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authorJorge Bernal <jbernalmartinez@gmail.com>2014-06-26 02:47:30 +0400
committerMitchell Stokes <mogurijin@gmail.com>2014-06-26 02:47:37 +0400
commit7d99a4ded9d3d24c24ea2d5bcc488469cf60fa4a (patch)
treef56a5cb74013a4e0520e668570e9fe9f6d1d4a6a /source/blender/makesdna/DNA_actuator_types.h
parent11d1fea2850dd4071268034b133c924ce6396df9 (diff)
BGE: New Mouse Actuator
Disclaimer: The author of this patch is Geoffrey Gollmer (gomer). I only updated the patch to the current git master status, reworked several parts to fit well with current coding style and applied several fixes. This actuator allows users to show/hide the mouse cursor using logic bricks, as well as control object rotation with a mouse in the BGE. The mouse rotation is flexible enough to allow any type of mouse look, as well as banking for flight controls. {F94520} {F91859} Blend file for testing Mouse actuator (with default parameters and crosshair): {F94920} Reviewers: moguri Reviewed By: moguri CC: gomer, lordodin Differential Revision: https://developer.blender.org/D559
Diffstat (limited to 'source/blender/makesdna/DNA_actuator_types.h')
-rw-r--r--source/blender/makesdna/DNA_actuator_types.h31
1 files changed, 31 insertions, 0 deletions
diff --git a/source/blender/makesdna/DNA_actuator_types.h b/source/blender/makesdna/DNA_actuator_types.h
index 99f0c999a29..5ab799a75e5 100644
--- a/source/blender/makesdna/DNA_actuator_types.h
+++ b/source/blender/makesdna/DNA_actuator_types.h
@@ -245,6 +245,18 @@ typedef struct bSteeringActuator {
struct Object *navmesh;
} bSteeringActuator;
+typedef struct bMouseActuator {
+ short type; /* 0=Visibility, 1=Look */
+ short flag;
+
+ int object_axis[2];
+ float threshold[2];
+ float sensitivity[2];
+ float limit_x[2];
+ float limit_y[2];
+} bMouseActuator;
+
+
typedef struct bActuator {
struct bActuator *next, *prev, *mynew;
short type;
@@ -314,6 +326,7 @@ typedef struct bActuator {
#define ACT_STATE 22
#define ACT_ARMATURE 23
#define ACT_STEERING 24
+#define ACT_MOUSE 25
/* actuator flag */
#define ACT_SHOW 1
@@ -542,4 +555,22 @@ typedef struct bActuator {
#define ACT_STEERING_AUTOMATICFACING 4
#define ACT_STEERING_NORMALUP 8
+/* mouseactuator->type */
+#define ACT_MOUSE_VISIBILITY 0
+#define ACT_MOUSE_LOOK 1
+
+/* mouseactuator->flag */
+#define ACT_MOUSE_VISIBLE (1 << 0)
+#define ACT_MOUSE_USE_AXIS_X (1 << 1)
+#define ACT_MOUSE_USE_AXIS_Y (1 << 2)
+#define ACT_MOUSE_RESET_X (1 << 3)
+#define ACT_MOUSE_RESET_Y (1 << 4)
+#define ACT_MOUSE_LOCAL_X (1 << 5)
+#define ACT_MOUSE_LOCAL_Y (1 << 6)
+
+/* mouseactuator->object_axis */
+#define ACT_MOUSE_OBJECT_AXIS_X 0
+#define ACT_MOUSE_OBJECT_AXIS_Y 1
+#define ACT_MOUSE_OBJECT_AXIS_Z 2
+
#endif /* __DNA_ACTUATOR_TYPES_H__ */