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authorNick Samarin <nicks1987@bigmir.net>2010-06-05 03:29:49 +0400
committerNick Samarin <nicks1987@bigmir.net>2010-06-05 03:29:49 +0400
commit0932f365bfefb5ddabcc042abfa5f3d3a5c0246e (patch)
tree522e53fbae9257b3a5ca56cf23a3136cb005dbf5 /source/blender/makesdna/DNA_actuator_types.h
parent1be4a74f6c1ca7c1698e2f7eaed3d7c4a7071dac (diff)
added obstacle avoidance code; object movement is implemented via setting velocity
Diffstat (limited to 'source/blender/makesdna/DNA_actuator_types.h')
-rw-r--r--source/blender/makesdna/DNA_actuator_types.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h
index 7f2323b941e..d3c37f7c6e3 100644
--- a/source/blender/makesdna/DNA_actuator_types.h
+++ b/source/blender/makesdna/DNA_actuator_types.h
@@ -218,7 +218,7 @@ typedef struct bSteeringActuator {
char pad[4];
int type; /* 0=seek, 1=flee, 2=path following */
float dist;
- float movement;
+ float velocity;
struct Object *target;
struct Object *navmesh;
} bSteeringActuator;