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authorCampbell Barton <ideasman42@gmail.com>2017-05-03 17:16:31 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-05-03 17:16:31 +0300
commit3c91fbf6befbc69de45ee1e4bba57fee95b9bb1a (patch)
treebb3f6b62571c2325b44e15b379924fa62ad2df79 /source/blender/makesdna/DNA_action_types.h
parente0722a2c071309aabaf0b14bf8c4c3b8508b5075 (diff)
Draw Manager: Use color-sets for solid pose-bones
Diffstat (limited to 'source/blender/makesdna/DNA_action_types.h')
-rw-r--r--source/blender/makesdna/DNA_action_types.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index 4a42d178d05..51d6b000739 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -261,7 +261,8 @@ typedef struct bPoseChannel {
struct bPoseChannel *bbone_prev; /* next/prev bones to use as handle references when calculating bbones (optional) */
struct bPoseChannel *bbone_next;
- float disp_color[4]; /* for display only */
+ float disp_solid_color[4]; /* for display only */
+ float disp_wire_color[4];
void *temp; /* use for outliner */
void *bbone_matrices; /* Used to cache each bbone's segment matrix. */