges */
MOTIONPATH_TYPE_RANGE = 0,
/* only show the parts of the paths around the current frame */
- MOTIONPATH_TYPE_ACFRA,
+ MOTIONPATH_TYPE_ACFRA
} eMotionPath_Types;
/* bAnimVizSettings->path_viewflag */
@@ -154,7 +154,7 @@ typedef enum eMotionPaths_ViewFlag {
/* show keyframe/frame numbers */
MOTIONPATH_VIEW_KFNOS = (1<<2),
/* find keyframes in whole action (instead of just in matching group name) */
- MOTIONPATH_VIEW_KFACT = (1<<3),
+ MOTIONPATH_VIEW_KFACT = (1<<3)
} eMotionPath_ViewFlag;
/* bAnimVizSettings->path_bakeflag */
@@ -164,7 +164,7 @@ typedef enum eMotionPaths_BakeFlag {
/* for bones - calculate head-points for curves instead of tips */
MOTIONPATH_BAKE_HEADS = (1<<1),
/* motion paths exist for AnimVizSettings instance - set when calc for first time, and unset when clearing */
- MOTIONPATH_BAKE_HAS_PATHS = (1<<2),
+ MOTIONPATH_BAKE_HAS_PATHS = (1<<2)
} eMotionPath_BakeFlag;
/* ************************************************ */
@@ -260,7 +260,7 @@ typedef enum ePchan_Flag {
/* has Spline IK */
POSE_HAS_IKS = (1<<14),
/* spline IK solving */
- POSE_IKSPLINE = (1<<15),
+ POSE_IKSPLINE = (1<<15)
} ePchan_Flag;
/* PoseChannel constflag (constraint detection) */
@@ -273,7 +273,7 @@ typedef enum ePchan_ConstFlag {
/* only for drawing Posemode too */
PCHAN_HAS_STRIDE = (1<<4),
/* spline IK */
- PCHAN_HAS_SPLINEIK = (1<<5),
+ PCHAN_HAS_SPLINEIK = (1<<5)
} ePchan_ConstFlag;
/* PoseChannel->ikflag */
@@ -291,7 +291,7 @@ typedef enum ePchan_IkFlag {
BONE_IK_NO_XDOF_TEMP = (1<<10),
BONE_IK_NO_YDOF_TEMP = (1<<11),
- BONE_IK_NO_ZDOF_TEMP = (1<<12),
+ BONE_IK_NO_ZDOF_TEMP = (1<<12)
} ePchan_IkFlag;
/* PoseChannel->rotmode and Object->rotmode */
@@ -361,7 +361,7 @@ typedef enum ePose_Flags {
/* set by armature_rebuild_pose to give a chance to the IK solver to rebuild IK tree */
POSE_WAS_REBUILT = (1<<5),
/* set by game_copy_pose to indicate that this pose is used in the game engine */
- POSE_GAME_ENGINE = (1<<6),
+ POSE_GAME_ENGINE = (1<<6)
} ePose_Flags;
/* IK Solvers ------------------------------------ */
@@ -369,7 +369,7 @@ typedef enum ePose_Flags {
/* bPose->iksolver and bPose->ikparam->iksolver */
typedef enum ePose_IKSolverType {
IKSOLVER_LEGACY = 0,
- IKSOLVER_ITASC,
+ IKSOLVER_ITASC
} ePose_IKSolverType;
/* header for all bPose->ikparam structures */
@@ -398,7 +398,7 @@ typedef enum eItasc_Flags {
ITASC_AUTO_STEP = (1<<0),
ITASC_INITIAL_REITERATION = (1<<1),
ITASC_REITERATION = (1<<2),
- ITASC_SIMULATION = (1<<3),
+ ITASC_SIMULATION = (1<<3)
} eItasc_Flags;
/* bItasc->solver */
@@ -493,7 +493,7 @@ typedef enum eAction_Flags {
/* flags for evaluation/editing */
ACT_MUTED = (1<<9),
ACT_PROTECTED = (1<<10),
- ACT_DISABLED = (1<<11),
+ ACT_DISABLED = (1<<11)
} eAction_Flags;
@@ -550,12 +550,12 @@ typedef enum eDopeSheet_FilterFlag {
ADS_FILTER_INCL_HIDDEN = (1<<26), /* include 'hidden' channels too (i.e. those from hidden Objects/Bones) */
/* combination filters (some only used at runtime) */
- ADS_FILTER_NOOBDATA = (ADS_FILTER_NOCAM|ADS_FILTER_NOMAT|ADS_FILTER_NOLAM|ADS_FILTER_NOCUR|ADS_FILTER_NOPART|ADS_FILTER_NOARM),
+ ADS_FILTER_NOOBDATA = (ADS_FILTER_NOCAM|ADS_FILTER_NOMAT|ADS_FILTER_NOLAM|ADS_FILTER_NOCUR|ADS_FILTER_NOPART|ADS_FILTER_NOARM)
} eDopeSheet_FilterFlag;
/* DopeSheet general flags */
typedef enum eDopeSheet_Flag {
- ADS_FLAG_SUMMARY_COLLAPSED = (1<<0), /* when summary is shown, it is collapsed, so all other channels get hidden */
+ ADS_FLAG_SUMMARY_COLLAPSED = (1<<0) /* when summary is shown, it is collapsed, so all other channels get hidden */
} eDopeSheet_Flag;
@@ -604,7 +604,7 @@ typedef enum eSAction_Flag {
/* don't perform realtime updates */
SACTION_NOREALTIMEUPDATES = (1<<10),
/* move markers as well as keyframes */
- SACTION_MARKERS_MOVE = (1<<11),
+ SACTION_MARKERS_MOVE = (1<<11)
} eSAction_Flag;
/* SpaceAction Mode Settings */
@@ -616,7 +616,7 @@ typedef enum eAnimEdit_Context {
/* editing of gpencil data */
SACTCONT_GPENCIL,
/* dopesheet (default) */
- SACTCONT_DOPESHEET,
+ SACTCONT_DOPESHEET
} eAnimEdit_Context;
/* SpaceAction AutoSnap Settings (also used by other Animation Editors) */
@@ -628,7 +628,7 @@ typedef enum eAnimEdit_AutoSnap {
/* snap to actual frames/seconds (nla-action time) */
SACTSNAP_FRAME,
/* snap to nearest marker */
- SACTSNAP_MARKER,
+ SACTSNAP_MARKER
} eAnimEdit_AutoSnap;
@@ -667,7 +667,7 @@ typedef enum ACHAN_FLAG {
ACHAN_EXPANDED = (1<<4),
ACHAN_SHOWIPO = (1<<5),
ACHAN_SHOWCONS = (1<<6),
- ACHAN_MOVED = (1<<31),
+ ACHAN_MOVED = (1<<31)
} ACHAN_FLAG;
#endif