diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 18:42:45 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-21 23:30:08 +0300 |
commit | 66c3a7c5502815af082feee73165d144bee78fb1 (patch) | |
tree | 96bc55293f171bab7238d60616cdeb23fc2f763b /source/blender/makesdna/DNA_action_types.h | |
parent | e9a01c1d2f6edaf2902f82c73c98ff7d25627878 (diff) |
Cleanup: comments (long lines) in makesdna
Diffstat (limited to 'source/blender/makesdna/DNA_action_types.h')
-rw-r--r-- | source/blender/makesdna/DNA_action_types.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h index 01f1dc42c44..49bd05913cd 100644 --- a/source/blender/makesdna/DNA_action_types.h +++ b/source/blender/makesdna/DNA_action_types.h @@ -574,8 +574,8 @@ typedef enum eItasc_Solver { * ensure that action-groups never end up being the sole 'owner' of a channel. * * This is also exploited for bone-groups. Bone-Groups are stored per bPose, and are used - * primarily to color bones in the 3d-view. There are other benefits too, but those are mostly related - * to Action-Groups. + * primarily to color bones in the 3d-view. There are other benefits too, but those are mostly + * related to Action-Groups. * * Note that these two uses each have their own RNA 'ActionGroup' and 'BoneGroup'. */ @@ -630,13 +630,13 @@ typedef enum eActionGroup_Flag { /* Action - reusable F-Curve 'bag' (act) * - * This contains F-Curves that may affect settings from more than one ID blocktype and/or - * datablock (i.e. sub-data linked/used directly to the ID block that the animation data is linked to), - * but with the restriction that the other unrelated data (i.e. data that is not directly used or linked to - * by the source ID block). + * This contains F-Curves that may affect settings from more than one ID blocktype and/or datablock + * (i.e. sub-data linked/used directly to the ID block that the animation data is linked to), + * but with the restriction that the other unrelated data (i.e. data that is not directly used or + * linked to by the source ID block). * - * It serves as a 'unit' of reusable animation information (i.e. keyframes/motion data), that - * affects a group of related settings (as defined by the user). + * It serves as a 'unit' of reusable animation information (i.e. keyframes/motion data), + * that affects a group of related settings (as defined by the user). */ typedef struct bAction { /** ID-serialisation for relinking. */ |