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authorCampbell Barton <ideasman42@gmail.com>2017-05-03 17:00:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-05-03 17:01:10 +0300
commite0722a2c071309aabaf0b14bf8c4c3b8508b5075 (patch)
treebd71ef0490ff837a936d86b8a3a7e2fb2e013e78 /source/blender/makesdna/DNA_action_types.h
parent2bec7c607053f7c5b99de720d43811428e5855f3 (diff)
Draw Manager: use pose bone theme and constraint colors
Diffstat (limited to 'source/blender/makesdna/DNA_action_types.h')
-rw-r--r--source/blender/makesdna/DNA_action_types.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_action_types.h b/source/blender/makesdna/DNA_action_types.h
index c05267c1365..4a42d178d05 100644
--- a/source/blender/makesdna/DNA_action_types.h
+++ b/source/blender/makesdna/DNA_action_types.h
@@ -260,7 +260,9 @@ typedef struct bPoseChannel {
struct bPoseChannel *bbone_prev; /* next/prev bones to use as handle references when calculating bbones (optional) */
struct bPoseChannel *bbone_next;
-
+
+ float disp_color[4]; /* for display only */
+
void *temp; /* use for outliner */
void *bbone_matrices; /* Used to cache each bbone's segment matrix. */
} bPoseChannel;